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Shahrazad ARN

Card

id10473
artistKaja Foglio
artistIdse8b85539-756a-4eac-ac66-a2258d7cf547
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1993
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved1
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{W}{W}
manaValue2
nameShahrazad
number10
originalPrintings
originalReleaseDate
originalTextPlayers must leave game in progress as it is and use the cards left in their libraries as decks with which to play a subgame of Magic. When subgame is over, players shuffle these cards, return them to libraries, and resume game in progress, with any loser of subgame halving his or her remaining life points, rounding down. Effects that prevent damage may not be used to counter this loss of life. The subgame has no ante; using less than forty cards may be necessary.
otherFaceIds
power
printingsARN
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeARN
side
signature
sourceProducts{'nonfoil': ['083e15ac-d73e-545d-a47e-2eb2fc32d36d']}
subsets
subtypes
supertypes
textPlayers play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.
toughness
typeSorcery
typesSorcery
uuide730794a-1d40-5f1b-ae09-0f6f5981de85
variations
watermark
setNameArabian Nights

Identifiers

id10473
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId15071
cardsphereFoilId
cardsphereId5479
deckboxId15795
mcmId6846
mcmMetaId5102
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id290db809-d2cf-506c-93ac-bb43a79cab8d
mtgoFoilId
mtgoId
multiverseId980
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId0014def3-4063-4929-ac51-76aef1bb2a68
scryfallIllustrationIddcf24b76-d492-4539-883e-630c61113670
scryfallOracleIdfc04f621-338b-4d4c-bf57-5e5a00d990f0
tcgplayerEtchedProductId
tcgplayerProductId3240
uuide730794a-1d40-5f1b-ae09-0f6f5981de85

Legalities

id10473
alchemy
brawl
commanderBanned
duelBanned
future
gladiator
historic
legacyBanned
modern
oathbreakerBanned
oldschoolLegal
pauper
paupercommander
penny
pioneer
predhBanned
premodern
standard
standardbrawl
timeless
uuide730794a-1d40-5f1b-ae09-0f6f5981de85
vintageBanned

Purchase URLs

id10473
cardKingdomhttps://mtgjson.com/links/2d209d89e8d56d5b
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/6fb0f9c2c8a25292
tcgplayerhttps://mtgjson.com/links/37d245c1c2028912
tcgplayerEtched
uuide730794a-1d40-5f1b-ae09-0f6f5981de85

Foreign Data (per language)

No foreign data.

Rulings

datetext
2004-10-04At the start of the sub-game both players draw their initial hand (usually 7 cards). If one player has fewer cards than required, that player loses. If both have fewer than required, both players lose.
2004-10-04Events in a Shahrazad sub-game do not normally trigger abilities in the main game. And continuous effects in the main game do not carry over into the sub-game.
2004-10-04You randomly chose which player chooses to go first or draw first.
2007-07-15At the end of a subgame, each player puts all cards they own that are in the subgame into their library in the main game, then shuffles them. This includes cards in the subgame’s Exile zone.

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