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Rhox 10E

Other printings of "Rhox": PSAL #K1 PLST #10E-291 S00 #43 NEM #112 8ED #277 8ED #277★ 10E #291 10E #291★ PRM #36204

Card

id396
artistMark Zug
artistIds48e2b98c-5467-4671-bd42-4c3746115117
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank20456
edhrecSaltiness0.4
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{G}{G}
manaValue6
nameRhox
number291
originalPrintings
originalReleaseDate
originalTextYou may have Rhox deal its combat damage to defending player as though it weren't blocked.
{2G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
otherFaceIds
power5
printings10E, 8ED, NEM, PLST, PRM, PSAL, S00
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCode10E
side
signature
sourceProducts{'nonfoil': ['4831adbb-c0af-5d27-b407-19f2f7805949', 'c690e178-661d-5e17-9b29-a5bf6319a844']}
subsets
subtypesRhino, Beast
supertypes
textYou may have this creature assign its combat damage as though it weren't blocked.
{2}{G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
toughness5
typeCreature — Rhino Beast
typesCreature
uuid1cc6e0b9-e297-5ea0-9e51-d6fbd4fe512c
variations3e72aae2-58f2-5c9f-9450-cbbb7e2c0111
watermark
setNameTenth Edition

Identifiers

id396
cardKingdomEtchedId
cardKingdomFoilId123377
cardKingdomId123009
cardsphereFoilId
cardsphereId519
deckboxId192
mcmId16455
mcmMetaId4687
mtgArenaId
mtgjsonFoilVersionId3e72aae2-58f2-5c9f-9450-cbbb7e2c0111
mtgjsonNonFoilVersionId
mtgjsonV4Id564a5021-f7b5-5de2-ac68-e4c944db94b2
mtgoFoilId27347
mtgoId27346
multiverseId106504
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId6aa50126-f6ec-4917-ac45-4b1f8f23ca09
scryfallIllustrationId88652d14-abd8-414e-bea8-9705e7cd85ab
scryfallOracleIdf6f4c684-2915-4a58-9c4b-487387f7cf73
tcgplayerEtchedProductId
tcgplayerProductId15280
uuid1cc6e0b9-e297-5ea0-9e51-d6fbd4fe512c

Legalities

id396
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid1cc6e0b9-e297-5ea0-9e51-d6fbd4fe512c
vintageLegal

Purchase URLs

id396
cardKingdomhttps://mtgjson.com/links/f6b963ff3b81f7e3
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c2b0c5d43b32d316
cardmarkethttps://mtgjson.com/links/af2a2a55a8a2192c
tcgplayerhttps://mtgjson.com/links/fde5093be8ff281b
tcgplayerEtched
uuid1cc6e0b9-e297-5ea0-9e51-d6fbd4fe512c

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified罗克犀龙他与手上棍棒一样结实,动向也同样难以捉摸。生物~野兽你可以让罗克犀龙如同未受阻挡地对防御牌手造成战斗伤害。
{2}{G}:重生罗克犀龙。 (如果此生物下一次于本回合中将被消灭,则它不会被消灭, 而是改为将它横置,移除受过的所有伤害,并将它移出战斗。)
147894
FrenchRhoxIl est aussi robuste que la massue qu'il brandit — et à peu près aussi subtil.Créature : bêteVous pouvez faire que le Rhox inflige ses blessures de combat au joueur défenseur comme s'il n'était pas bloqué.
{2}{G} : Régénérez le Rhox. (La prochaine fois que cette créature devrait être détruite ce tour-ci, elle ne l'est pas. À la place, engagez-la, retirez-lui toutes ses blessures et retirez-la du combat.)
150224
GermanRhoxEr ist so stabil gebaut wie der Knüppel in seiner Hand — und ungefähr genauso raffiniert.Kreatur — BestieDu kannst Rhox seinen Kampfschaden dem verteidigenden Spieler zufügen lassen, als ob er nicht geblockt worden wäre.
{2}{G}: Regeneriere Rhox. (Das nächste Mal, dass diese Kreatur in diesem Zug zerstört würde, wird sie nicht zerstört. Tappe sie stattdessen, entferne allen Schaden von ihr und entferne sie aus dem Kampf.)
148660
ItalianRhoxE' solido come il randello che ha in mano. . . e quasi altrettanto sagace.Creatura — BestiaPuoi fare infliggere dal Rhox il suo danno da combattimento al giocatore in difesa come se non fosse bloccato.
{2}{G}: Rigenera il Rhox. (La prossima volta che questa creatura sta per essere distrutta in questo turno, non viene distrutta. Invece TAPpala, rimuovi da essa tutto il danno e rimuovila dal combattimento.)
149043
Japaneseロウクスその手に握られた棍棒のように強固だ――そして油断できない。クリーチャー — ビーストあなたはロウクスの戦闘ダメージを、それがブロックされなかったかのように防御プレイヤーに与えてもよい。
{2}{G}:ロウクスを再生する。 (このターン、次にこのクリーチャーが破壊される場合、破壊されない。 代わりに、それをタップし、それに与えられているダメージをすべて取り除き、それを戦闘から取り除く。)
148277
Portuguese (Brazil)RhoxÉ tão sólido quanto a clava em suas mãos e tão sutil quanto.Criatura — BestaVocê pode fazer com que Rhox cause seu dano de combate ao jogador defensor como se não tivesse sido bloqueado.
{2}{G}: Regenere Rhox. (Na próxima vez em que esta criatura seria destruída neste turno, ela não será. Em vez disso, vire-a, remova todo o dano dela e remova-a do combate.)
149841
RussianРоксОн крепок, как палица в его руке и деликатен примерно в той же степени.Существо — ЗверьВы можете заставить Рокса нанести боевые повреждения защищающемуся игроку, как если бы Рокс не был заблокирован.
{2}{G}: Регенерируйте Рокса. (В следующий раз при уничтожении этого существа в этом ходу, оно не уничтожается. Вместо этого поверните его, снимите с него все повреждения и выведите его из боя.)
149458
SpanishRhoxEs sólido como el garrote en su mano, e igual de sutil.Criatura — BestiaPuedes hacer que el Rhox haga su daño de combate al jugador defensor como si no hubiera sido bloqueado.
{2}{G}: Regenera al Rhox. (La próxima vez que esta criatura fuera a ser destruida este turno, no lo es. En vez de eso, gírala, remueve todo el daño de ella y remuévela del combate.)
150607

Rulings

datetext
2018-04-27If blocked by a creature with banding, the defending player decides whether or not the damage is assigned “as though it weren’t blocked”.
2018-04-27When assigning combat damage, you choose whether you want to assign all damage to blocking creatures, or if you want to assign all of it to the player or planeswalker this creature is attacking. You can’t split the damage assignment between them.
2018-04-27You can decide to assign damage to the defending player or planeswalker even if the blocking creature has protection from green or damage preventing effects on it.

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