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Righteous Valkyrie KHM

Other printings of "Righteous Valkyrie": PLST #KHM-24 KHM #24 PKHM #24p PKHM #24s J22 #234 J25 #246 KHM #338 PRM #88210

Card

id43172
artistChris Rahn
artistIds7742047e-0f80-4c0f-a530-d07460165e86
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank1909
edhrecSaltiness0.28
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameRighteous Valkyrie
number24
originalPrintings
originalReleaseDate
originalTextFlying
Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
otherFaceIds
power2
printingsJ22, J25, KHM, PKHM, PLST, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeKHM
side
signature
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subsets
subtypesAngel, Cleric
supertypes
textFlying
Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
toughness4
typeCreature — Angel Cleric
typesCreature
uuid6c26c3fb-aa25-5880-9e3e-e6560db70228
variations59783387-ba17-5e95-8a00-d89153b8102f
watermark
setNameKaldheim

Identifiers

id43172
cardKingdomEtchedId
cardKingdomFoilId241107
cardKingdomId240671
cardsphereFoilId73366
cardsphereId73358
deckboxId54693
mcmId532262
mcmMetaId330007
mtgArenaId75061
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide54044f4-a355-5586-8192-e96bf29cf003
mtgoFoilId
mtgoId87371
multiverseId503630
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId02fb5f9f-8750-4eb5-a03a-6dacc60e0b90
scryfallIllustrationIdda700ea9-53fc-4c95-a2f5-c2f0175cb335
scryfallOracleId891d2690-7144-4f87-b6ef-96f2469780a9
tcgplayerEtchedProductId
tcgplayerProductId230869
uuid6c26c3fb-aa25-5880-9e3e-e6560db70228

Legalities

id43172
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid6c26c3fb-aa25-5880-9e3e-e6560db70228
vintageLegal

Purchase URLs

id43172
cardKingdomhttps://mtgjson.com/links/d6d6e4adca638568
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b03bb9ffd37aeefd
cardmarkethttps://mtgjson.com/links/c810a21a8aef12eb
tcgplayerhttps://mtgjson.com/links/cd01e0a69552be90
tcgplayerEtched
uuid6c26c3fb-aa25-5880-9e3e-e6560db70228

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified正气女武神生物 — 天使/僧侣飞行
每当另一个天使或僧侣在你的操控下进战场时,你获得等同于该生物防御力的生命。
只要你的总生命比你的起始总生命至少多7点,由你操控的生物便得+2/+2。
506339
Chinese Traditional正氣女武神生物 — 天使/僧侶飛行
每當另一個天使或僧侶在你的操控下進戰場時,你獲得等同於該生物防禦力的生命。
只要你的總生命比你的起始總生命至少多7點,由你操控的生物便得+2/+2。
506640
FrenchValkyrie justeCréature — ange et clercVol
À chaque fois qu'un autre ange ou clerc arrive sur le champ de bataille sous votre contrôle, vous gagnez un nombre de points de vie égal à l'endurance de cette créature.
Tant que vous avez au moins 7 points de vie de plus que votre total de points de vie de départ, les créatures que vous contrôlez gagnent +2/+2.
504533
GermanRechtschaffene WalküreKreatur — Engel, KlerikerFliegend
Immer wenn ein anderer Engel oder Kleriker unter deiner Kontrolle ins Spiel kommt, erhältst du Lebenspunkte in Höhe der Widerstandskraft jener Kreatur dazu.
Solange du mindestens 7 Lebenspunkte mehr als deine Startlebenspunktezahl hast, erhalten Kreaturen, die du kontrollierst, +2/+2.
503931
ItalianValchiria VirtuosaCreatura — Chierico AngeloVolare
Ogniqualvolta un altro Angelo o Chierico entra nel campo di battaglia sotto il tuo controllo, guadagni punti vita pari alla costituzione di quella creatura.
Fintanto che hai almeno 7 punti vita in più rispetto ai tuoi punti vita iniziali, le creature che controlli prendono +2/+2.
504834
Japanese正義の戦乙女クリーチャー — 天使・クレリック飛行
他の、天使1体かクレリック1体があなたのコントロール下で戦場に出るたび、あなたはそのクリーチャーのタフネスに等しい点数のライフを得る。
あなたのライフ総量が初期ライフ総量よりも7点以上多いかぎり、あなたがコントロールしているすべてのクリーチャーは+2/+2の修整を受ける。
505135
Korean정의로운 발키리생물 — 천사 성직자비행
당신이 조종하는 다른 천사 또는 성직자가 전장에 들어올 때마다, 당신은 그 생물의 방어력만큼 생명점을 얻는다.
당신의 생명 총점이 게임을 시작할 때의 생명 총점보다 최소 7점 이상 높은 한, 당신이 조종하는 생물들은 +2/+2를 받는다.
505436
Portuguese (Brazil)Valquíria JustaCriatura — Anjo ClérigoVoar
Toda vez que outro Anjo ou Clérigo entra no campo de batalha sob seu controle, você ganha uma quantidade de pontos de vida igual à resistência daquela criatura.
Enquanto você tiver ao menos 7 pontos de vida a mais que seu total inicial, as criaturas que você controla receberão +2/+2.
505737
RussianПраведная ВалькирияСущество — Ангел СвященникПолет
Каждый раз, когда другой Ангел или Священник выходит на поле битвы под вашим контролем, вы получаете количество жизней, равное выносливости того существа.
Пока количество ваших жизней превышает ваше начальное количество жизней на 7 или больше, существа под вашим контролем получают +2/+2.
506038
SpanishValkiria justaCriatura — Clérigo ángelVuela.
Siempre que otro Ángel o Clérigo entre al campo de batalla bajo tu control, ganas una cantidad de vidas igual a la resistencia de esa criatura.
Mientras tengas al menos 7 vidas más que tu total de vidas inicial, las criaturas que controlas obtienen +2/+2.
504232

Rulings

datetext
2021-02-05Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to creatures you control may become lethal if your life total drops below 7 life more than your starting life total or if Righteous Valkyrie leaves the battlefield that turn.
2021-02-05The amount of life you gain is equal to the Angel or Cleric's toughness as the triggered ability resolves. If the Angel or Cleric is no longer on the battlefield at that time, use its toughness from when it was last on the battlefield.

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