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The Raven's Warning PKHM

Other printings of "The Raven's Warning": KHM #227 PKHM #227p PKHM #227s

Card

id69129
artistLie Setiawan
artistIds6f771d3f-310e-4aa4-841f-5ba4ba9f025a
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU, W
colorIndicator
colorsU, W
defense
duelDeck
edhrecRank16148
edhrecSaltiness0.3
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutsaga
leadershipSkills
life
loyalty
manaCost{1}{W}{U}
manaValue3
nameThe Raven's Warning
number227s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsKHM, PKHM
promoTypesprerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePKHM
side
signature
sourceProducts
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 blue Bird creature token with flying. You gain 2 life.
II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.
III — You may put a card you own from outside the game on top of your library.
toughness
typeEnchantment — Saga
typesEnchantment
uuide22abceb-6852-56be-8643-ab116de7ba53
variations346df8a4-e69d-593f-a66c-742b4a0ea751
watermark
setNameKaldheim Promos

Identifiers

id69129
cardKingdomEtchedId
cardKingdomFoilId241540
cardKingdomId
cardsphereFoilId74342
cardsphereId
deckboxId55287
mcmId535857
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7026d49e-4388-5596-9323-2a42a163ca80
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId573b3e89-9dbc-4a93-8dbc-2fdd64edee85
scryfallIllustrationId0d3511bc-06fe-4e1e-8495-25da9c7e7a15
scryfallOracleId74206de7-470b-4256-9207-9fb46d3c4356
tcgplayerEtchedProductId
tcgplayerProductId231618
uuide22abceb-6852-56be-8643-ab116de7ba53

Legalities

id69129
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuide22abceb-6852-56be-8643-ab116de7ba53
vintageLegal

Purchase URLs

id69129
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b6b1115646a07b46
cardmarket
tcgplayerhttps://mtgjson.com/links/b992d862e63b1661
tcgplayerEtched
uuide22abceb-6852-56be-8643-ab116de7ba53

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-02-05A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.
2021-02-05As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
2021-02-05Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
2021-02-05If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2021-02-05In a casual game, a card from outside the game comes from your personal collection. In a game played under tournament rules, a card from outside the game comes from your sideboard. You may look at your sideboard at any time.
2021-02-05Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
2021-02-05Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
2021-02-05Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
2021-02-05You don't have to reveal the card you bring into the game via the chapter III ability.

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