| id | 29004 |
|---|---|
| artist | Joseph Weston |
| artistIds | 50365a81-fa9f-4fcf-aa83-6a57c63ad43e |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 22054 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Haste, Survival |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{G}{G} |
| manaValue | 5 |
| name | Rootwise Survivor |
| number | 196 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Haste Survival — At the beginning of your second main phase, if Rootwise Survivor is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn. |
| otherFaceIds | |
| power | 3 |
| printings | DSK |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | DSK |
| side | |
| signature | |
| sourceProducts | {'foil': ['463782d5-9d15-559c-a37c-9e919d72ebe1', '6bbb1f46-7361-5b34-9b0f-6dfa733a97bc', '7a171fa2-fe0f-54b8-9fba-6a39e4e296fb', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2'], 'nonfoil': ['7d5dd4cf-c35c-5492-b75e-616995bc5927', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2']} |
| subsets | |
| subtypes | Human, Survivor |
| supertypes | |
| text | Haste Survival — At the beginning of your second main phase, if this creature is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn. |
| toughness | 4 |
| type | Creature — Human Survivor |
| types | Creature |
| uuid | ddf4ca5a-5ff7-54c1-9a98-24d01c6bc02d |
| variations | |
| watermark | |
| setName | Duskmourn: House of Horror |
| id | 29004 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 302497 |
| cardKingdomId | 301717 |
| cardsphereFoilId | 126461 |
| cardsphereId | 126382 |
| deckboxId | 94443 |
| mcmId | 788250 |
| mcmMetaId | 440226 |
| mtgArenaId | 92288 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | fe872a79-626d-5630-8068-ec3ff9b4a5b8 |
| mtgoFoilId | |
| mtgoId | 130523 |
| multiverseId | 673601 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | d843c242-088f-4131-9e52-7ee2d0db5e20 |
| scryfallIllustrationId | 8409fe20-e675-4758-aaf7-0bf908adb599 |
| scryfallOracleId | e42a6880-7ca6-498d-abc9-fb7ccd08b111 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 578067 |
| uuid | ddf4ca5a-5ff7-54c1-9a98-24d01c6bc02d |
| id | 29004 |
|---|---|
| alchemy | Legal |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | ddf4ca5a-5ff7-54c1-9a98-24d01c6bc02d |
| vintage | Legal |
| id | 29004 |
|---|---|
| cardKingdom | https://mtgjson.com/links/cfa4c6ca685cfa7f |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/d77281e1c4082297 |
| cardmarket | https://mtgjson.com/links/ce01e58aa138afdd |
| tcgplayer | https://mtgjson.com/links/ee1ce938b716255c |
| tcgplayerEtched | |
| uuid | ddf4ca5a-5ff7-54c1-9a98-24d01c6bc02d |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Survivant sageracine | Créature — humain et survivant | Célérité Survie — Au début de votre deuxième phase principale, si le Survivant sageracine est engagé, mettez trois marqueurs +1/+1 sur jusqu'à un terrain ciblé que vous contrôlez. Ce terrain devient une créature 0/0 Élémental en plus de ses autres types. Elle acquiert la célérité jusqu'à votre prochain tour. | 674414 | ||
| German | Wurzelweiser Überlebender | Kreatur — Mensch, Überlebender | Eile Überlebenskunst — Zu Beginn deiner zweiten Hauptphase und falls der Wurzelweise Überlebende getappt ist, lege drei +1/+1-Marken auf bis zu ein Land deiner Wahl, das du kontrollierst. Das Land wird zusätzlich zu seinen anderen Typen zu einer 0/0 Elementarwesen-Kreatur. Es erhält Eile bis zu deinem nächsten Zug. | 673872 | ||
| Italian | Sopravvissuto Florologo | Creatura — Sopravvissuto Umano | Rapidità Sopravvivenza — All'inizio della tua seconda fase principale, se il Sopravvissuto Florologo è TAPpato, scegli fino a una terra bersaglio che controlli. Metti tre segnalini +1/+1 su di essa. Quella terra diventa una creatura Elementale 0/0 in aggiunta ai suoi altri tipi. Ha rapidità fino al tuo prossimo turno. | 674685 | ||
| Japanese | 自然知識の生存者 | クリーチャー — 人間・生存者 | 速攻 生存 — あなたの第2メイン・フェイズの開始時に、自然知識の生存者がタップ状態である場合、あなたがコントロールしている土地最大1つを対象とする。それの上に+1/+1カウンター3個を置く。その土地は、他のタイプに加えて0/0のエレメンタル・クリーチャーになる。次のあなたのターンまで、それは速攻を得る。 | 674956 | ||
| Spanish | Superviviente raizsapiente | Criatura — Superviviente humano | Prisa. Sobrevivir — Al comienzo de tu segunda fase principal, si el Superviviente raizsapiente está girado, pon tres contadores +1/+1 sobre hasta una tierra objetivo que controlas. Esa tierra se convierte en una criatura Elemental 0/0 además de sus otros tipos. Gana la habilidad de prisa hasta tu próximo turno. | 674143 |
| date | text |
|---|---|
| 2024-09-20 | If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger. |
| 2024-09-20 | If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything. |
| 2024-09-20 | If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything. |
| 2024-09-20 | Rootwise Survivor's last ability doesn't have a duration, which means the land remains a creature indefinitely. |
| 2024-09-20 | Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases. |
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