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Shackle Slinger OTJ

Card

id63100
artistJosh Hass
artistIds8fa1fdf0-96d6-46f4-a7ff-b1c0257c3735
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank15187
edhrecSaltiness0.07
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextEven when he missed the wrists, a pair of thundercuffs to the head got the job done.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
nameShackle Slinger
number65
originalPrintings
originalReleaseDate
originalTextWhenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
otherFaceIds
power3
printingsOTJ
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOTJ
side
signature
sourceProducts{'foil': ['416d0271-af56-5586-ae21-688f2cb3d9d4', '6b307a92-0a52-5ecc-aaeb-1fa4180ec7ad', '7c02f937-ddc8-57af-9cf7-a09f7c0be1c3'], 'nonfoil': ['30dc2201-4edd-5ef6-a1ad-e05740d25f1c', '7c02f937-ddc8-57af-9cf7-a09f7c0be1c3']}
subsets
subtypesHuman, Soldier
supertypes
textWhenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
toughness2
typeCreature — Human Soldier
typesCreature
uuid536e7995-ca2b-5808-bffa-6334793c5848
variations
watermark
setNameOutlaws of Thunder Junction

Identifiers

id63100
cardKingdomEtchedId
cardKingdomFoilId294664
cardKingdomId294038
cardsphereFoilId
cardsphereId119248
deckboxId90056
mcmId764252
mcmMetaId433037
mtgArenaId90411
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcd6ecf83-8c0d-53b4-b0f6-a1cc03b95c57
mtgoFoilId
mtgoId124041
multiverseId655006
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde6cfe383-e483-47e7-99d1-991a06b089bc
scryfallIllustrationIdab5be1c4-f4d5-488b-8a73-de677b25eb9a
scryfallOracleId59e8747a-3e3f-48d2-aaee-af94ecee378b
tcgplayerEtchedProductId
tcgplayerProductId544490
uuid536e7995-ca2b-5808-bffa-6334793c5848

Legalities

id63100
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid536e7995-ca2b-5808-bffa-6334793c5848
vintageLegal

Purchase URLs

id63100
cardKingdomhttps://mtgjson.com/links/7594034ca847a829
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e63d7c1b1917d451
cardmarkethttps://mtgjson.com/links/477c8c03da02d6d1
tcgplayerhttps://mtgjson.com/links/8e2e0ad3ac207753
tcgplayerEtched
uuid536e7995-ca2b-5808-bffa-6334793c5848

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified镣铐掷手就算没命中手腕,他这副甩向脑袋的光雷铐也能把事情搞定。生物 — 人类/士兵每当你施放每回合中你的第二个咒语时,选择目标由对手操控的生物。如果它已横置,在其上放置一个晕眩指示物。若否,则将之横置。(如果其上有晕眩指示物的永久物将成为未横置,则改为从其上移去一个晕眩指示物。)656854
FrenchFrondeur de menottesMême en ratant les poignets, une paire de menottes-tonnerre en pleine tête fit l'affaire.Créature — humain et soldatÀ chaque fois que vous lancez votre deuxième sort à chaque tour, choisissez une créature ciblée qu'un adversaire contrôle. Si elle est engagée, mettez un marqueur « étourdissement » sur elle. Sinon, engagez-la. (Si un permanent avec un marqueur « étourdissement » devait devenir dégagé, retirez-lui-en un à la place.)655798
GermanHandschellenschleudererSelbst wenn er die Handgelenke verfehlt, ein Paar Donnerschellen an den Kopf erfüllt den Zweck ebenfalls.Kreatur — Mensch, SoldatImmer wenn du deinen zweiten Zauberspruch innerhalb desselben Zuges wirkst, bestimme eine Kreatur deiner Wahl, die ein Gegner kontrolliert. Falls sie getappt ist, lege eine Betäubungsmarke auf sie. Anderenfalls tappe sie. (Falls ein Permanent mit Betäubungsmarke enttappt würde, entferne stattdessen eine davon.)655270
ItalianScagliamanetteAnche quando mancava i polsi, un paio di tuonomanette in testa erano più che efficaci.Creatura — Soldato UmanoOgniqualvolta lanci la tua seconda magia in ogni turno, scegli una creatura bersaglio controllata da un avversario. Se è TAPpata, metti un segnalino stordimento su di essa. Altrimenti, TAPpala. (Se un permanente con un segnalino stordimento sta per essere STAPpato, rimuovi invece un segnalino stordimento da esso.)656062
Japanese手錠投げたとえ彼が手首に手錠をかけ損ねても、頭への雷手枷が目的を果たす。クリーチャー — 人間・兵士あなたが各ターン内のあなたの2つ目の呪文を唱えるたび、対戦相手がコントロールしているクリーチャー1体を対象とする。それがタップ状態なら、それの上に麻痺カウンター1個を置く。そうでないなら、それをタップする。(麻痺カウンターが置かれているパーマネントがアンタップ状態になるなら、代わりにそれの上から麻痺カウンター1個を取り除く。)656326
Portuguese (Brazil)Lançador de AlgemasMesmo quando não pegava nos pulsos, um par de algemas trovejantes na cabeça dava conta do serviço.Criatura — Humano SoldadoToda vez que você conjurar sua segunda mágica a cada turno, escolha uma criatura alvo que um oponente controla. Se ela estiver virada, coloque um marcador de atordoamento nela. Caso contrário, vire-a. (Se uma permanente com um marcador de atordoamento se tornaria desvirada, em vez disso, remova um marcador de atordoamento dela.)656590
SpanishLanzador de grilletesIncluso cuando no acertaba en las muñecas, un golpe de truenoesposas a la cabeza servía igual.Criatura — Soldado humanoSiempre que lances tu segundo hechizo cada turno, elige la criatura objetivo que controla un oponente. Si está girada, pon un contador de aturdimiento sobre ella. De lo contrario, gírala. (Si un permanente con un contador de aturdimiento fuera a enderezarse, en vez de eso, remueve uno de esos contadores de él.)655534

Rulings

datetext
2024-04-12Spells that were cast before Shackle Slinger entered the battlefield count. If Shackle Slinger was the first spell you cast this turn, the next spell you cast this turn is your second spell.

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