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Abhorrent Oculus DSK

Other printings of "Abhorrent Oculus": DSK #42 PDSK #42p PDSK #42s DSK #344

Card

id29167
artistIgor Krstic
artistIds44cdd332-50f6-4cab-b606-c4565fc5efeb
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorborderless
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank6420
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Manifest, Manifest dread
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
nameAbhorrent Oculus
number344
originalPrintings
originalReleaseDate
originalTextAs an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent's upkeep, manifest dread.
otherFaceIds
power5
printingsDSK, PDSK
promoTypesboosterfun
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeDSK
side
signature
sourceProducts{'foil': ['463782d5-9d15-559c-a37c-9e919d72ebe1', '6bbb1f46-7361-5b34-9b0f-6dfa733a97bc', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2'], 'nonfoil': ['463782d5-9d15-559c-a37c-9e919d72ebe1', '6bbb1f46-7361-5b34-9b0f-6dfa733a97bc', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2']}
subsets
subtypesEye
supertypes
textAs an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
toughness5
typeCreature — Eye
typesCreature
uuidd2074c78-c6f4-575b-8cd1-11fc33ca066b
variations43ec1283-25da-5505-aa46-0c12c514471b
watermark
setNameDuskmourn: House of Horror

Identifiers

id29167
cardKingdomEtchedId
cardKingdomFoilId302652
cardKingdomId301739
cardsphereFoilId125807
cardsphereId125806
deckboxId94591
mcmId788142
mcmMetaId440187
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1f13900f-58db-5229-a8cb-46bae6c8ccd4
mtgoFoilId
mtgoId130043
multiverseId673106
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5f89402a-ef5c-47c1-8cef-f40920f98fac
scryfallIllustrationId89b5d05b-1add-4927-a232-c3196f2e2a1d
scryfallOracleIdb1a0e129-27f0-4a09-b00d-497e18777306
tcgplayerEtchedProductId
tcgplayerProductId578052
uuidd2074c78-c6f4-575b-8cd1-11fc33ca066b

Legalities

id29167
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuidd2074c78-c6f4-575b-8cd1-11fc33ca066b
vintageLegal

Purchase URLs

id29167
cardKingdomhttps://mtgjson.com/links/2c81f1b7c9b9fe61
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/41de1b57c25ce8b1
cardmarkethttps://mtgjson.com/links/4156c4702fc9bf61
tcgplayerhttps://mtgjson.com/links/1cdd8e865e736283
tcgplayerEtched
uuidd2074c78-c6f4-575b-8cd1-11fc33ca066b

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchOculus abjectCréature — œilEn tant que coût supplémentaire pour lancer ce sort, exilez six cartes depuis votre cimetière.
Vol
Au début de l'entretien de chaque adversaire, manifestez l'effroi.
673127
GermanAbscheulicher OculusKreatur — AugeSchicke als zusätzliche Kosten, um diesen Zauberspruch zu wirken, sechs Karten aus deinem Friedhof ins Exil.
Fliegend
Zu Beginn des Versorgungssegments jedes Gegners manifestierst du das Grauen.
673113
ItalianOculo RipugnanteCreatura — OcchioCome costo addizionale per lanciare questa magia, esilia sei carte dal tuo cimitero.
Volare
All'inizio del mantenimento di ogni avversario, manifesta angoscia.
673134
Japanese忌まわしき眼魔クリーチャー — 眼この呪文を唱えるための追加コストとして、あなたの墓地にあるカード6枚を追放する。
飛行
各対戦相手のアップキープの開始時に、あなたは戦慄予示する。
673141
SpanishOjo aberranteCriatura — OjoComo coste adicional para lanzar este hechizo, exilia seis cartas de tu cementerio.
Vuela.
Al comienzo del mantenimiento de cada oponente, manifiesta miedo.
673120

Rulings

datetext
2024-09-20A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
2024-09-20Abhorrent Oculus's additional cost must be paid even if it's cast "without paying its mana cost" or for any alternative cost.
2024-09-20Any time you have priority, you can turn a manifested permanent you control face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
2024-09-20At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
2024-09-20Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
2024-09-20Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2024-09-20If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
2024-09-20If a face-down creature loses its abilities, it can't be turned face up with a disguise or morph ability because it will no longer have that ability (or the associated cost) once face up.
2024-09-20If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
2024-09-20If a manifested creature would have disguise or morph if it were face up, you may also turn it face up by paying its disguise or morph cost, as appropriate.
2024-09-20If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
2024-09-20If your library contains only one card when you manifest dread, you'll look at that card and put it onto the battlefield face down. You won't have the option to put it into your graveyard instead. If your library contains no cards when you manifest dread, you won't do anything.
2024-09-20Some cards in the Duskmourn release have abilities that trigger "whenever you manifest dread." In circumstances where you are instructed to manifest dread but can't perform some or all of the steps of manifesting dread (probably because your library has one or fewer cards in it), these abilities will still trigger.
2024-09-20To manifest dread, look at the top two cards of your library. Manifest one (by putting it onto the battlefield face down) and put the other into your graveyard. The card you put onto the battlefield becomes a 2/2 face-down creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have.
2024-09-20Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2024-09-20Unlike a face-down creature that was cast using a disguise or morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
2024-09-20You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered should remain clear, as well as what ability caused them to be face down. (This includes manifest, disguise, cloak, morph, and a few older effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

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