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Shining Armor ELD

Other printings of "Shining Armor": PLST #ELD-29 ELD #29 J22 #243

Card

id29989
artistEric Deschamps
artistIds37970e22-9cee-44c1-af44-5ee27cf26b76
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank18681
edhrecSaltiness0.09
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip, Flash
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameShining Armor
number29
originalPrintings
originalReleaseDate
originalTextFlash
When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
otherFaceIds
power
printingsELD, J22, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeELD
side
signature
sourceProducts{'foil': ['21d471fb-dfea-5778-99ff-65a3e2264501', '61cb35b0-215b-5d52-bcd9-6f55e1769ab2', 'f280c608-84ef-5371-bae2-801205b8f795'], 'nonfoil': ['21d471fb-dfea-5778-99ff-65a3e2264501', '3d97f089-a37a-595c-9bfd-8ac368019c88', 'c1d28936-9b74-51a0-9051-813a43331fab', 'e00980ac-f97d-57d5-acf1-a298dd12a0ae']}
subsets
subtypesEquipment
supertypes
textFlash
When this Equipment enters, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
toughness
typeArtifact — Equipment
typesArtifact
uuid161c939a-5d1b-5331-959a-b2a3417f7547
variations
watermark
setNameThrone of Eldraine

Identifiers

id29989
cardKingdomEtchedId
cardKingdomFoilId227752
cardKingdomId227350
cardsphereFoilId62331
cardsphereId62052
deckboxId46085
mcmId399164
mcmMetaId281014
mtgArenaId70176
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id722209d5-e23a-5442-9678-70e3f16c8736
mtgoFoilId
mtgoId78156
multiverseId472991
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7791f46e-f772-4d3f-824e-52b4fc721b58
scryfallIllustrationIda967cfb3-4403-4edd-8ce6-125efc54427a
scryfallOracleId090a5f76-206e-4b3b-bc1d-9c9706d9955d
tcgplayerEtchedProductId
tcgplayerProductId198569
uuid161c939a-5d1b-5331-959a-b2a3417f7547

Legalities

id29989
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid161c939a-5d1b-5331-959a-b2a3417f7547
vintageLegal

Purchase URLs

id29989
cardKingdomhttps://mtgjson.com/links/e68d05af12195b88
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e586189445f1852a
cardmarkethttps://mtgjson.com/links/f82f671d8d90e85b
tcgplayerhttps://mtgjson.com/links/a8563a3b255d56af
tcgplayerEtched
uuid161c939a-5d1b-5331-959a-b2a3417f7547

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified闪光盔甲神器 — 武具闪现
当闪光盔甲进战场时,将它装备在目标由你操控的骑士上。
佩带此武具的生物得+0/+2且具有警戒异能。
佩带{3}({3}:装备在目标由你操控的生物上。佩带的时机视同法术。)
475412
Chinese Traditional閃光盔甲神器 — 武具閃現
當閃光盔甲進戰場時,將它裝備在目標由你操控的騎士上。
佩帶此武具的生物得+0/+2且具有警戒異能。
佩帶{3}({3}:裝備在目標由你操控的生物上。佩帶的時機視同巫術。)
475681
FrenchArmure étincelanteArtefact — équipementFlash
Quand l'Armure étincelante arrive sur le champ de bataille, attachez-la à un chevalier ciblé que vous contrôlez.
La créature équipée gagne +0/+2 et a la vigilance.
Équipement {3} ({3} : Attachez à la créature ciblée que vous contrôlez. N'attachez l'équipement que lorsque vous pourriez lancer un rituel.)
473798
GermanGlänzende RüstungArtefakt — AusrüstungAufblitzen
Wenn die Glänzende Rüstung ins Spiel kommt, lege sie an einen Ritter deiner Wahl an, den du kontrollierst.
Die ausgerüstete Kreatur erhält +0/+2 und hat Wachsamkeit.
Ausrüsten {3} ({3}: Lege diese Karte an eine Kreatur deiner Wahl an, die du kontrollierst. Spiele Ausrüsten wie eine Hexerei.)
473260
ItalianArmatura LucenteArtefatto — EquipaggiamentoLampo
Quando l'Armatura Lucente entra nel campo di battaglia, assegnala a un Cavaliere bersaglio che controlli.
La creatura equipaggiata prende +0/+2 e ha cautela.
Equipaggiare {3} ({3}: Assegna a una creatura bersaglio che controlli. Equipaggia solo quando potresti lanciare una stregoneria.)
474067
Japanese輝く鎧アーティファクト — 装備品瞬速
輝く鎧が戦場に出たとき、あなたがコントロールしている騎士1体を対象とし、これをそれにつける。
装備しているクリーチャーは+0/+2の修整を受け警戒を持つ。
装備{3}({3}:あなたがコントロールしているクリーチャー1体を対象とし、これをそれにつける。装備はソーサリーとしてのみ行う。)
474336
Korean빛나는 갑옷마법물체 — 장비섬광
빛나는 갑옷이 전장에 들어올 때, 당신이 조종하는 기사를 목표로 정한다. 빛나는 갑옷을 그 기사에 부착한다.
장착된 생물은 +0/+2를 받고 경계를 가진다.
장착 {3} ({3}: 당신이 조종하는 생물을 목표로 정한다. 그 생물에 이 장비를 부착한다. 당신이 집중마법을 발동할 수 있는 시기에만 장착할 수 있다.)
474605
Portuguese (Brazil)Armadura BrilhanteArtefato — EquipamentoLampejo
Quando Armadura Brilhante entrar no campo de batalha, anexe-a ao Cavaleiro alvo que você controla.
A criatura equipada recebe +0/+2 e tem vigilância.
Equipar {3} ({3}: Anexe este equipamento à criatura alvo que você controla. Equipe somente como um feitiço.)
474874
RussianСияющие ДоспехиАртефакт — СнаряжениеМиг
Когда Сияющие Доспехи выходят на поле битвы, прикрепите их к целевому Рыцарю под вашим контролем.
Снаряженное существо получает +0/+2 и имеет Бдительность.
Снарядить {3} ({3}: прикрепите к целевому существу под вашим контролем. Снаряжайте только как волшебство.)
475143
SpanishArmadura brillanteArtefacto — EquipoDestello.
Cuando la Armadura brillante entre al campo de batalla, anéxala al Caballero objetivo que controlas.
La criatura equipada obtiene +0/+2 y tiene la habilidad de vigilancia.
Equipar {3}. ({3}: Anexa este Equipo a la criatura objetivo que controlas. Activa la habilidad de equipar como un conjuro.)
473529

Rulings

datetext
2019-10-04Gaining vigilance any time after the moment you choose to attack with a creature won't cause it to become untapped.
2019-10-04If there are no Knights to attach Shining Armor to when it enters the battlefield, it simply remains unattached.

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