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Ratcatcher Trainee // Pest Problem WOE

Other printings of "Ratcatcher Trainee // Pest Problem": WOE #144 WOE #144

Card

id103590
artistMichele Giorgi
artistIds60ff7459-c81d-41e6-bec1-4264c2161014
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank12860
edhrecSaltiness
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNamePest Problem
finishesnonfoil, foil
flavorName
flavorText"Where do they keep coming from?!"
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue2
nameRatcatcher Trainee // Pest Problem
number144
originalPrintings
originalReleaseDate
originalTextCreate two 1/1 black Rat creature tokens with "This creature can't block." (Then exile this card. You may cast the creature later from exile.) // As long as it's your turn, Ratcatcher Trainee has first strike.
otherFaceIdsb7ef9f57-e717-58af-bc96-93ea3b3cd0c8
power
printingsWOE
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWOE
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textCreate two 1/1 black Rat creature tokens with "This token can't block." (Then exile this card. You may cast the creature later from exile.)
toughness
typeInstant — Adventure
typesInstant
uuid725f44a8-8011-5d6b-be7d-4d349ca015da
variations
watermark
setNameWilds of Eldraine

Identifiers

id103590
cardKingdomEtchedId
cardKingdomFoilId282334
cardKingdomId281646
cardsphereFoilId
cardsphereId107101
deckboxId82087
mcmId728059
mcmMetaId423000
mtgArenaId86845
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida137c00c-252d-5e54-9141-e8a29b4073a6
mtgoFoilId
mtgoId116614
multiverseId629645
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7f4c0959-a107-4d61-9e51-256b2955f6ba
scryfallIllustrationIdd9ca5167-a01f-469c-bca5-69d093c29869
scryfallOracleIdecc91e38-90fa-4d89-b262-d5f36dce5be4
tcgplayerEtchedProductId
tcgplayerProductId512384
uuid725f44a8-8011-5d6b-be7d-4d349ca015da

Legalities

id103590
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid725f44a8-8011-5d6b-be7d-4d349ca015da
vintageLegal

Purchase URLs

id103590
cardKingdomhttps://mtgjson.com/links/fbeb2eab0e5c7b60
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d727be8da77aecc5
cardmarkethttps://mtgjson.com/links/082ec468d3c8b534
tcgplayerhttps://mtgjson.com/links/acfc01267b7f0c01
tcgplayerEtched
uuid725f44a8-8011-5d6b-be7d-4d349ca015da

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedRatcatcher Trainee // 鼠害问题鼠害问题瞬间~历险派出两个1/1黑色老鼠衍生生物,且具有「此生物不能进行阻挡。」(然后放逐此牌。之后你还可以从放逐区施放该生物。)631472
FrenchStagiaire chasseuse de rats // Problème de parasitesProblème de parasitesÉphémère : aventureCréez deux jetons de créature 1/1 noire Rat avec « Cette créature ne peut pas bloquer. » (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.)630428
GermanRattenfänger-Lehrling // SchädlingsproblemSchädlingsproblemSpontanzauber — AbenteuerErzeuge zwei 1/1 schwarze Ratte-Kreaturenspielsteine mit „Diese Kreatur kann nicht blocken." (Schicke diese Karte dann ins Exil. Du kannst sie später als Kreatur aus dem Exil wirken.)629906
ItalianApprendista Acchiapparatti // Problema PestiferoProblema PestiferoIstantaneo — AvventuraCrea due pedine creatura Ratto 1/1 nere con "Questa creatura non può bloccare". (Poi esilia questa carta. Puoi lanciare la creatura in seguito dall'esilio.)630689
JapaneseRatcatcher Trainee // 害(がい)獣(じゅう)被(ひ)害(がい)害(がい)獣(じゅう)被(ひ)害(がい)インスタント ― 出来事「このクリーチャーではブロックできない。」を持つ黒の1/1のネズミ・クリーチャー・トークン2体を生成する。(その後、このカードを追放する。後で追放領域にあるこのクリーチャーを唱えてもよい。)630950
Portuguese (Brazil)Estagiària Caça-ratos // Problema com PragasProblema com PragasMágica Instantânea — AventuraCrie duas fichas de criatura Rato preta 1/1 com "Esta criatura não pode bloquear". (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.)631211
SpanishRatcatcher Trainee // Plaga inesperadaPlaga inesperadaInstantáneo — AventuraCrea dos fichas de criatura Rata negras 1/1 con "Esta criatura no puede bloquear". (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.)630167

Rulings

datetext
2023-09-01An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).
2023-09-01An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2023-09-01Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-09-01If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2023-09-01If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2023-09-01If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
2023-09-01If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-09-01If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
2023-09-01If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2023-09-01If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
2023-09-01When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-09-01You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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