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Ondu Spiritdancer DSC

Other printings of "Ondu Spiritdancer": DSC #101 CMM #723 CMM #756

Card

id28515
artistTran Nguyen
artistIdsfcd05833-d82b-4d3b-b7a7-8fddb3ed2485
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank1480
edhrecSaltiness0.33
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"We travel to know the land—its sacred spirit, its perils and blessings."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{W}
manaValue5
nameOndu Spiritdancer
number101
originalPrintings
originalReleaseDate
originalTextWhenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.
otherFaceIds
power3
printingsCMM, DSC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeDSC
side
signature
sourceProducts{'nonfoil': ['dcdd3aeb-1070-53f7-b97a-4dda68d0176b']}
subsets
subtypesKor, Cleric
supertypes
textWhenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.
toughness3
typeCreature — Kor Cleric
typesCreature
uuid83a43a6b-765b-5153-a15c-5e4af4155e14
variations
watermark
setNameDuskmourn: House of Horror Commander

Identifiers

id28515
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId301899
cardsphereFoilId
cardsphereId126746
deckboxId94783
mcmId788592
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6fff1236-882b-53f6-b558-b26d81d22386
mtgoFoilId
mtgoId130825
multiverseId675974
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdee1c6432-54d7-4b57-a554-f7194d74e03c
scryfallIllustrationIdc7845e15-9666-4485-a1a7-ead1510ad577
scryfallOracleIdd2ae893f-52af-4645-8712-d62fb78f901e
tcgplayerEtchedProductId
tcgplayerProductId578973
uuid83a43a6b-765b-5153-a15c-5e4af4155e14

Legalities

id28515
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid83a43a6b-765b-5153-a15c-5e4af4155e14
vintageLegal

Purchase URLs

id28515
cardKingdomhttps://mtgjson.com/links/7ad8d2a2f1308172
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/1ff3389d51bd3cd0
tcgplayerEtched
uuid83a43a6b-765b-5153-a15c-5e4af4155e14

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchDanseuse d'esprit du Ondou« Nous voyageons pour découvrir la contrée, notamment son esprit sacré, ses périls et ses bénédictions. »Créature — kor et clercÀ chaque fois qu'un enchantement que vous contrôlez arrive, vous pouvez créer un jeton qui en est une copie. Ne faites ceci qu'une seule fois par tour.676667
GermanOndu-Geisttänzerin„Wir reisen, um das Land kennenzulernen — seinen geheiligten Geist, seine Gefahren und Segen."Kreatur — Kor, KlerikerImmer wenn eine Verzauberung unter deiner Kontrolle ins Spiel kommt, kannst du einen Spielstein erzeugen, der eine Kopie von ihr ist. Tue dies nur einmal pro Zug.676205
ItalianDanzatrice Spirituale di Ondu"Viaggiamo per conoscere la terra: il suo sacro spirito, i suoi pericoli e le sue benedizioni."Creatura — Chierico KorOgniqualvolta un incantesimo che controlli entra, puoi creare una pedina che è una sua copia. Fallo solo una volta per turno.676898
Japaneseオンドゥの精霊の踊り手「我らはその地を知るため旅をする。そこに在る聖なる魂、危機、そして祝福を知る為に。」クリーチャー — コー・クレリックあなたがコントロールしているエンチャント1つが戦場に出るたび、そのエンチャントのコピーであるトークン1つを生成してもよい。これは毎ターン1回しか行えない。677129
SpanishBailarina espiritual de Ondu"Viajamos para conocer el continente y descubrir su espíritu sagrado, sus peligros y sus bendiciones".Criatura — Clérigo korSiempre que un encantamiento que controlas entre, puedes crear una ficha que es una copia de él. Haz esto solo una vez por turno.676436

Rulings

datetext
2023-07-28Any enters-the-battlefield abilities of the copied enchantment will trigger when the token enters the battlefield. Any "as [this enchantment] enters the battlefield" or "[this enchantment] enters the battlefield with" abilities of the enchantment will also work.
2023-07-28Each token copies exactly what was printed on the original enchantment and nothing else (unless that enchantment is copying something else or is a token; see below). It doesn't copy whether that enchantment is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
2023-07-28If an Aura is put onto the battlefield without being cast, such as by being created as a token, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If an Aura token can't legally be attached to anything, it isn't created.
2023-07-28If multiple instances of the ability are on the stack (perhaps because multiple enchantments entered the battlefield under your control at the same time), you will be able to create a token copy of an enchantment for only one of those instances. Once you do that, other instances will do nothing as they resolve.
2023-07-28If the copied enchantment has {X} in its mana cost, X is 0.
2023-07-28If the copied enchantment is a token, the token that's created copies the original characteristics of that token as stated by the effect that created the token.
2023-07-28If the copied enchantment is copying something else, then the token enters the battlefield as whatever that enchantment copied.
2023-07-28Once you choose to create a token copy of an enchantment during the resolution of Ondu Spiritdancer's ability, that ability won't trigger again that turn, no matter how many more enchantments enter the battlefield under your control.

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