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The Scarab God CMM

Other printings of "The Scarab God": MP2 #53 DRC #120 HOU #145 PHOU #145s 2XM #216 AKR #259 CMM #353 CMM #590 SLD #900

Card

id20875
artistLius Lasahido
artistIds0a0e9093-ce44-4a69-93a7-09b63e7c330d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, U
colorIndicator
colorsB, U
defense
duelDeck
edhrecRank1636
edhrecSaltiness0.8
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsScry
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{U}{B}
manaValue5
nameThe Scarab God
number353
originalPrintings
originalReleaseDate
originalTextAt the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
{2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
otherFaceIds
power5
printings2XM, AKR, CMM, DRC, HOU, MP2, PHOU, SLD
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeCMM
side
signature
sourceProducts{'foil': ['27cadb89-a295-5ce4-89e1-5854303185db', 'b9f3d07f-8ad0-5def-8086-e5199e004d4d', 'd03a0e5f-11c7-504a-a486-44179896f770'], 'nonfoil': ['b9f3d07f-8ad0-5def-8086-e5199e004d4d', 'd03a0e5f-11c7-504a-a486-44179896f770']}
subsets
subtypesGod
supertypesLegendary
textAt the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
{2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
toughness5
typeLegendary Creature — God
typesCreature
uuidfc30a1d0-e861-5e13-9956-195eb16268f8
variations7992fee5-8c8c-53b2-b79f-7d134b4db281
watermark
setNameCommander Masters

Identifiers

id20875
cardKingdomEtchedId
cardKingdomFoilId280799
cardKingdomId279887
cardsphereFoilId
cardsphereId105386
deckboxId80629
mcmId722487
mcmMetaId226017
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide3ffb078-b243-5d39-9ce0-5958cc9c4268
mtgoFoilId
mtgoId114935
multiverseId627817
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf4f414ef-84a2-4694-9e98-51bee4576c84
scryfallIllustrationId21600ba2-0d50-4e68-a33e-522d240be5fd
scryfallOracleIdc75e55f2-fd6c-4816-9d96-21eeb8369aff
tcgplayerEtchedProductId
tcgplayerProductId504604
uuidfc30a1d0-e861-5e13-9956-195eb16268f8

Legalities

id20875
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidfc30a1d0-e861-5e13-9956-195eb16268f8
vintageLegal

Purchase URLs

id20875
cardKingdomhttps://mtgjson.com/links/0ba8111193973dbc
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/61c2f4607006d9f5
cardmarkethttps://mtgjson.com/links/da81674e7a942eca
tcgplayerhttps://mtgjson.com/links/8e96bf790ea52e49
tcgplayerEtched
uuidfc30a1d0-e861-5e13-9956-195eb16268f8

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified甲虫神传奇生物 — 神在你的维持开始时,每位对手各失去X点生命且你占卜X,X为由你操控的灵俑数量。
{2}{U}{B}:将目标生物牌从坟墓场放逐。派出一个为该牌复制品的衍生物,但它是4/4黑色灵俑。
当甲虫神死去,在下一个结束步骤开始时,将它移回其拥有者手上。
629221
GermanDie Skarabäen-GottheitLegendäre Kreatur — GottZu Beginn deines Versorgungssegments verliert jeder Gegner X Lebenspunkte und du wendest Hellsicht X an, wobei X gleich der Anzahl an Zombies ist, die du kontrollierst.
{2}{U}{B}: Schicke eine Kreaturenkarte deiner Wahl aus einem Friedhof ins Exil. Erzeuge einen Spielstein, der eine Kopie von ihr ist, außer dass er ein 4/4 schwarzer Zombie ist.
Wenn Die Skarabäen-Gottheit stirbt, bringe sie zu Beginn des nächsten Endsegments auf die Hand ihres Besitzers zurück.
628051
Japaneseスカラベの神伝説のクリーチャー — 神あなたのアップキープの開始時に、各対戦相手はそれぞれX点のライフを失い、あなたは占術Xを行う。Xはあなたがコントロールしているゾンビの数に等しい。
{2}{U}{B}:墓地にあるクリーチャー・カード1枚を対象とする。それを追放する。黒の4/4のゾンビであることを除きそれのコピーであるトークン1体を生成する。
スカラベの神が死亡したとき、次の終了ステップの開始時に、これをオーナーの手札に戻す。
628753
Portuguese (Brazil)O Deus EscaravelhoCriatura Lendária — DeusNo início de sua manutenção, cada oponente perde X pontos de vida e você usa vidência X, sendo X o número de Zumbis que você controla.
{2}{U}{B}: Exile o card de criatura alvo de um cemitério. Crie uma ficha que seja uma cópia dele, com a exceção de ser um Zumbi preto 4/4.
Quando O Deus Escaravelho morrer, devolva-o para a mão de seu dono no início da próxima etapa final.
628987
SpanishEl Dios EscarabajoCriatura legendaria — DeidadAl comienzo de tu mantenimiento, cada oponente pierde X vidas y tú adivinas X, donde X es la cantidad de Zombies que controlas.
{2}{U}{B}: Exilia la carta de criatura objetivo de un cementerio. Crea una ficha que es una copia de esa criatura, excepto que es un Zombie negro 4/4.
Cuando El Dios Escarabajo muera, regrésalo a la mano de su propietario al comienzo del próximo paso final.
628285

Rulings

datetext
2017-07-14If this creature dies but leaves your graveyard before the next end step, it will remain in its new zone.
2017-07-14The “next end step” refers to the next end step that occurs, not the end step of the next turn. If this creature dies before a turn's end step (for example, during combat), it will be returned to its owner's hand at the beginning of that turn's end step.
2020-08-07In a Two-Headed Giant game, The Scarab God's first ability causes the opposing team to lose life equal to twice the number of Zombies you control, although you scry only equal to the number of Zombies you control.
2020-08-07The number of Zombies you control is counted as The Scarab God's first ability resolves. Players can try to change that number in response to the ability (perhaps by activating its second ability).

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