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Zimone, Mystery Unraveler DSC

Card

id28417
artistMila Pesic
artistIds81c5ec23-220b-4efa-b7df-9e49dd371e8d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorborderless
colorIdentityG, U
colorIndicator
colorsG, U
defense
duelDeck
edhrecRank6317
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsLandfall, Manifest, Manifest dread
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{G}{U}
manaValue4
nameZimone, Mystery Unraveler
number8
originalPrintings
originalReleaseDate
originalTextLandfall — Whenever a land you control enters, manifest dread if this is the first time this ability has resolved this turn. Otherwise, you may turn a permanent you control face up. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
otherFaceIds
power3
printingsDSC
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeDSC
side
signature
sourceProducts{'foil': ['463782d5-9d15-559c-a37c-9e919d72ebe1', '9693d820-c89c-5b84-9b26-c097ff691027'], 'nonfoil': ['463782d5-9d15-559c-a37c-9e919d72ebe1']}
subsets
subtypesHuman, Wizard
supertypesLegendary
textLandfall — Whenever a land you control enters, manifest dread if this is the first time this ability has resolved this turn. Otherwise, you may turn a permanent you control face up. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
toughness3
typeLegendary Creature — Human Wizard
typesCreature
uuid88ae650a-1109-5825-8862-529a382c210d
variations
watermark
setNameDuskmourn: House of Horror Commander

Identifiers

id28417
cardKingdomEtchedId
cardKingdomFoilId301464
cardKingdomId301463
cardsphereFoilId125977
cardsphereId125973
deckboxId94690
mcmId786262
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5ad6ebca-37f7-59d0-a34b-8ae9f3ed8036
mtgoFoilId
mtgoId131417
multiverseId675465
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId30f23588-5064-48d9-a271-039df757f8d2
scryfallIllustrationIde27b635c-cf16-44ca-8702-50c3904e7de3
scryfallOracleId75bf0f27-9df1-4ab4-97a8-94bb3223bdf9
tcgplayerEtchedProductId
tcgplayerProductId575097
uuid88ae650a-1109-5825-8862-529a382c210d

Legalities

id28417
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid88ae650a-1109-5825-8862-529a382c210d
vintageLegal

Purchase URLs

id28417
cardKingdomhttps://mtgjson.com/links/d8097d0cad407bc6
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/60feb03119c95457
cardmarket
tcgplayerhttps://mtgjson.com/links/a820e962a091fa63
tcgplayerEtched
uuid88ae650a-1109-5825-8862-529a382c210d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchZimone, détisseuse de mystèresCréature légendaire — humain et sorcierToucheterre — À chaque fois qu'un terrain que vous contrôlez arrive, manifestez l'effroi si c'est la première fois que cette capacité s'est résolue ce tour-ci. Sinon, vous pouvez retourner face visible un permanent que vous contrôlez. (Pour manifester l'effroi, regardez les deux cartes du dessus de votre bibliothèque. Mettez l'une d'elles sur le champ de bataille face cachée comme une créature 2/2 et l'autre dans votre cimetière. Retournez-la face visible à tout moment pour son coût de mana si c'est une carte de créature.)675481
GermanZimone die RätsellöserinLegendäre Kreatur — Mensch, ZaubererLandung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, manifestiere das Grauen, falls dies das erste Mal ist, dass diese Fähigkeit in diesem Zug verrechnet wird. Anderenfalls kannst du ein Permanent, das du kontrollierst, aufdecken. (Um das Grauen zu manifestieren, schaue dir die obersten zwei Karten deiner Bibliothek an. Lege eine davon auf deinen Friedhof und bringe die andere als eine 2/2 Kreatur verdeckt ins Spiel. Decke sie zu einem beliebigen Zeitpunkt für ihre Manakosten auf, falls es eine Kreaturenkarte ist.)675473
Japanese謎の解明者、ジモーン伝説のクリーチャー — 人間・ウィザード上陸 ― あなたがコントロールしている土地1つが戦場に出るたび、このターンにこの能力が初めて解決されたなら、戦慄予示する。そうでないなら、あなたがコントロールしているパーマネント1つを表向きにしてもよい。(戦慄予示するとは、「あなたのライブラリーの一番上にあるカード2枚を見る。それらのうち1枚を2/2のクリーチャーとして裏向きで戦場に出し、残りをあなたの墓地に置く。それがクリーチャー・カードなら、そのマナ・コストで、いつでも表向きにしてよい。」を意味する。)675489

Rulings

datetext
2024-09-20Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2024-09-20Unlike a face-down creature that was cast using a disguise or morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
2024-09-20You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered should remain clear, as well as what ability caused them to be face down. (This includes manifest, disguise, cloak, morph, and a few older effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
2024-09-20A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
2024-09-20Any time you have priority, you can turn a manifested permanent you control face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
2024-09-20At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
2024-09-20Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
2024-09-20Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2024-09-20If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
2024-09-20If a face-down creature loses its abilities, it can't be turned face up with a disguise or morph ability because it will no longer have that ability (or the associated cost) once face up.
2024-09-20If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
2024-09-20If a manifested creature would have disguise or morph if it were face up, you may also turn it face up by paying its disguise or morph cost, as appropriate.
2024-09-20If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
2024-09-20If your library contains only one card when you manifest dread, you'll look at that card and put it onto the battlefield face down. You won't have the option to put it into your graveyard instead. If your library contains no cards when you manifest dread, you won't do anything.
2024-09-20Some cards in the Duskmourn release have abilities that trigger "whenever you manifest dread." In circumstances where you are instructed to manifest dread but can't perform some or all of the steps of manifesting dread (probably because your library has one or fewer cards in it), these abilities will still trigger.
2024-09-20To manifest dread, look at the top two cards of your library. Manifest one (by putting it onto the battlefield face down) and put the other into your graveyard. The card you put onto the battlefield becomes a 2/2 face-down creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have.
2024-11-08A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
2024-11-08A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2024-11-08Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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