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Orchard Elemental CN2

Card

id22377
artistChristine Choi
artistIdsb8266529-1ffe-41e7-9969-fcf39f61426b
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank16942
edhrecSaltiness0.62
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextFruits for friends, fists for foes.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCouncil's dilemma
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{G}
manaValue6
nameOrchard Elemental
number68
originalPrintings
originalReleaseDate
originalTextCouncil's dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.
otherFaceIds
power2
printingsCN2
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCN2
side
signature
sourceProducts{'foil': ['c832a9c7-29c8-5e0b-9abf-eb9b9618cf23'], 'nonfoil': ['c832a9c7-29c8-5e0b-9abf-eb9b9618cf23']}
subsets
subtypesElemental
supertypes
textCouncil's dilemma — When this creature enters, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on this creature for each sprout vote. You gain 3 life for each harvest vote.
toughness2
typeCreature — Elemental
typesCreature
uuidf5aea256-a63d-5449-957c-34d4c8ae7ac3
variations
watermark
setNameConspiracy: Take the Crown

Identifiers

id22377
cardKingdomEtchedId
cardKingdomFoilId208514
cardKingdomId208269
cardsphereFoilId12009
cardsphereId12010
deckboxId33292
mcmId291907
mcmMetaId223591
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2f2786e4-bfc9-5029-89fd-7a60b9742d7a
mtgoFoilId
mtgoId
multiverseId416825
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda98ce3fa-d607-4975-89b5-6c7ed9bd1185
scryfallIllustrationId014e4aaa-b89e-4cfd-a31c-bf0f2e5a1f3b
scryfallOracleId189b7c2b-81df-41c3-94ae-6b32dbd48cec
tcgplayerEtchedProductId
tcgplayerProductId121881
uuidf5aea256-a63d-5449-957c-34d4c8ae7ac3

Legalities

id22377
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidf5aea256-a63d-5449-957c-34d4c8ae7ac3
vintageLegal

Purchase URLs

id22377
cardKingdomhttps://mtgjson.com/links/c316aad94818726a
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/55164db61b3453f9
cardmarkethttps://mtgjson.com/links/a30c7b89076bd084
tcgplayerhttps://mtgjson.com/links/2d4da93121bf024a
tcgplayerEtched
uuidf5aea256-a63d-5449-957c-34d4c8ae7ac3

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified果园元素朋友得水果,敌人吃拳头。生物~元素议争~当果园元素进战场时,由你开始,每位牌手各投票选择「萌芽」或「丰收」。在果园元素上放置若干+1/+1指示物,其数量等同于投票选择「萌芽」之总票数的两倍。你获得若干生命,其数量等同于投票选择「丰收」之总票数的三倍。417046
Japanese果樹園の精霊貴方に甘み、相手を圧砕。クリーチャー — エレメンタル動議 ― 果樹園の精霊が戦場に出たとき、あなたから始めて各プレイヤーは「新芽」または「収穫」のいずれかに投票する。「新芽」1票につき、果樹園の精霊の上に+1/+1カウンターを2個置く。「収穫」1票につき、あなたは3点のライフを得る。417267

Rulings

datetext
2016-08-23Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
2016-08-23If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect.
2016-08-23No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
2016-08-23Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.
2016-08-23The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
2016-08-23Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.
2016-08-23You must vote for one of the available options. You can’t abstain.

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