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Shining Armor J22

Other printings of "Shining Armor": PLST #ELD-29 ELD #29 J22 #243

Card

id40781
artistEric Deschamps
artistIds37970e22-9cee-44c1-af44-5ee27cf26b76
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank18681
edhrecSaltiness0.09
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip, Flash
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameShining Armor
number243
originalPrintings
originalReleaseDate
originalTextFlash
When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
otherFaceIds
power
printingsELD, J22, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeJ22
side
signature
sourceProducts{'nonfoil': ['31fd15cb-48ac-52b8-8f3c-84968a601869']}
subsets
subtypesEquipment
supertypes
textFlash
When this Equipment enters, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
toughness
typeArtifact — Equipment
typesArtifact
uuide3c4ec11-9f3c-5ccb-8311-95295dfb5771
variations
watermark
setNameJumpstart 2022

Identifiers

id40781
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId271259
cardsphereFoilId
cardsphereId97512
deckboxId71436
mcmId686961
mcmMetaId281014
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6ae9686e-92f9-523d-841f-8d54a2abf442
mtgoFoilId
mtgoId
multiverseId591520
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7e0dcfeb-27b9-4455-bb79-06059006b006
scryfallIllustrationIda967cfb3-4403-4edd-8ce6-125efc54427a
scryfallOracleId090a5f76-206e-4b3b-bc1d-9c9706d9955d
tcgplayerEtchedProductId
tcgplayerProductId455431
uuide3c4ec11-9f3c-5ccb-8311-95295dfb5771

Legalities

id40781
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuide3c4ec11-9f3c-5ccb-8311-95295dfb5771
vintageLegal

Purchase URLs

id40781
cardKingdomhttps://mtgjson.com/links/c6087ed45490c670
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/f14a51d61adef572
tcgplayerhttps://mtgjson.com/links/2b6b15dc6973ab58
tcgplayerEtched
uuide3c4ec11-9f3c-5ccb-8311-95295dfb5771

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified闪光盔甲神器 ~武具闪现
当闪光盔甲进战场时,将它贴附在目标由你操控的骑士上。
佩带此武具的生物得+0/+2且具有警戒异能。
佩带{3}({3}:贴附在目标由你操控的生物上。只能于法术时机佩带。)
592552
FrenchArmure étincelanteArtefact : équipementFlash
Quand l'Armure étincelante arrive sur le champ de bataille, attachez-la à un chevalier ciblé que vous contrôlez.
La créature équipée gagne +0/+2 et a la vigilance.
Équipement {3} ({3} : Attachez à une créature ciblée que vous contrôlez. N'attachez l'équipement que lorsque vous pourriez lancer un rituel.)
591907
GermanGlänzende RüstungArtefakt — AusrüstungAufblitzen
Wenn die Glänzende Rüstung ins Spiel kommt, lege sie an einen Ritter deiner Wahl an, den du kontrollierst.
Die ausgerüstete Kreatur erhält +0/+2 und hat Wachsamkeit.
Ausrüsten {3} ({3}: Lege diese Karte an eine Kreatur deiner Wahl an, die du kontrollierst. Spiele Ausrüsten wie eine Hexerei.)
591649
ItalianArmatura LucenteArtefatto — EquipaggiamentoLampo
Quando l'Armatura Lucente entra nel campo di battaglia, assegnala a un Cavaliere bersaglio che controlli.
La creatura equipaggiata prende +0/+2 e ha cautela.
Equipaggiare {3} ({3}: Assegna a una creatura bersaglio che controlli. Equipaggia solo come una stregoneria.)
592036
Japanese輝く鎧アーティファクト — 装備品瞬速
輝く鎧が戦場に出たとき、あなたがコントロールしている騎士1体を対象とする。これをそれにつける。
装備しているクリーチャーは+0/+2の修整を受け警戒を持つ。
装備{3}({3}:あなたがコントロールしているクリーチャー1体を対象とする。これをそれにつける。装備はソーサリーとしてのみ行う。)
592165
SpanishArmadura brillanteArtefacto — EquipoDestello.
Cuando la Armadura brillante entre al campo de batalla, anéxala al Caballero objetivo que controlas.
La criatura equipada obtiene +0/+2 y tiene la habilidad de vigilancia.
Equipar {3}. ({3}: Anexa este Equipo a la criatura objetivo que controlas. Activa la habilidad de equipar como un conjuro.)
591778

Rulings

datetext
2019-10-04Gaining vigilance any time after the moment you choose to attack with a creature won't cause it to become untapped.
2019-10-04If there are no Knights to attach Shining Armor to when it enters the battlefield, it simply remains unattached.

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