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Cavern Lampad PIO

Other printings of "Cavern Lampad": THS #81 PIO #333

Card

id67775
artistVolkan Baǵa
artistIds93bec3c0-0260-4d31-8064-5d01efb4153f
asciiName
attractionLights
availabilityarena
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank21808
edhrecSaltiness0.12
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsBestow, Intimidate
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{B}
manaValue4
nameCavern Lampad
number333
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsPIO, THS
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodePIO
side
signature
sourceProducts
subsets
subtypesNymph
supertypes
textBestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchanted creature gets +2/+2 and has intimidate.
toughness2
typeEnchantment Creature — Nymph
typesEnchantment, Creature
uuidc31d1d1b-aa8e-546b-9611-9461b4fbe5a0
variations
watermark
setNamePioneer Masters

Identifiers

id67775
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId94572
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf87d0062-a267-547a-9a68-aadd1f1ebeba
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId23b6f479-9541-4154-b22c-1fce953486fc
scryfallIllustrationIdac3905ed-a7fa-4fe1-8136-024187999166
scryfallOracleId6ead91e1-4062-4080-bbc7-a4b62f8c6111
tcgplayerEtchedProductId
tcgplayerProductId
uuidc31d1d1b-aa8e-546b-9611-9461b4fbe5a0

Legalities

id67775
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidc31d1d1b-aa8e-546b-9611-9461b4fbe5a0
vintageLegal

Purchase URLs

id67775
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuidc31d1d1b-aa8e-546b-9611-9461b4fbe5a0

Foreign Data (per language)

No foreign data.

Rulings

datetext
2013-09-15Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
2013-09-15If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
2013-09-15On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
2013-09-15Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
2013-09-15Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.

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