← Back Card Profile (by Name)

Darksteel Garrison PLST

Other printings of "Darksteel Garrison": PLST #FUT-167 FUT #167

Card

id72736
artistDavid Martin
artistIds996ad764-4ae0-4952-8bb5-5a75c9d68275
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank18058
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersionfuture
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted1
keywordsFortify
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameDarksteel Garrison
numberFUT-167
originalPrintings
originalReleaseDate2019-11-07
originalText
otherFaceIds
power
printingsFUT, PLST
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['82697abd-23fa-5ab8-8fd4-c835c77bdc7c', 'abb81fe0-95ce-5abf-b4a3-a09beea5732b', 'cbd26a74-d0fd-5a8e-8f28-61f759dc3675']}
subsets
subtypesFortification
supertypes
textFortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)
toughness
typeArtifact — Fortification
typesArtifact
uuid2cd416e0-205c-5caa-8776-ebf9aca7de50
variations
watermark
setNameThe List

Identifiers

id72736
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId229661
cardsphereFoilId
cardsphereId63544
deckboxId48449
mcmId423571
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id29e8f251-bbf9-5af9-b5e7-745bbbc77a40
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId84648c7d-fc6a-40cb-96c8-f3a061ebc355
scryfallIllustrationId5cb21dfd-ad8b-426b-87ce-26d8967bfdb3
scryfallOracleId48bf020e-45b9-4c27-82e0-80d942656a67
tcgplayerEtchedProductId
tcgplayerProductId202943
uuid2cd416e0-205c-5caa-8776-ebf9aca7de50

Legalities

id72736
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid2cd416e0-205c-5caa-8776-ebf9aca7de50
vintageLegal

Purchase URLs

id72736
cardKingdomhttps://mtgjson.com/links/4ed2134852d307b2
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/b273e2cf416183fd
tcgplayerEtched
uuid2cd416e0-205c-5caa-8776-ebf9aca7de50

Foreign Data (per language)

No foreign data.

Rulings

datetext
2007-05-01Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
2007-05-01If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
2007-05-01The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
2007-05-01The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.

Tip: bookmark this page with your query parameters for quick access.