Scythe Leopard PRM
Other printings of "Scythe Leopard":
DDR #19
BFZ #188
PBFZ #188
PRM #58271
Card
| id | 78379 |
| artist | Winona Nelson |
| artistIds | e45fe8d3-75d6-42c9-a2df-e945ad81ea27 |
| asciiName | |
| attractionLights | |
| availability | mtgo |
| boosterTypes | |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 18242 |
| edhrecSaltiness | 0.1 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | foil |
| flavorName | |
| flavorText | Eldrazi are not the leopard's preferred prey, but they are better than no prey at all. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 0 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | 1 |
| isOversized | |
| isPromo | 1 |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Landfall |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {G} |
| manaValue | 1 |
| name | Scythe Leopard |
| number | 58271 |
| originalPrintings | |
| originalReleaseDate | 2015-10-29 |
| originalText | |
| otherFaceIds | |
| power | 1 |
| printings | BFZ, DDR, PBFZ, PRM |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | PRM |
| side | |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | Cat |
| supertypes | |
| text | Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn. |
| toughness | 1 |
| type | Creature — Cat |
| types | Creature |
| uuid | 23feda2f-fb6e-5fc1-9be2-5f3258d6cada |
| variations | |
| watermark | |
| setName | Magic Online Promos |
Identifiers
| id | 78379 |
|---|
| cardKingdomEtchedId | |
|---|
| cardKingdomFoilId | |
|---|
| cardKingdomId | |
|---|
| cardsphereFoilId | |
|---|
| cardsphereId | |
|---|
| deckboxId | |
|---|
| mcmId | |
|---|
| mcmMetaId | |
|---|
| mtgArenaId | |
|---|
| mtgjsonFoilVersionId | |
|---|
| mtgjsonNonFoilVersionId | |
|---|
| mtgjsonV4Id | aed47860-0c4a-5c52-9540-e5523cd6d62b |
|---|
| mtgoFoilId | |
|---|
| mtgoId | 58271 |
|---|
| multiverseId | |
|---|
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
|---|
| scryfallId | 5754978d-f26a-4088-b95e-9539df7cff9e |
|---|
| scryfallIllustrationId | e7347a68-5f05-4cea-920f-000f53e4f754 |
|---|
| scryfallOracleId | ab539b16-d2a0-404d-8ad3-7ff33f2f1abe |
|---|
| tcgplayerEtchedProductId | |
|---|
| tcgplayerProductId | |
|---|
| uuid | 23feda2f-fb6e-5fc1-9be2-5f3258d6cada |
|---|
Legalities
| id | 78379 |
|---|
| alchemy | |
|---|
| brawl | |
|---|
| commander | Legal |
|---|
| duel | Legal |
|---|
| future | |
|---|
| gladiator | |
|---|
| historic | |
|---|
| legacy | Legal |
|---|
| modern | Legal |
|---|
| oathbreaker | Legal |
|---|
| oldschool | |
|---|
| pauper | |
|---|
| paupercommander | |
|---|
| penny | Legal |
|---|
| pioneer | Legal |
|---|
| predh | |
|---|
| premodern | |
|---|
| standard | |
|---|
| standardbrawl | |
|---|
| timeless | |
|---|
| uuid | 23feda2f-fb6e-5fc1-9be2-5f3258d6cada |
|---|
| vintage | Legal |
|---|
Purchase URLs
| id | 78379 |
|---|
| cardKingdom | |
|---|
| cardKingdomEtched | |
|---|
| cardKingdomFoil | |
|---|
| cardmarket | |
|---|
| tcgplayer | |
|---|
| tcgplayerEtched | |
|---|
| uuid | 23feda2f-fb6e-5fc1-9be2-5f3258d6cada |
|---|
Foreign Data (per language)
No foreign data.
Rulings
| date | text |
| 2024-11-08 | A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. |
| 2024-11-08 | A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. |
| 2024-11-08 | Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). |
Tip: bookmark this page with your query parameters for quick access.