Other printings of "Rampaging Baloths": E01 #71 ZNC #77 EOC #104 CMA #139 C18 #158 C13 #164 C19 #176 P09 #178 PZEN #178★ ZEN #178 IMA #184 C21 #203 C14 #212 BLC #233 M3C #239 CMR #431 FDN #645 J22 #715 PRM #35140
| id | 30989 |
|---|---|
| artist | Steve Prescott |
| artistIds | a1139fb8-41f5-4a9e-9a74-f662e1a23b35 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 355 |
| edhrecSaltiness | 0.44 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | "When the land is angry, so are they." —Nissa Revane |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Landfall, Trample |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {4}{G}{G} |
| manaValue | 6 |
| name | Rampaging Baloths |
| number | 104 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | |
| otherFaceIds | |
| power | 6 |
| printings | BLC, C13, C14, C18, C19, C21, CMA, CMR, E01, EOC, FDN, IMA, J22, M3C, P09, PRM, PZEN, ZEN, ZNC |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | EOC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['6ddddac3-0d10-5fc7-8e34-2b5fca86aeb8']} |
| subsets | |
| subtypes | Beast |
| supertypes | |
| text | Trample Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token. |
| toughness | 6 |
| type | Creature — Beast |
| types | Creature |
| uuid | 08eaa9c5-5a59-55a4-829b-0e25a734008a |
| variations | |
| watermark | |
| setName | Edge of Eternities Commander |
| id | 30989 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 316595 |
| cardsphereFoilId | |
| cardsphereId | 139450 |
| deckboxId | |
| mcmId | 834109 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 33074245-1add-59b4-a6b1-7960247c2563 |
| mtgoFoilId | |
| mtgoId | 142345 |
| multiverseId | |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 84aa18de-6acc-46cc-8e28-3046790a6751 |
| scryfallIllustrationId | 44a1164a-9999-4d90-b093-0cee6d6d9e91 |
| scryfallOracleId | 2d3e6549-6cc6-434f-a189-ba3b55e64c34 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 641999 |
| uuid | 08eaa9c5-5a59-55a4-829b-0e25a734008a |
| id | 30989 |
|---|---|
| alchemy | Legal |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | Legal |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | 08eaa9c5-5a59-55a4-829b-0e25a734008a |
| vintage | Legal |
| id | 30989 |
|---|---|
| cardKingdom | https://mtgjson.com/links/ab53715075df0994 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/7680b8470d7a84d3 |
| tcgplayerEtched | |
| uuid | 08eaa9c5-5a59-55a4-829b-0e25a734008a |
No foreign data.
| date | text |
|---|---|
| 2024-11-08 | A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. |
| 2024-11-08 | A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. |
| 2024-11-08 | Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). |
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