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The Ring Goes South PLTR

Other printings of "The Ring Goes South": LTR #186 PLTR #186s LTR #366 LTR #637 LTR #777

Card

id74920
artistWangjie Li
artistIdseef3629c-af13-4cc4-a5d8-3d2ae6dd4ed6
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank5449
edhrecSaltiness0.33
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}
manaValue4
nameThe Ring Goes South
number186s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsLTR, PLTR
promoTypesprerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePLTR
side
signature
sourceProducts{'foil': ['8b6a4f8e-bd03-56af-9ee0-1f2d4884d509']}
subsets
subtypes
supertypes
textThe Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
toughness
typeSorcery
typesSorcery
uuiddb5a779a-ab34-52d0-9194-36caa0a99ba5
variations
watermark
setNameTales of Middle-earth Promos

Identifiers

id74920
cardKingdomEtchedId
cardKingdomFoilId279288
cardKingdomId
cardsphereFoilId105043
cardsphereId
deckboxId80162
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6aa121e2-af05-565f-804c-a1348138ae45
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb2edaa87-8f82-4891-9543-8d6a53dd0313
scryfallIllustrationId18af5a2b-66e1-4411-8832-dad81cdd1078
scryfallOracleId3d36f0ab-d333-4a08-ad1b-5b7e1ddb647c
tcgplayerEtchedProductId
tcgplayerProductId501273
uuiddb5a779a-ab34-52d0-9194-36caa0a99ba5

Legalities

id74920
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuiddb5a779a-ab34-52d0-9194-36caa0a99ba5
vintageLegal

Purchase URLs

id74920
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2adbedf18c6fba1f
cardmarket
tcgplayerhttps://mtgjson.com/links/7f9daedd1a9f58d4
tcgplayerEtched
uuiddb5a779a-ab34-52d0-9194-36caa0a99ba5

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-06-16As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
2023-06-16Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
2023-06-16Each time the Ring tempts you, you must choose a creature if you control one.
2023-06-16If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
2023-06-16Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
2023-06-16The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
2023-06-16The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

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