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Persistent Constrictor DSC

Other printings of "Persistent Constrictor": DSC #22 DSC #52

Card

id28466
artistSteve Ellis
artistIds39d8411c-2187-426c-8ad3-d4f688b22db1
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank3763
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsPersist
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{B}
manaValue5
namePersistent Constrictor
number52
originalPrintings
originalReleaseDate
originalTextAt the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control.
Persist
otherFaceIds
power5
printingsDSC
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeDSC
side
signature
sourceProducts{'nonfoil': ['463782d5-9d15-559c-a37c-9e919d72ebe1']}
subsets
subtypesZombie, Snake
supertypes
textAt the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
toughness3
typeCreature — Zombie Snake
typesCreature
uuid9d638b6e-380a-5579-aa74-9d5eb4d8eae2
variations9282245d-9d84-5918-843a-4dc1a89e26b8
watermark
setNameDuskmourn: House of Horror Commander

Identifiers

id28466
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId302142
cardsphereFoilId
cardsphereId125915
deckboxId94734
mcmId789124
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id917fd625-614d-5890-904a-47de32b03c90
mtgoFoilId
mtgoId130727
multiverseId675507
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1b874319-5d65-4875-be0a-00adcf0cc476
scryfallIllustrationId68f4e510-f28a-4c4d-b3fb-7633002c2d20
scryfallOracleIdbf0ee9da-6071-440c-9149-d441f730fcfb
tcgplayerEtchedProductId
tcgplayerProductId579060
uuid9d638b6e-380a-5579-aa74-9d5eb4d8eae2

Legalities

id28466
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid9d638b6e-380a-5579-aa74-9d5eb4d8eae2
vintageLegal

Purchase URLs

id28466
cardKingdomhttps://mtgjson.com/links/4904ee2b641f68f5
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/1ce1967af9780365
tcgplayerEtched
uuid9d638b6e-380a-5579-aa74-9d5eb4d8eae2

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchConstricteur tenaceCréature — zombie et serpentAu début de l'entretien de chaque adversaire, il perd 1 point de vie et vous mettez un marqueur -1/-1 sur jusqu'à une créature ciblée qu'il contrôle.
Persistance
675561
GermanBeharrliche WürgeschlangeKreatur — Zombie, OphisZu Beginn des Versorgungssegments jedes Gegners verliert er 1 Lebenspunkt und du legst eine -1/-1-Marke auf bis zu eine Kreatur deiner Wahl, die er kontrolliert.
Beharrlichkeit
675534
Japaneseしつこい締め付け蛇クリーチャー — ゾンビ・蛇各対戦相手のアップキープの開始時に、そのプレイヤーがコントロールしているクリーチャー最大1体を対象とする。そのプレイヤーは1点のライフを失う。それの上に-1/-1カウンター1個を置く。
頑(がん)強(きょう)
675588

Rulings

datetext
2024-09-20If a card with persist is removed from the graveyard after it dies but before the ability trigger resolves, it won't be returned to the battlefield.
2024-09-20If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. A creature's persist ability can bring it back again if its -1/-1 counters are removed this way.
2024-09-20If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature as it last existed on the battlefield, and it still had -1/-1 counters on it at that point.
2024-09-20If the target creature is an illegal target as Persistent Constrictor's first ability tries to resolve, it won't resolve and none of its effects will happen. No player will lose life.
2024-09-20Once persist returns the creature, it's considered a new object with no relation to the object that it was. Auras that were attached to it won't return to the battlefield. Equipment that was attached to it will remain unattached. Any counters that were on it won't be put on the new creature.

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