← Back Card Profile (by Name)

Sigardian Evangel MB2

Other printings of "Sigardian Evangel": YMID #9 MB2 #258

Card

id51619
artistMonztre
artistIds79f1426a-bb52-4801-ad62-eddf0daa5b22
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank29750
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsConjure
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameSigardian Evangel
number258
originalPrintings
originalReleaseDate
originalTextWhen Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.
When Sigardian Evangel enters the battlefield, tap target permanent you don't control.
otherFaceIds
power3
printingsMB2, YMID
promoTypesalchemy
rarityuncommon
rebalancedPrintings
relatedCards
securityStampacorn
setCodeMB2
side
signature
sourceProducts{'foil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']}
subsets
subtypesHuman, Cleric
supertypes
textWhen Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.
When Sigardian Evangel enters the battlefield, tap target permanent you don't control.
toughness1
typeCreature — Human Cleric
typesCreature
uuid6e637182-ea65-538b-b738-8a8275364b02
variations
watermark
setNameMystery Booster 2

Identifiers

id51619
cardKingdomEtchedId
cardKingdomFoilId303428
cardKingdomId
cardsphereFoilId128959
cardsphereId
deckboxId98833
mcmId789151
mcmMetaId440333
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id09f32e75-a392-5dd4-bb4e-bde1a7f6a1a7
mtgoFoilId
mtgoId
multiverseId677416
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda396551e-882d-48ef-807a-81e5f2dfe517
scryfallIllustrationId4af87e0d-033e-439d-9898-71b8c674f07b
scryfallOracleIda5550795-8cd3-4f29-a9df-02c48b124dbc
tcgplayerEtchedProductId
tcgplayerProductId563172
uuid6e637182-ea65-538b-b738-8a8275364b02

Legalities

id51619
alchemy
brawlLegal
commander
duel
future
gladiatorLegal
historicLegal
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid6e637182-ea65-538b-b738-8a8275364b02
vintage

Purchase URLs

id51619
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f9b3c81a7a972371
cardmarkethttps://mtgjson.com/links/154c49d1f52d7445
tcgplayerhttps://mtgjson.com/links/98c33456d16fc341
tcgplayerEtched
uuid6e637182-ea65-538b-b738-8a8275364b02

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-11-08A conjured card’s owner is the player who was instructed to conjure it.
2024-11-08Conjured cards are not tokens. Treat conjured cards just as you would treat regular cards. They can move between zones just like any other card and continue to exist for the duration of the game. At the end of the game, make sure to remove all conjured cards from your deck.
2024-11-08To conjure a card in a game of tabletop Magic, use the Gatherer card database at Gatherer.Wizards.com to find the official text for the card you’re conjuring. Then put the appropriate conjured card into the appropriate zone.
2024-11-08You can represent conjured cards using objects from outside the game so long as the game state remains clear and understandable to all players. You might need to get creative. For example, while a conjured card is in a public zone, you can represent it by writing on a piece of paper or using some kind of token. But if a conjured card is put into a hidden zone, you must add an object to that zone which, while face down, is indistinguishable from other cards in your deck.
2024-11-08You do not need to own an actual copy of a card in order to conjure it, and a conjured card does not need to obey format legality or deckbuilding restrictions. For example, in a game of Mystery Booster 2 Limited, Toralf’s Disciple can conjure Lightning Bolts into your deck, even though the card Lightning Bolt isn’t found in Mystery Booster 2 and isn’t normally legal in the Limited format.

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