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Sakashima's Will CMR

Other printings of "Sakashima's Will": CMR #91 CMR #642 PRM #86054

Card

id21680
artistVolkan Baǵa
artistIds93bec3c0-0260-4d31-8064-5d01efb4153f
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank7557
edhrecSaltiness0.83
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{U}
manaValue4
nameSakashima's Will
number91
originalPrintings
originalReleaseDate
originalTextChoose one. If you control a commander as you cast this spell, you may choose both.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
otherFaceIds
power
printingsCMR, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCMR
side
signature
sourceProducts{'foil': ['001651e5-5141-5c9e-8f7c-b3bf3b23c148', 'e9d6937e-7f1e-501a-afa8-0decee438eea'], 'nonfoil': ['e9d6937e-7f1e-501a-afa8-0decee438eea']}
subsets
subtypes
supertypes
textChoose one. If you control a commander as you cast this spell, you may choose both instead.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
toughness
typeSorcery
typesSorcery
uuide3445734-f4f1-5b99-ac17-ba14aad21a51
variationsd3d6b163-8f3e-5903-afc3-cf013460c433
watermark
setNameCommander Legends

Identifiers

id21680
cardKingdomEtchedId
cardKingdomFoilId239572
cardKingdomId239130
cardsphereFoilId72529
cardsphereId72325
deckboxId53769
mcmId512860
mcmMetaId322600
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8dff1f84-4c15-59bc-98e1-23a077409767
mtgoFoilId
mtgoId84964
multiverseId497611
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdca9fd318-ffb2-40d0-b1e0-e951d7735f78
scryfallIllustrationId26f0542d-d153-4d9f-913f-7a21a20b8e5a
scryfallOracleId2c3c3bec-00f0-4de2-b929-73f1c9276ec4
tcgplayerEtchedProductId
tcgplayerProductId227014
uuide3445734-f4f1-5b99-ac17-ba14aad21a51

Legalities

id21680
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuide3445734-f4f1-5b99-ac17-ba14aad21a51
vintageLegal

Purchase URLs

id21680
cardKingdomhttps://mtgjson.com/links/47187a876e91ce07
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/74e1c939aaf7c79b
cardmarkethttps://mtgjson.com/links/868bdc5293e69ddd
tcgplayerhttps://mtgjson.com/links/8d29572b5319da31
tcgplayerEtched
uuide3445734-f4f1-5b99-ac17-ba14aad21a51

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified逆岛的意志法术选择一项。如果你于施放此咒语时操控指挥官,则你可以两项都选。
•目标对手选择一个由其操控的生物。你获得该生物的操控权。
•选择一个由你操控的生物。每个由你操控的其他生物均成为该生物的复制品直到回合结束。
500138
Chinese Traditional逆島的意志巫術選擇一項。如果你於施放此咒語時操控指揮官,則你可以兩項都選。
•目標對手選擇一個由其操控的生物。你獲得該生物的操控權。
•選擇一個由你操控的生物。每個由你操控的其他生物均成為該生物的複製品直到回合結束。
500499
FrenchVolonté de SakashimaRituelChoisissez l'un. Si vous contrôlez un commandant au moment où vous lancez ce sort, vous pouvez choisir les deux.
• Un adversaire ciblé choisit une créature qu'il contrôle. Vous en acquérez le contrôle.
• Choisissez une créature que vous contrôlez. Chaque autre créature que vous contrôlez devient une copie de cette créature jusqu'à la fin du tour.
498694
GermanSakashimas WilleHexereiBestimme eines. Falls du einen Kommandeur kontrollierst, sowie du diesen Zauberspruch wirkst, kannst du beides bestimmen.
• Ein Gegner deiner Wahl bestimmt eine Kreatur, die er kontrolliert. Du übernimmst die Kontrolle über sie.
• Bestimme eine Kreatur, die du kontrollierst. Jede andere Kreatur, die du kontrollierst, wird bis zum Ende des Zuges zu einer Kopie der bestimmten Kreatur.
497972
ItalianVolontà di SakashimaStregoneriaScegli uno. Se controlli un comandante mentre lanci questa magia, puoi scegliere entrambi.
• Un avversario bersaglio sceglie una creatura che controlla. Prendi il controllo di quella creatura.
• Scegli una creatura che controlli. Ogni altra creatura che controlli diventa una copia di quella creatura fino alla fine del turno.
499055
Japanese逆嶋の意志ソーサリー以下から1つを選ぶ。この呪文を唱える際にあなたが統率者をコントロールしているなら、あなたは両方を選んでもよい。
• 対戦相手1人を対象とする。そのプレイヤーは自分がコントロールしているクリーチャー1体を選ぶ。あなたはそれのコントロールを得る。
• あなたがコントロールしているクリーチャー1体を選ぶ。ターン終了時まで、他の、あなたがコントロールしているクリーチャーはそのクリーチャーのコピーになる。
499416
Portuguese (Brazil)Vontade de SakashimaFeitiçoEscolha um. Se você controla um comandante conforme conjura esta mágica, você pode escolher ambos.
• O oponente alvo escolhe uma criatura que ele controla. Você ganha o controle dela.
• Escolha uma criatura que você controla. Cada outra criatura que você controla se torna uma cópia daquela criatura até o final do turno.
499777
SpanishVoluntad de SakashimaConjuroElige uno. Si controlas un comandante al lanzar este hechizo, puedes elegir los dos.
• El oponente objetivo elige una criatura que controla. Tú ganas el control de ella.
• Elige una criatura que controlas. Cada otra criatura que controlas se convierte en una copia de esa criatura hasta el final del turno.
498333

Rulings

datetext
2020-11-10Choosing a token won't cause other nontoken creatures you control to become tokens. If you choose a nontoken creature, other creature tokens you control won't stop being tokens.
2020-11-10Even though the card is named after a specific character, controlling any commander will satisfy its condition.
2020-11-10If the chosen creature is copying something else, other creatures you control become copies of whatever the chosen creature is copying.
2020-11-10Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.
2020-11-10Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.
2020-11-10Sakashima's Will copies the printed values of the chosen creature. It won't copy any counters on that creature or any effects that have changed its power, toughness, types, color, and so on. Notably, it won't copy effects that made the chosen creature become a creature if it isn't normally a creature. For example, if you choose a land that's become a creature, all your other creatures will become noncreature lands until end of turn.
2020-11-10The commander you control doesn't have to be your commander.
2020-11-10The second mode doesn't target any creature. You choose the creature that will be copied as Sakashima's Will resolves. If you chose both modes, the creature you gained control of because of the first mode can be chosen for your other creatures to copy.
2020-11-10There's no extra bonus if you control more than one commander.

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