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Renegade Silent WHO

Other printings of "Renegade Silent": WHO #53 WHO #658

Card

id102112
artistCalder Moore
artistIdsaf6862b1-2e08-445f-b709-37ef4c00c4db
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank9648
edhrecSaltiness0.31
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Silence will fall."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsGoad
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{U}
manaValue4
nameRenegade Silent
number53
originalPrintings
originalReleaseDate
originalTextAt the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on Renegade Silent. Renegade Silent phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
otherFaceIds
power3
printingsWHO
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05'], 'nonfoil': ['56277bb8-a36f-5d54-98ee-909d8626fe41']}
subsets
subtypesAlien, Horror
supertypes
textAt the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on this creature. This creature phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
toughness3
typeCreature — Alien Horror
typesCreature
uuidfc451067-fefd-5e40-87f4-d331676d2639
variations9aed667f-8672-53ac-8981-0fbd54dbef95
watermark
setNameDoctor Who

Identifiers

id102112
cardKingdomEtchedId
cardKingdomFoilId285055
cardKingdomId284079
cardsphereFoilId
cardsphereId109116
deckboxId83100
mcmId738575
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Iddc28cea9-f350-5bae-ac91-ee6d5f356321
mtgoFoilId
mtgoId
multiverseId634748
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId6deb8b33-723d-4927-934c-5d049125d235
scryfallIllustrationId435d2094-a0e9-40f9-b53c-801f27a519d9
scryfallOracleId6b5565a2-be5c-46b1-99df-8094e77446cc
tcgplayerEtchedProductId
tcgplayerProductId519759
uuidfc451067-fefd-5e40-87f4-d331676d2639

Legalities

id102112
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidfc451067-fefd-5e40-87f4-d331676d2639
vintageLegal

Purchase URLs

id102112
cardKingdomhttps://mtgjson.com/links/9d54c4f3600e2aea
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ac797cdeae8edded
cardmarket
tcgplayerhttps://mtgjson.com/links/ca0a035a4a503e9c
tcgplayerEtched
uuidfc451067-fefd-5e40-87f4-d331676d2639

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchSilent renégat« Le Silence tombera. »Créature : extraterrestre et horreurAu début de votre étape de fin, incitez jusqu'à une créature ciblée que vous ne contrôlez pas et mettez un marqueur +1/+1 sur le Silent renégat. Le Silent renégat passe hors phase. (Traitez-le et tout ce qui lui est attaché comme s'ils n'existaient pas jusqu'à votre prochain tour.)635112
GermanAbtrünniges Stille-Wesen„Die Stille wird untergehen."Kreatur — Alien, SchreckenZu Beginn deines Endsegments stachelst du bis zu eine Kreatur deiner Wahl an, die du nicht kontrollierst, und legst eine +1/+1-Marke auf das Abtrünnige Stille-Wesen. Das Abtrünnige Stille-Wesen destabilisiert sich. (Behandle es und alles, was an es angelegt ist, bis zu deinem nächsten Zug, als würde es nicht existieren.)634930
Japanese造反のサイレンス「サイレンスが訪れる。」クリーチャー — エイリアン・ホラーあなたの終了ステップの開始時に、あなたがコントロールしていないクリーチャー最大1体を対象とする。それを使嗾し、造反のサイレンスの上に+1/+1カウンター1個を置く。造反のサイレンスはフェイズ・アウトする。(次のあなたのターンまで、これやこれについているすべてのものは存在しないかのように扱う。)635294

Rulings

datetext
2023-10-13Any continuous effects with a "for as long as" duration, such as that of Mind Flayer, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
2023-10-13As Renegade Silent phases out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time Renegade Silent does, and they'll phase in still attached to Renegade Silent. Similarly, it will phase in with any counters it had on it.
2023-10-13Choices made for permanents as they entered the battlefield are remembered when they phase in.
2023-10-13If an opponent gains control of your Renegade Silent until end of turn, it will phase out while they still have control of it. The control-changing effect ends while it is phased out, and it phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, Renegade Silent phases in as the next untap step begins after their turn would have begun.
2023-10-13Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn.
2023-10-13Phased-out permanents are treated as though they don't exist. They can't be the targets of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
2023-10-13Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.

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