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Nantuko Monastery ARC

Other printings of "Nantuko Monastery": ARC #131 JUD #142 DMR #252

Card

id10441
artistRob Alexander
artistIds35906871-6c78-4ab2-9ed1-e6792c8efb74
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG, W
colorIndicator
colors
defense
duelDeck
edhrecRank16767
edhrecSaltiness0.05
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsThreshold
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameNantuko Monastery
number131
originalPrintings
originalReleaseDate
originalText{T}: Add {1} to your mana pool.
Threshold — {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard.
otherFaceIds
power
printingsARC, DMR, JUD
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeARC
side
signature
sourceProducts{'nonfoil': ['7403d521-7d4f-59e4-8f0b-6f3af8a9d906']}
subsets
subtypes
supertypes
text{T}: Add {C}.
Threshold — {G}{W}: This land becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.
toughness
typeLand
typesLand
uuid1114df0d-bf14-560e-85dd-254e4f2e5ace
variations
watermark
setNameArchenemy

Identifiers

id10441
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId131413
cardsphereFoilId
cardsphereId5578
deckboxId17284
mcmId240633
mcmMetaId3825
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7be49019-39fb-5066-9144-bf7e74322bcf
mtgoFoilId
mtgoId
multiverseId220545
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdaa0412da-ad2a-4895-bceb-c7938c2ae929
scryfallIllustrationIdc64e488f-616b-4537-aeb7-1733a81595a3
scryfallOracleIdc6de0ee9-785d-4cd8-8a7f-5bb715763131
tcgplayerEtchedProductId
tcgplayerProductId37194
uuid1114df0d-bf14-560e-85dd-254e4f2e5ace

Legalities

id10441
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid1114df0d-bf14-560e-85dd-254e4f2e5ace
vintageLegal

Purchase URLs

id10441
cardKingdomhttps://mtgjson.com/links/9ae01486bc80ffb4
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/c12f0c9b7f197e28
tcgplayerhttps://mtgjson.com/links/99c28a1e41785786
tcgplayerEtched
uuid1114df0d-bf14-560e-85dd-254e4f2e5ace

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-12-08A noncreature permanent that becomes a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature. Notably, if you turn Nantuko Monastery into a creature on the turn it entered the battlefield, you won't be able to tap it for mana.
2022-12-08After it becomes a creature, Nantuko Monastery will still have all its abilities.
2022-12-08Once you activate the last ability, it doesn't matter what happens to the number of cards in your graveyard. Nantuko Monastery will remain a creature that turn even if that number falls below seven.

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