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Salt Road Skirmish TDM

Card

id93856
artistArif Wijaya
artistIdsa1d47f27-cbf6-4a7b-bbbb-8f051c9069d6
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank16618
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextDariya's first mistake was thinking they could short the Mardu trader on a deal. Their last was not considering the trader would bring backup.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{B}
manaValue4
nameSalt Road Skirmish
number88
originalPrintings
originalReleaseDate
originalTextDestroy target creature. Create two 1/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the beginning of the next end step.
otherFaceIds
power
printingsTDM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeTDM
side
signature
sourceProducts{'foil': ['21a623f4-c510-5754-bb57-07dcfaba3036', '7b0fec1a-65e1-5494-98d5-304876d60bad'], 'nonfoil': ['21a623f4-c510-5754-bb57-07dcfaba3036']}
subsets
subtypes
supertypes
textDestroy target creature. Create two 1/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the beginning of the next end step.
toughness
typeSorcery
typesSorcery
uuidd52e5552-338f-5e19-a813-4270dff6da25
variations
watermark
setNameTarkir: Dragonstorm

Identifiers

id93856
cardKingdomEtchedId
cardKingdomFoilId312252
cardKingdomId311930
cardsphereFoilId135617
cardsphereId135575
deckboxId
mcmId819383
mcmMetaId447789
mtgArenaId95607
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd00f3aa3-0610-5789-9856-6a9a72302f44
mtgoFoilId
mtgoId139127
multiverseId693568
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8f529a2e-5102-492e-84ab-68541d83b5a3
scryfallIllustrationIdae7e19fe-3080-4518-a6cc-4df29e284c67
scryfallOracleIdf6e72f4e-d6e0-4537-93c1-7045385c8401
tcgplayerEtchedProductId
tcgplayerProductId625236
uuidd52e5552-338f-5e19-a813-4270dff6da25

Legalities

id93856
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuidd52e5552-338f-5e19-a813-4270dff6da25
vintageLegal

Purchase URLs

id93856
cardKingdomhttps://mtgjson.com/links/6a854780998283e9
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/fe6f2bf83a6bb4ad
cardmarkethttps://mtgjson.com/links/76575a6931408ba8
tcgplayerhttps://mtgjson.com/links/ddda256d1748fed3
tcgplayerEtched
uuidd52e5552-338f-5e19-a813-4270dff6da25

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchEscarmouche de la Route du selLa première erreur de Dariya fut de croire qu'iel pouvait arnaquer un marchand marduen. Sa dernière fut de ne pas prévoir que le marchand serait accompagné.RituelDétruisez une créature ciblée. Créez deux jetons de créature 1/1 rouge Guerrier. Ils acquièrent la célérité jusqu'à la fin du tour. Sacrifiez-les au début de la prochaine étape de fin.694381
GermanSalzstraßen-ScharmützelDariyas erster Fehler war, zu denken, dass die Mardu-Händlerin sich über den Tisch ziehen lassen würde. Der letzte Fehler war, nicht vorherzusehen, dass sie Verstärkung mitbringen würde.HexereiZerstöre eine Kreatur deiner Wahl. Erzeuge zwei 1/1 rote Krieger-Kreaturenspielsteine. Sie erhalten Eile bis zum Ende des Zuges. Opfere sie zu Beginn des nächsten Endsegments.693839
ItalianSchermaglia della Via del SaleIl primo errore di Dariya fu pensare di poter fregare il mercante Mardu in un affare. L'ultimo fu non considerare che il mercante avrebbe portato rinforzi.StregoneriaDistruggi una creatura bersaglio. Crea due pedine creatura Guerriero 1/1 rosse. Hanno rapidità fino alla fine del turno. Sacrificale all'inizio della prossima sottofase finale.694652
Japanese塩路の小競り合いダリヤの最初の過ちは、マルドゥの行商人との取引でごまかしが効くと考えたことだ。そして最後の過ちは行商人が援軍を連れてくると思わなかったことだ。ソーサリークリーチャー1体を対象とする。それを破壊する。あなたは赤の1/1の戦士・クリーチャー・トークン2体を生成する。ターン終了時まで、それらは速攻を得る。次の終了ステップの開始時に、それらを生け贄に捧げる。694923
SpanishEscaramuza del sendero de salEl primer error de Dariya fue creer que podría engañar al mercader mardu y llevarse una ganga. El último fue no pensar que el mercader contaría con refuerzos.ConjuroDestruye la criatura objetivo. Crea dos fichas de criatura Guerrero rojas 1/1. Ganan la habilidad de prisa hasta el final del turno. Sacrifícalas al comienzo del próximo paso final.694110

Rulings

datetext
2025-04-04If the target creature is an illegal target at the time Salt Road Skirmish tries to resolve, it won’t resolve and none of its effects will happen. However, if the target is still legal and the target isn’t destroyed (most likely because it has indestructible), you will still create two Warrior tokens.

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