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Prepare // Fight AKR

Other printings of "Prepare // Fight": AKH #220 AKH #220 PAKH #220s PAKH #220s AKR #251 AKR #251

Card

id9306
artistZack Stella
artistIds17bc7f55-958b-43f4-bb40-09746d05b3f9
asciiName
attractionLights
availabilityarena
boosterTypesdefault
borderColorblack
colorIdentityG, W
colorIndicator
colorsG
defense
duelDeck
edhrecRank19255
edhrecSaltiness
faceConvertedManaCost4
faceFlavorName
faceManaValue4
faceNameFight
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAftermath, Fight
languageEnglish
layoutaftermath
leadershipSkills
life
loyalty
manaCost{3}{G}
manaValue6
namePrepare // Fight
number251
originalPrintings
originalReleaseDate
originalTextUntap target creature. It gets +2/+2 and gains lifelink until end of turn. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature you control fights target creature an opponent controls.
otherFaceIds1b50ffab-fb9e-51d7-bbfa-350aee3a0d69
power
printingsAKH, AKR, PAKH
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeAKR
sideb
signature
sourceProducts
subsets
subtypes
supertypes
textAftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature you control fights target creature an opponent controls.
toughness
typeSorcery
typesSorcery
uuid92deffa7-cedf-5ec7-ba5d-829ef0b1ad2b
variations
watermark
setNameAmonkhet Remastered

Identifiers

id9306
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId74057
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id403ed282-ee59-5d2a-9e03-1e7105b1beac
mtgoFoilId
mtgoId
multiverseId547718
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8902590b-8f14-4e5a-a81f-214af73be9a0
scryfallIllustrationId85b6c609-134c-4ed2-b393-e12f2a96ca8a
scryfallOracleIdfed7a6ad-68d8-4923-9ef0-619f73bfd6c2
tcgplayerEtchedProductId
tcgplayerProductId
uuid92deffa7-cedf-5ec7-ba5d-829ef0b1ad2b

Legalities

id9306
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid92deffa7-cedf-5ec7-ba5d-829ef0b1ad2b
vintageLegal

Purchase URLs

id9306
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid92deffa7-cedf-5ec7-ba5d-829ef0b1ad2b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2017-04-18A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
2017-04-18All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting green spells, you can cast Destined of Destined // Lead, but not Lead.
2017-04-18Any damage dealt by a creature you control with lifelink causes you to gain that much life, not just combat damage.
2017-04-18Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.
2017-04-18Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Destined // Lead counts once, not twice.
2017-04-18If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.
2017-04-18If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.
2017-04-18If either or both targets are illegal when Fight tries to resolve, no creature will deal or be dealt damage.
2017-04-18If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.
2017-04-18Multiple instances of lifelink on the same creature are redundant.
2017-04-18Split cards with aftermath have a new frame treatment—the half you can cast from your hand is oriented the same as other cards you'd cast from your hand, while the half you can cast from your graveyard is a traditional split card half. This frame treatment is for your convenience and has no rules significance.
2017-04-18Untapping an attacking creature doesn't remove it from combat.
2017-04-18While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Destined // Lead is a green and black card, it is both an instant card and a sorcery card, and its mana value is 6. This means that if an effect allows you to cast a card with mana value 2 from your hand, you can't cast Destined. This is a change from the previous rules for split cards.
2017-07-14Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.

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