← Back Card Profile (by Name)

Make Your Own Luck OTJ

Other printings of "Make Your Own Luck": OTJ #218 OTJ #371

Card

id63406
artistChris Seaman
artistIdsb9c49463-6f55-4039-9d32-c02a658af100
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityG, U
colorIndicator
colorsG, U
defense
duelDeck
edhrecRank8362
edhrecSaltiness0.07
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsPlot
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}{U}
manaValue5
nameMake Your Own Luck
number371
originalPrintings
originalReleaseDate
originalTextLook at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand.
otherFaceIds
power
printingsOTJ
promoTypespromopack
rarityuncommon
rebalancedPrintings
relatedCards
securityStampoval
setCodeOTJ
side
signature
sourceProducts
subsets
subtypes
supertypes
textLook at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)
toughness
typeSorcery
typesSorcery
uuid88f01215-1e3e-557f-9fa6-8d838b5e8a91
variations81fdbf09-082d-51a0-881f-ced09710aecc
watermark
setNameOutlaws of Thunder Junction

Identifiers

id63406
cardKingdomEtchedId
cardKingdomFoilId295745
cardKingdomId295584
cardsphereFoilId
cardsphereId120448
deckboxId
mcmId763592
mcmMetaId432692
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2089eb1b-6001-58e4-af8d-a5b61cb22a87
mtgoFoilId
mtgoId123731
multiverseId657682
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd9073963-5866-4132-a059-a46f96cd2a8d
scryfallIllustrationId4bd8e015-1f79-44ba-96de-1b5e906ef733
scryfallOracleId41246140-4b44-40c4-b92b-501e49c50bf7
tcgplayerEtchedProductId
tcgplayerProductId545645
uuid88f01215-1e3e-557f-9fa6-8d838b5e8a91

Legalities

id63406
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid88f01215-1e3e-557f-9fa6-8d838b5e8a91
vintageLegal

Purchase URLs

id63406
cardKingdomhttps://mtgjson.com/links/02b188ca164fede1
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2bd57c97bd3967e9
cardmarkethttps://mtgjson.com/links/f2392ebf6e2b462d
tcgplayerhttps://mtgjson.com/links/8116a4a35b799baf
tcgplayerEtched
uuid88f01215-1e3e-557f-9fa6-8d838b5e8a91

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified实力作福法术检视你牌库顶的三张牌。你可以放逐其中一张非地牌。如果你如此作,则它成为已设谋。将其余的牌置于你手上。657717
FrenchProvoquer la chanceRituelRegardez les trois cartes du dessus de votre bibliothèque. Vous pouvez exiler une carte non-terrain parmi elles. Si vous faites ainsi, elle devient complotée. Mettez le reste dans votre main.657697
GermanDes eigenen Glückes SchmiedHexereiSchaue dir die obersten drei Karten deiner Bibliothek an. Du kannst davon eine Nichtland-Karte ins Exil schicken. Falls du dies tust, wird sie ausgeheckt. Nimm den Rest auf deine Hand.657687
ItalianSii Artefice della Tua FortunaStregoneriaGuarda le prime tre carte del tuo grimorio. Puoi esiliare una carta non terra scelta tra esse. Se lo fai, diventa tramata. Aggiungi le altre alla tua mano.657702
Japanese自ら運を掴めソーサリーあなたのライブラリーの一番上にあるカード3枚を見る。その中から土地でないカード1枚を追放してもよい。そうしたなら、それは計画された状態になる。残りをあなたの手札に加える。657707
Portuguese (Brazil)Fazer a Própria SorteFeitiçoOlhe os três cards do topo de seu grimório. Você pode exilar um card não de terreno dentre eles. Se fizer isso, ele se tornará tramado. Coloque o restante em sua mão.657712
SpanishLa suerte hay que buscarlaConjuroMira las tres primeras cartas de tu biblioteca. Puedes exiliar una carta que no sea tierra de entre ellas. Si lo haces, se trama. Pon el resto en tu mano.657692

Rulings

datetext
2024-04-12Exiling a card using its plot ability is a special action. Once you announce you're taking that action, no other player can respond by trying to remove that card from your hand.
2024-04-12If a plotted card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2024-04-12If there are fewer than three cards in your library, look at all of the cards in your library and follow the instructions in order. For example, if you had only two cards in your library, you would look at both, exile and plot up to one nonland card from among them, and then put the rest into your hand. Sounds like your luck is about to run out.
2024-04-12If you're casting a plotted card from exile without paying its mana cost, you can't choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the plotted card has any mandatory additional costs, those must still be paid to cast the spell.
2024-04-12Plot abilities are written "Plot [cost]," which means "Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted."
2024-04-12You can't cast a plotted card on the same turn it became plotted. On any future turn, you may cast that card from exile without paying its mana cost during your main phase while the stack is empty.
2024-06-07If an instant or a card with flash is plotted this way, you can still cast it only when you have priority during your main phase while the stack is empty.

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