← Back Card Profile (by Name)

Soothing of Sméagol LTR

Other printings of "Soothing of Sméagol": LTR #70 LTR #521

Card

id47803
artistLixin Yin
artistIds25645c87-71be-400b-8522-618a52c37454
asciiNameSoothing of Smeagol
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank5608
edhrecSaltiness0.44
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextFrodo's heart sank. This was too much like trickery, and certainly what he did would seem a treachery to the poor treacherous creature.
frameEffectsshowcase
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameSoothing of Sméagol
number521
originalPrintings
originalReleaseDate2023-11-03
originalTextReturn target nontoken creature to its owner's hand. The Ring tempts you.
otherFaceIds
power
printingsLTR
promoTypessilverfoil, scroll, boosterfun
raritycommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTR
side
signature
sourceProducts{'foil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399'], 'nonfoil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399']}
subsets
subtypes
supertypes
textReturn target nontoken creature to its owner's hand. The Ring tempts you.
toughness
typeInstant
typesInstant
uuidb2ebc556-955b-5016-8b57-4d9767782447
variationsc11e1655-c736-5092-91eb-57cd92c5de1d
watermark
setNameThe Lord of the Rings: Tales of Middle-earth

Identifiers

id47803
cardKingdomEtchedId
cardKingdomFoilId286174
cardKingdomId285744
cardsphereFoilId111353
cardsphereId
deckboxId85382
mcmId737736
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9f6fc21e-e413-5147-88a9-7dfda7eacb76
mtgoFoilId
mtgoId119432
multiverseId636118
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9bf6c444-abf1-4820-be02-7ab83788121d
scryfallIllustrationIdc3ec09c7-c417-4eec-8d71-da6f95f12e4e
scryfallOracleId35a17b42-9d3f-49ef-8218-2780c5ef5f08
tcgplayerEtchedProductId
tcgplayerProductId526182
uuidb2ebc556-955b-5016-8b57-4d9767782447

Legalities

id47803
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuidb2ebc556-955b-5016-8b57-4d9767782447
vintageLegal

Purchase URLs

id47803
cardKingdomhttps://mtgjson.com/links/977168ba00310a14
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/37a53201320e8071
cardmarket
tcgplayerhttps://mtgjson.com/links/80c454acc7e42c66
tcgplayerEtched
uuidb2ebc556-955b-5016-8b57-4d9767782447

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-06-16As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
2023-06-16Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
2023-06-16Each time the Ring tempts you, you must choose a creature if you control one.
2023-06-16If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
2023-06-16Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
2023-06-16The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
2023-06-16The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

Tip: bookmark this page with your query parameters for quick access.