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Ondu Spiritdancer CMM

Other printings of "Ondu Spiritdancer": DSC #101 CMM #723 CMM #756

Card

id21245
artistTran Nguyen
artistIdsfcd05833-d82b-4d3b-b7a7-8fddb3ed2485
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank1480
edhrecSaltiness0.33
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"We travel to know the land—its sacred spirit, its perils and blessings."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{W}
manaValue5
nameOndu Spiritdancer
number723
originalPrintings
originalReleaseDate
originalTextWhenever an enchantment enters the battlefield under your control, you may create a token that's a copy of it. Do this only once each turn.
otherFaceIds
power3
printingsCMM, DSC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCMM
side
signature
sourceProducts{'nonfoil': ['d379fa71-0664-5039-bbe0-e16869de18f5']}
subsets
subtypesKor, Cleric
supertypes
textWhenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.
toughness3
typeCreature — Kor Cleric
typesCreature
uuidd769ff3e-ccc8-58ab-a18c-2958bcb8493d
variations984247d8-2998-5b46-8624-200e2a7d29f3
watermark
setNameCommander Masters

Identifiers

id21245
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId280237
cardsphereFoilId
cardsphereId105784
deckboxId80999
mcmId723103
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9324cee6-9573-556d-956a-70774cd8d06a
mtgoFoilId
mtgoId114477
multiverseId625088
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId71991921-a860-44fe-9005-bf604c723167
scryfallIllustrationIdc7845e15-9666-4485-a1a7-ead1510ad577
scryfallOracleIdd2ae893f-52af-4645-8712-d62fb78f901e
tcgplayerEtchedProductId
tcgplayerProductId505965
uuidd769ff3e-ccc8-58ab-a18c-2958bcb8493d

Legalities

id21245
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidd769ff3e-ccc8-58ab-a18c-2958bcb8493d
vintageLegal

Purchase URLs

id21245
cardKingdomhttps://mtgjson.com/links/56f2bd89ee93ceef
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/2397c438da697913
tcgplayerEtched
uuidd769ff3e-ccc8-58ab-a18c-2958bcb8493d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchDanseuse d'esprit du Ondou« Nous voyageons pour découvrir la contrée, notamment son esprit sacré, ses périls et ses bénédictions. »Créature — kor et clercÀ chaque fois qu'un enchantement arrive sur le champ de bataille sous votre contrôle, vous pouvez créer un jeton qui en est une copie. Ne faites ceci qu'une seule fois par tour.625152
GermanOndu-Geisttänzerin„Wir reisen, um das Land kennenzulernen — seinen geheiligten Geist, seine Gefahren und Segen."Kreatur — Kor, KlerikerImmer wenn eine Verzauberung unter deiner Kontrolle ins Spiel kommt, kannst du einen Spielstein erzeugen, der eine Kopie von ihr ist. Tue dies nur einmal pro Zug.625120
Japaneseオンドゥの精霊の踊り手「我らはその地を知るため旅をする。そこに在る聖なる魂、危機、そして祝福を知る為に。」クリーチャー — コー・クレリックエンチャント1つがあなたのコントロール下で戦場に出るたび、そのエンチャントのコピーであるトークン1つを生成してもよい。これは毎ターン1回しか行えない。625184

Rulings

datetext
2023-07-28Any enters-the-battlefield abilities of the copied enchantment will trigger when the token enters the battlefield. Any "as [this enchantment] enters the battlefield" or "[this enchantment] enters the battlefield with" abilities of the enchantment will also work.
2023-07-28Each token copies exactly what was printed on the original enchantment and nothing else (unless that enchantment is copying something else or is a token; see below). It doesn't copy whether that enchantment is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
2023-07-28If an Aura is put onto the battlefield without being cast, such as by being created as a token, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If an Aura token can't legally be attached to anything, it isn't created.
2023-07-28If multiple instances of the ability are on the stack (perhaps because multiple enchantments entered the battlefield under your control at the same time), you will be able to create a token copy of an enchantment for only one of those instances. Once you do that, other instances will do nothing as they resolve.
2023-07-28If the copied enchantment has {X} in its mana cost, X is 0.
2023-07-28If the copied enchantment is a token, the token that's created copies the original characteristics of that token as stated by the effect that created the token.
2023-07-28If the copied enchantment is copying something else, then the token enters the battlefield as whatever that enchantment copied.
2023-07-28Once you choose to create a token copy of an enchantment during the resolution of Ondu Spiritdancer's ability, that ability won't trigger again that turn, no matter how many more enchantments enter the battlefield under your control.

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