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Simic Ascendancy LCC

Other printings of "Simic Ascendancy": PRNA #207 PRNA #207s RNA #207 BLC #260 LCC #288 SLD #1832 PRM #71586

Card

id44780
artistIzzy
artistIds2c3d2473-ff5d-4309-8194-e0b2def2ab65
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG, U
colorIndicator
colorsG, U
defense
duelDeck
edhrecRank1230
edhrecSaltiness0.76
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{G}{U}
manaValue2
nameSimic Ascendancy
number288
originalPrintings
originalReleaseDate
originalText{1}{G}{U}: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy.
At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
otherFaceIds
power
printingsBLC, LCC, PRM, PRNA, RNA, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeLCC
side
signature
sourceProducts{'nonfoil': ['ba78a240-5dac-52ae-b082-503930218bee']}
subsets
subtypes
supertypes
text{1}{G}{U}: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
toughness
typeEnchantment
typesEnchantment
uuidb23daea7-f1a0-5637-8d73-67c30d0b8fdd
variations
watermark
setNameThe Lost Caverns of Ixalan Commander

Identifiers

id44780
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId287104
cardsphereFoilId
cardsphereId112588
deckboxId84948
mcmId743640
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id163923e2-99db-53b1-829e-38d254d05cd8
mtgoFoilId
mtgoId118976
multiverseId640584
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdfec1ffcd-84d3-44b3-b1d5-b33a4fee348a
scryfallIllustrationIdbba5840a-ad13-4982-b6e8-e7668d3fd0c6
scryfallOracleId57c1a98e-c4fb-4144-9e3e-d0fe6789ba26
tcgplayerEtchedProductId
tcgplayerProductId526085
uuidb23daea7-f1a0-5637-8d73-67c30d0b8fdd

Legalities

id44780
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidb23daea7-f1a0-5637-8d73-67c30d0b8fdd
vintageLegal

Purchase URLs

id44780
cardKingdomhttps://mtgjson.com/links/68496e47d0ee629e
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/745bf860daf649e4
tcgplayerEtched
uuidb23daea7-f1a0-5637-8d73-67c30d0b8fdd

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchAscendance simicEnchantement{1}{G}{U} : Mettez un marqueur +1/+1 sur une créature ciblée que vous contrôlez.
À chaque fois qu'au moins un marqueur +1/+1 est mis sur une créature que vous contrôlez, mettez autant de marqueurs « croissance » sur l'Ascendance simic.
Au début de votre entretien, si l'Ascendance simic a au moins vingt marqueurs « croissance » sur elle, vous gagnez la partie.
641322
GermanVormacht der SimicVerzauberung{1}{G}{U}: Lege eine +1/+1-Marke auf eine Kreatur deiner Wahl, die du kontrollierst.
Immer wenn eine oder mehrere +1/+1-Marken auf eine Kreatur, die du kontrollierst, gelegt werden, lege entsprechend viele Wachstumsmarken auf die Vormacht der Simic.
Zu Beginn deines Versorgungssegments und falls zwanzig oder mehr Wachstumsmarken auf der Vormacht der Simic liegen, gewinnst du die Partie.
640830
ItalianSupremazia SimicIncantesimo{1}{G}{U}: Metti un segnalino +1/+1 su una creatura bersaglio che controlli.
Ogniqualvolta vengono messi uno o più segnalini +1/+1 su una creatura che controlli, metti altrettanti segnalini crescita sulla Supremazia Simic.
All'inizio del tuo mantenimento, se la Supremazia Simic ha venti o più segnalini crescita, vinci la partita.
641568
Japaneseシミックの隆盛エンチャント{1}{G}{U}:あなたがコントロールしているクリーチャー1体を対象とする。それの上に+1/+1カウンター1個を置く。
あなたがコントロールしているクリーチャー1体の上に1個以上の+1/+1カウンターが置かれるたび、その個数に等しい個数の成長カウンターをシミックの隆盛の上に置く。
あなたのアップキープの開始時に、シミックの隆盛の上に20個以上の成長カウンターが置かれている場合、あなたはこのゲームに勝利する。
641814
Portuguese (Brazil)Ascensão SimicEncantamento{1}{G}{U}: Coloque um marcador +1/+1 na criatura alvo que você controla.
Toda vez que um ou mais marcadores +1/+1 forem colocados em uma criatura que você controla, coloque aquela quantidade de marcadores de crescimento em Ascensão Simic.
No início de sua manutenção, se Ascensão Simic tiver vinte ou mais marcadores de crescimento, você vence o jogo.
642060
SpanishSupremacía simicEncantamiento{1}{G}{U}: Pon un contador +1/+1 sobre la criatura objetivo que controlas.
Siempre que uno o más contadores +1/+1 se pongan sobre una criatura que controlas, pon esa misma cantidad de contadores de crecimiento sobre la Supremacía simic.
Al comienzo de tu mantenimiento, si la Supremacía simic tiene veinte o más contadores de crecimiento sobre ella, ganas el juego.
641076

Rulings

datetext
2019-01-25An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
2019-01-25If Simic Ascendancy doesn't have twenty or more growth counters on it as your upkeep begins, its last ability won't trigger. You can't take any actions during your turn before your upkeep begins.
2019-01-25If the last ability does trigger, but Simic Ascendancy leaves the battlefield, use the number of counters it had on it immediately before it left the battlefield to determine whether you win the game.
2019-01-25If the last ability does trigger, but counters are removed from Simic Ascendancy so it has fewer than twenty remaining on it, you won't win the game.

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