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Peema Aether-Seer DRC

Other printings of "Peema Aether-Seer": DRC #113 AER #119 KLR #175

Card

id28216
artistHoward Lyon
artistIds6dd06426-59fe-4b9c-aad5-6da8446a5c3d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank11572
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"The Great Conduit connects us all."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}
manaValue4
namePeema Aether-Seer
number113
originalPrintings
originalReleaseDate
originalTextWhen this creature enters, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control.
Pay {E}{E}{E}: Target creature blocks this turn if able.
otherFaceIds
power3
printingsAER, DRC, KLR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDRC
side
signature
sourceProducts{'nonfoil': ['c43f37b3-9215-5737-aaa0-b0caf429745c']}
subsets
subtypesElf, Druid
supertypes
textWhen this creature enters, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control.
Pay {E}{E}{E}: Target creature blocks this turn if able.
toughness2
typeCreature — Elf Druid
typesCreature
uuid93619bf2-7582-5896-82dc-616d35bfb82e
variations
watermark
setNameAetherdrift Commander

Identifiers

id28216
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId309467
cardsphereFoilId
cardsphereId133509
deckboxId
mcmId808004
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1ad0e670-c21e-5a68-850b-1c5e6b79c406
mtgoFoilId
mtgoId137403
multiverseId692463
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIddeaad8d1-9a60-4a65-8f20-53d83be09619
scryfallIllustrationId5586a556-f33a-4050-901f-5bec12c2d75c
scryfallOracleId4a00f56e-e558-4239-bc75-fb0af7639042
tcgplayerEtchedProductId
tcgplayerProductId615165
uuid93619bf2-7582-5896-82dc-616d35bfb82e

Legalities

id28216
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid93619bf2-7582-5896-82dc-616d35bfb82e
vintageLegal

Purchase URLs

id28216
cardKingdomhttps://mtgjson.com/links/16cf74d2b2993109
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/f4001bfd56c27a10
tcgplayerEtched
uuid93619bf2-7582-5896-82dc-616d35bfb82e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchVoyante éthérique de Peema« Nous sommes tous unis par le Grand conduit. »Créature — elfe et druideQuand cette créature arrive, vous gagnez un nombre de {E} (marqueurs « énergie ») égal à la force la plus élevée parmi les créatures que vous contrôlez.
Payez {E}{E}{E} : Une créature ciblée bloque ce tour-ci si possible.
692832
GermanPeema-Ätherseherin„Die Große Verbindung vernetzt uns alle."Kreatur — Elf, DruideWenn diese Kreatur ins Spiel kommt, erhältst du so viele {E} (Energiemarken), wie die höchste Stärke unter den Kreaturen, die du kontrollierst, beträgt.
Bezahle {E}{E}{E}: Eine Kreatur deiner Wahl blockt in diesem Zug, falls möglich.
692586
ItalianVeggente dell'Etere di Peema"Il Grande Flusso ci unisce tutti."Creatura — Druido ElfoQuando questa creatura entra, ottieni un ammontare di {E} (segnalini energia) pari alla forza maggiore tra le creature che controlli.
Paga {E}{E}{E}: Una creatura bersaglio blocca in questo turno, se può farlo.
692955
Japaneseピーマの霊気予見者「大導路は私たちすべてと結びついているのです。」クリーチャー — エルフ・ドルイドこのクリーチャーが戦場に出たとき、あなたがコントロールしているクリーチャーのパワーの中の最大値に等しい個数の{E}(エネルギー・カウンター)を得る。
{E}{E}{E}を支払う:クリーチャー1体を対象とする。このターン、それは可能ならブロックする。
693078
SpanishAdivina del éter de Peema"La Panconexión nos une a todos".Criatura — Druida elfoCuando esta criatura entre, obtienes una cantidad de {E} (contadores de energía) igual a la mayor fuerza entre las criaturas que controlas.
Pagar {E}{E}{E}: La criatura objetivo bloquea este turno si puede.
692709

Rulings

datetext
2017-02-09The amount of {E} you get is determined as Peema Aether-Seer's first ability resolves. If the greatest power among creatures you control is somehow negative, you don't get or lose any {E}.
2017-02-09The controller of the target creature chooses which attacking creature that creature blocks.
2017-02-09The target creature blocks only if it's able to do so as the declare blockers step begins. If, at that time, the creature is tapped, it's affected by a spell or ability that says it can't block, or no creatures are attacking its controller or a planeswalker controlled by that player, then it doesn't block. If there's a cost associated with having the creature block, the player isn't forced to pay that cost. If that cost isn't paid, the creature won't block.
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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