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Sakashima's Student PC2

Other printings of "Sakashima's Student": PLST #PCA-24 PC2 #24 PCA #24

Card

id64921
artistBrian Snõddy
artistIds770b4e16-de76-49ed-949f-84e6d2e06d25
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank3524
edhrecSaltiness0.37
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsNinjutsu
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}{U}
manaValue4
nameSakashima's Student
number24
originalPrintings
originalReleaseDate
originalTextNinjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's still a Ninja in addition to its other creature types.
otherFaceIds
power0
printingsPC2, PCA, PLST
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodePC2
side
signature
sourceProducts{'nonfoil': ['f1c4e9f2-a2cc-5faa-9f73-ed599eb423f7']}
subsets
subtypesHuman, Ninja
supertypes
textNinjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.
toughness0
typeCreature — Human Ninja
typesCreature
uuidfc18a958-33d1-5e78-9399-00b8195d5816
variations
watermark
setNamePlanechase 2012

Identifiers

id64921
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId187285
cardsphereFoilId
cardsphereId35762
deckboxId19885
mcmId255430
mcmMetaId205669
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id99527b48-7014-5282-aa82-e66cc4cec504
mtgoFoilId
mtgoId45068
multiverseId265159
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8c3d4d71-c750-4146-80fb-7cfd2427c62f
scryfallIllustrationId2b05607d-fbef-4f87-a930-6473ff11f70b
scryfallOracleIdafcc68e2-3634-43ce-ae99-dd2ec735d146
tcgplayerEtchedProductId
tcgplayerProductId59521
uuidfc18a958-33d1-5e78-9399-00b8195d5816

Legalities

id64921
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidfc18a958-33d1-5e78-9399-00b8195d5816
vintageLegal

Purchase URLs

id64921
cardKingdomhttps://mtgjson.com/links/ec968440821d986b
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/4add848ddafa8521
tcgplayerhttps://mtgjson.com/links/dfe818d2302bec50
tcgplayerEtched
uuidfc18a958-33d1-5e78-9399-00b8195d5816

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchÉlève de SakashimaCréature : humain et ninjaNinjutsu {1}{U} ({1}{U}, renvoyez en main un attaquant non-bloqué que vous contrôlez : Mettez sur le champ de bataille cette carte, engagée et attaquante, depuis votre main.)
Vous pouvez faire que l'Élève de Sakashima arrive sur le champ de bataille comme une copie de n'importe quelle créature sur le champ de bataille, excepté que c'est toujours un ninja en plus de ses autres types de créature.
287701
GermanSakashimas LehrlingKreatur — Mensch, NinjaNinjutsu {1}{U} ({1}{U}, bringe einen ungeblockten Angreifer, den du kontrollierst, auf deine Hand zurück: Bringe diese Karte aus deiner Hand getappt und angreifend ins Spiel.)
Du kannst Sakashimas Lehrling als Kopie einer beliebigen Kreatur im Spiel ins Spiel kommen lassen, außer dass er zusätzlich zu seinen anderen Kreaturentypen weiterhin auch ein Ninja ist.
287857
ItalianStudente di SakashimaCreatura — Ninja UmanoNinjutsu {1}{U} ({1}{U}, Riprendi in mano una creatura attaccante non bloccata che controlli: Metti questa carta sul campo di battaglia dalla tua mano TAPpata e attaccante.)
Puoi far entrare lo Studente di Sakashima nel campo di battaglia come una copia di qualsiasi creatura sul campo di battaglia, tranne che è ancora un Ninja in aggiunta ai suoi altri tipi di creatura.
288169
Japanese逆嶋の学徒クリーチャー — 人間・忍者忍術 {1}{U} ({1}{U}, あなたがコントロールするブロックされていない攻撃クリーチャー1体を手札に戻す:あなたの手札からこのカードをタップ状態の攻撃クリーチャーとして戦場に出す。)
あなたは逆嶋の学徒を、それが他のクリーチャー・タイプに加えて忍者であることを除き、戦場に出ているいずれかのクリーチャーのコピーとして戦場に出してもよい。
288325
SpanishEstudiante de SakashimaCriatura — Ninja humanoNinjutsu {1}{U}. ({1}{U}, regresar un atacante no bloqueado que controles a la mano de su propietario: Pon esta carta en el campo de batalla de tu mano girada y atacando.)
Puedes hacer que el Estudiante de Sakashima entre al campo de batalla como una copia de cualquier criatura en el campo de batalla, excepto que sigue siendo un Ninja además de sus otros tipos de criatura.
288013

Rulings

datetext
2012-06-01Any "enters" abilities of the copied creature will trigger when Sakashima's Student enters. Any "as [this creature] enters" or "[this creature] enters with" abilities of the chosen creature (like devour) will also work.
2012-06-01Because you return the unblocked attacking creature to its owner's hand while activating the ninjutsu ability, you can't have Sakashima's Student enter as a copy of that creature.
2012-06-01If Sakashima's Student somehow enters at the same time as another creature, Sakashima's Student can't become a copy of that creature. You may choose only a creature that's already on the battlefield.
2012-06-01If the chosen creature has {X} in its mana cost, X is zero.
2012-06-01If the chosen creature is a token, Sakashima's Student copies the original characteristics of that token as stated by the effect that put the token onto the battlefield. Sakashima's Student is not a token.
2012-06-01If the chosen creature is copying something else (for example, if the chosen creature is another Sakashima's Student), then your Sakashima's Student enters as whatever the chosen creature copied.
2012-06-01Sakashima's Student copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below) and it is a Ninja in addition to its other types. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
2012-06-01You can choose not to copy anything. In that case, Sakashima's Student enters as a 0/0 creature, and is probably put into the graveyard immediately.

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