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Rendclaw Trow EVE

Card

id31782
artistWarren Mahy
artistIds002c739e-aa1f-4c1d-921b-37cb2d1b1c5b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, G
colorIndicator
colorsB, G
defense
duelDeck
edhrecRank17538
edhrecSaltiness0.56
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsPersist, Wither
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B/G}
manaValue3
nameRendclaw Trow
number127
originalPrintings
originalReleaseDate
originalTextWither (This deals damage to creatures in the form of -1/-1 counters.)
Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
otherFaceIds
power2
printingsEVE
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeEVE
side
signature
sourceProducts{'foil': ['958923aa-aeb8-5fae-850d-944f32e00879', 'bc72c7eb-30ae-584e-9ca3-42f446fdb5a6'], 'nonfoil': ['07ba9389-3d06-5a71-8d14-ffb1db7f3b50', '958923aa-aeb8-5fae-850d-944f32e00879', 'a4082250-6a21-565d-992a-ed1bb74c10bc', 'eeaa6c2d-986b-5522-a450-72d606470de8']}
subsets
subtypesTroll
supertypes
textWither (This deals damage to creatures in the form of -1/-1 counters.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
toughness2
typeCreature — Troll
typesCreature
uuid7f440a9b-1810-5401-85d3-3e304ae17c6b
variations
watermark
setNameEventide

Identifiers

id31782
cardKingdomEtchedId
cardKingdomFoilId125463
cardKingdomId125257
cardsphereFoilId17059
cardsphereId17060
deckboxId4646
mcmId19589
mcmMetaId9977
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id53f2f0e6-8483-5c39-b10d-d8b65bcebab2
mtgoFoilId30263
mtgoId30262
multiverseId158902
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbc293a4b-abd6-47b6-99d1-578bc22580de
scryfallIllustrationId88a3da28-769f-43e7-9a87-25a003f6590b
scryfallOracleId86177c7e-a6eb-448b-baf8-aedd06f0a2f3
tcgplayerEtchedProductId
tcgplayerProductId27188
uuid7f440a9b-1810-5401-85d3-3e304ae17c6b

Legalities

id31782
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid7f440a9b-1810-5401-85d3-3e304ae17c6b
vintageLegal

Purchase URLs

id31782
cardKingdomhttps://mtgjson.com/links/35c5f260f2b73f1e
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/25fd6c2972562ecf
cardmarkethttps://mtgjson.com/links/99359ae696e695a2
tcgplayerhttps://mtgjson.com/links/3a9693b4d475a94e
tcgplayerEtched
uuid7f440a9b-1810-5401-85d3-3e304ae17c6b

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified裂爪夜巨魔生物~巨魔乾枯 (此来源会以-1/-1指示物的方式对生物造成伤害。)
留存 (当此生物从场上置入坟墓场时,若其上没有-1/-1指示物,则将它在其拥有者的操控下返回场上,且其上有一个-1/-1指示物。)
180935
FrenchTrowe arrachegriffeCréature : trollFlétrissure (Cette source inflige des blessures aux créatures sous la forme de marqueurs -1/-1.)
Persistance (Quand cette créature est mise dans un cimetière depuis le jeu, si elle n'avait pas de marqueurs -1/-1 sur elle, renvoyez-la en jeu sous le contrôle de son propriétaire avec un marqueur -1/-1 sur elle.)
181835
GermanReißklauen-TrowKreatur — TrollVerdorren (Dies fügt Kreaturen Schaden in Form von -1/-1-Marken zu.)
Beharrlichkeit (Wenn diese Kreatur aus dem Spiel auf einen Friedhof gelegt wird und keine -1/-1-Marke auf ihr lag, bringe sie mit einer -1/-1-Marke unter der Kontrolle ihres Besitzers ins Spiel zurück.)
181655
ItalianTrow dagli Artigli StraziantiCreatura — TrollAvvizzire (Una fonte con avvizzire infligge danno sotto forma di segnalini -1/-1.)
Persistere (Quando questa creatura viene messa in un cimitero dal gioco, se non aveva segnalini -1/-1, rimettila in gioco sotto il controllo del suo proprietario con un segnalino -1/-1.)
181475
Japanese裂き爪のトロウクリーチャー — トロール萎縮 (これはクリーチャーに-1/-1カウンターの形でダメージを与える。)
頑強 (このクリーチャーが場からいずれかの墓地に置かれたとき、それの上に-1/-1カウンターが置かれていなかった場合、それを-1/-1カウンターが1個置かれた状態でオーナーのコントロール下で場に戻す。)
181115
Portuguese (Brazil)Trow Garra-AfiadaCriatura — TrolMurchar (Esta fonte causa dano a criaturas na forma de marcadores -1/-1.)
Persistir (Quando esta criatura for colocada num cemitério vinda do jogo, se ela não tiver nenhum marcador -1/-1, devolva-a para o jogo sob o controle de seu dono com um marcador -1/-1.)
182015
RussianКогтистый ТроуСущество — ТролльУвядание (Этот источник наносит повреждения существам в виде жетонов -1/-1.)
Упорство (Когда это существо попадает из игры на кладбище, если на нем не было жетонов -1/-1, верните его в игру под контролем его владельца с одним жетоном -1/-1 на нем.)
181295
SpanishTrow desgarradorCriatura — TrolDebilitar. (Esta fuente hace daño a las criaturas en forma de contadores -1/-1.)
Persistir. (Cuando esta criatura vaya a un cementerio desde el juego, si no tenía contadores -1/-1 sobre ella, regrésala al juego bajo el control de su propietario con un contador -1/-1.)
180755

Rulings

datetext
2013-06-07If a creature with persist stops being a creature, persist will still work.
2013-06-07If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
2013-06-07If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
2013-06-07If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.
2013-06-07If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.
2013-06-07The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
2013-06-07When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.

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