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Ashling, Flame Dancer MH3

Other printings of "Ashling, Flame Dancer": MH3 #115 PMH3 #115s MH3 #367 MH3 #415 MH3 #481

Card

id54056
artistIvan Shavrin
artistIds48432182-db18-4106-81c8-7b83100316d6
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorborderless
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank2515
edhrecSaltiness0.26
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsMagecraft
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{R}{R}
manaValue4
nameAshling, Flame Dancer
number367
originalPrintings
originalReleaseDate
originalTextYou don't lose unspent red mana as steps and phases end.
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling, Flame Dancer deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.
otherFaceIds
power4
printingsMH3, PMH3
promoTypesportrait, boosterfun
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeMH3
side
signature
sourceProducts{'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f', 'ee104fa8-f73f-55be-b0cc-0eacd4f1dd1f'], 'nonfoil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f', 'ee104fa8-f73f-55be-b0cc-0eacd4f1dd1f']}
subsets
subtypesElemental, Shaman
supertypesLegendary
textYou don't lose unspent red mana as steps and phases end.
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.
toughness4
typeLegendary Creature — Elemental Shaman
typesCreature
uuid4da901a0-b94a-5985-ba9b-8adc300f93b2
variations08af11d6-5493-5b56-9a7b-b5e4ce8d0f53, 0bd67721-7862-5c2b-a9bc-5df944fbe570, fcd72e81-ffa8-535b-8678-38bc3b44d437
watermark
setNameModern Horizons 3

Identifiers

id54056
cardKingdomEtchedId
cardKingdomFoilId296609
cardKingdomId296479
cardsphereFoilId
cardsphereId121849
deckboxId91677
mcmId772329
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcbe6ba7a-8a59-55ff-9e7b-bd2001887f5e
mtgoFoilId
mtgoId125729
multiverseId661490
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId95089b00-b159-4c95-952d-bc29e463a1e7
scryfallIllustrationIdb19bedb5-486b-44d5-b1f4-827512b0a651
scryfallOracleId6fe9fd59-9cac-4572-8f94-bc19bea44f94
tcgplayerEtchedProductId
tcgplayerProductId552895
uuid4da901a0-b94a-5985-ba9b-8adc300f93b2

Legalities

id54056
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid4da901a0-b94a-5985-ba9b-8adc300f93b2
vintageLegal

Purchase URLs

id54056
cardKingdomhttps://mtgjson.com/links/f0ea176a8985e09f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/778015ad2567d38e
cardmarket
tcgplayerhttps://mtgjson.com/links/0f7ba47c12335717
tcgplayerEtched
uuid4da901a0-b94a-5985-ba9b-8adc300f93b2

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified舞焰客灰儿传奇生物 — 元素/祭师你不会因步骤与阶段结束失去未用尽的红色法术力。
魔艺~每当你施放或复制瞬间或法术咒语时,弃一张牌,然后抓一张牌。如果这是此异能在本回合第二次的结算,则舞焰客灰儿向每位对手和每个由对手操控的生物各造成2点伤害。如果是第三次的结算,则加{R}{R}{R}{R}。
661623
FrenchCendreline, danseuse de flammesCréature légendaire — élémental et shamaneVous ne perdez pas le mana rouge non dépensé au moment où les étapes et les phases se terminent.
Sorcellerie — À chaque fois que vous lancez ou copiez un sort d'éphémère ou de rituel, défaussez-vous d'une carte, puis piochez une carte. Si c'est la deuxième fois que cette capacité s'est résolue ce tour-ci, Cendreline, danseuse de flammes inflige 2 blessures à chaque adversaire et à chaque créature qu'il contrôle. Si c'est la troisième fois, ajoutez {R}{R}{R}{R}.
661547
GermanAscheline die FlammentänzerinLegendäre Kreatur — Elementarwesen, SchamaneDu behältst unverbrauchtes rotes Mana, sowie Segmente und Phasen enden.
Magiefertigkeit — Immer wenn du einen Spontanzauber oder eine Hexerei wirkst oder kopierst, wirf eine Karte ab und ziehe dann eine Karte. Falls dies das zweite Mal ist, dass diese Fähigkeit in diesem Zug verrechnet wird, fügt Ascheline jedem Gegner und jeder Kreatur, die er kontrolliert, 2 Schadenspunkte zu. Falls es das dritte Mal ist, erzeuge {R}{R}{R}{R}.
661509
ItalianCenerina, Danzatrice della FiammaCreatura Leggendaria — Sciamano ElementaleNon perdi il mana rosso non speso al termine di fasi e sottofasi.
Artemagica — Ogniqualvolta lanci o copi una magia istantaneo o stregoneria, scarta una carta, poi pesca una carta. Se è la seconda volta che si è risolta questa abilità in questo turno, Cenerina, Danzatrice della Fiamma infligge 2 danni a ogni avversario e a ogni creatura che controlla. Se è la terza volta, aggiungi {R}{R}{R}{R}.
661566
Japanese炎の踊り手、アシュリング伝説のクリーチャー — エレメンタル・シャーマンあなたの未消費の赤マナは、ステップやフェイズの終了に際して無くならない。
魔技 ― あなたがインスタントやソーサリーである呪文1つを唱えるかコピーするたび、カード1枚を捨て、その後、カード1枚を引く。この能力が解決されたのがこのターン内の2回目なら、炎の踊り手、アシュリングは、各対戦相手とそれらのプレイヤーがコントロールしている各クリーチャーにそれぞれ2点のダメージを与える。3回目なら、{R}{R}{R}{R}を加える。
661585
Portuguese (Brazil)Cinereia, Dançarina das ChamasCriatura Lendária — Elemental XamãVocê não perde mana vermelho não gasto conforme as etapas e fases terminam.
Magifício — Toda vez que você conjurar ou copiar uma mágica instantânea ou um feitiço, descarte um card e depois compre um card. Se esta for a segunda vez que esta habilidade é resolvida neste turno, Cinereia, Dançarina das Chamas, causa 2 pontos de dano a cada oponente e a cada criatura que ele controla. Se for a terceira vez, adicione {R}{R}{R}{R}.
661604
SpanishCenizeida, bailarina en llamasCriatura legendaria — Chamán elementalNo pierdes el maná rojo que no hayas usado en cuanto terminan los pasos y las fases.
Hechicería — Siempre que lances o copies un hechizo de instantáneo o de conjuro, descarta una carta y luego roba una carta. Si es la segunda vez que esta habilidad se resolvió este turno, Cenizeida, bailarina en llamas hace 2 puntos de daño a cada oponente y cada criatura que controlan tus oponentes. Si es la tercera vez, agrega {R}{R}{R}{R}.
661528

Rulings

datetext
2024-06-07If a red mana you add has certain restrictions or riders associated with it (for example, if it was produced by the last ability of Arena of Glory), they'll apply to that mana no matter when you spend it.
2024-06-07If an effect creates multiple copies of an instant or sorcery spell, Ashling's last ability triggers once for each copy created by the effect.
2024-06-07Once Ashling leaves the battlefield, you have until the end of the current step or phase to spend whatever red mana you have before you lose that mana as normal. There is no penalty associated with this other than the loss of the mana.
2024-06-07Some effects instruct you to copy an instant or sorcery card in a zone other than the stack. These copies will not cause Ashling's last ability to trigger. However, most effects that do this also allow you to cast the copy, and casting the copy will cause Ashling's last ability to trigger.
2024-06-07You can keep unspent red mana indefinitely while Ashling is on the battlefield. That means if you add a red mana during one step or phase, you can spend it during a later step or phase, or even a later turn. You will still lose other types of unspent mana as each step and phase ends.

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