| id | 23027 |
|---|---|
| artist | Jim Nelson |
| artistIds | aa9f64d1-29e1-4c82-877e-44c18183f40b |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 29443 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "If you call the wolves, ensure you have a worthy hunt, or you may become the hunted." —Taaveti of Kelsinko, elvish hunter |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{G} |
| manaValue | 3 |
| name | Sound the Call |
| number | 123 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Put a 1/1 green Wolf creature token into play with "This creature gets +1/+1 for each card named Sound the Call in each graveyard." |
| otherFaceIds | |
| power | |
| printings | CSP |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | CSP |
| side | |
| signature | |
| sourceProducts | {'foil': ['5c4d2d04-bb29-5017-8620-470e45596f79', '8e9110d1-4028-5a78-9d19-a65d287d18c1'], 'nonfoil': ['8e9110d1-4028-5a78-9d19-a65d287d18c1', 'a71e0cd8-89f9-55f9-a57a-622115593def']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Create a 1/1 green Wolf creature token. It has "This token gets +1/+1 for each card named Sound the Call in each graveyard." |
| toughness | |
| type | Sorcery |
| types | Sorcery |
| uuid | 0f0445c3-4b42-5e40-a0be-9151ecd3e421 |
| variations | |
| watermark | |
| setName | Coldsnap |
| id | 23027 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 120991 |
| cardKingdomId | 120836 |
| cardsphereFoilId | 8772 |
| cardsphereId | 8773 |
| deckboxId | 1247 |
| mcmId | 13727 |
| mcmMetaId | 8274 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 03e5af35-53b1-55e5-9925-5037eaf0d155 |
| mtgoFoilId | 24586 |
| mtgoId | 24585 |
| multiverseId | 121156 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | ae586221-c13c-4f4e-83ae-9b1ab0aeae61 |
| scryfallIllustrationId | 412a253b-a204-46a7-8ace-f983c763c2cf |
| scryfallOracleId | 8f0ab2fb-297a-4824-8d2c-0120eec09e5e |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 14120 |
| uuid | 0f0445c3-4b42-5e40-a0be-9151ecd3e421 |
| id | 23027 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 0f0445c3-4b42-5e40-a0be-9151ecd3e421 |
| vintage | Legal |
| id | 23027 |
|---|---|
| cardKingdom | https://mtgjson.com/links/2416b8675f9a9d5b |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/ea5f5d207cc95546 |
| cardmarket | https://mtgjson.com/links/f48e39fd3cd29a4a |
| tcgplayer | https://mtgjson.com/links/bac5c95538cd9576 |
| tcgplayerEtched | |
| uuid | 0f0445c3-4b42-5e40-a0be-9151ecd3e421 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 扬起召令 | 「召集狼群时,务必要有足以喂饱他们的猎物,否则你会变成遭猎的对象。」 ~凯辛柯地精猎手塔维堤 | 法术 | 将一个1/1绿色的狼衍生物放置进场,且此生物具有「在所有坟墓场中每有一张名称为扬起召令的牌,此生物便得+1/+1。」 | 127036 | |
| French | Sonner le cor | « Si vous appelez les loups, assurez-vous de faire bonne chasse, ou vous pourriez devenir leurs proies. » —Taaveti le Kelsinkois, chasseur elfe | Rituel | Mettez en jeu un jeton de créature 1/1 verte Loup avec « Cette créature gagne +1/+1 pour chaque carte appelée Sonner le cor dans chaque cimetière. » | 127191 | |
| German | Tönender Ruf | „Wenn du nach Wölfen rufst, sollte deine Jagdgesellschaft dem auch würdig sein, sonst wirst du schnell selbst zum Gejagten." —Taaveti von Kelsinko, Elfischer Jäger | Hexerei | Bringe einen 1/1 grünen Wolfspielstein mit „Diese Kreatur erhält +1/+1 für jede Karte namens Tönender Ruf in allen Friedhöfen" ins Spiel. | 127346 | |
| Italian | Suono del Richiamo | "Se chiami i lupi, assicurati di avere a disposizione un folto gruppo di caccia, altrimenti potresti diventare tu la loro preda." —Taaveti di Kelsinko, cacciatore elfico | Stregoneria | Metti in gioco una pedina creatura lupo 1/1 verde con "Questa creatura prende +1/+1 per ogni carta chiamata Suono del Richiamo presente in ogni cimitero." | 127501 | |
| Japanese | 呼び声の鳴動 | 狼を呼び寄せるんなら、いい獲物とするか、いい獲物になるかのどっちかなのを覚悟しておけ。 ――エルフの狩人、ケルシンコのターヴェティ | ソーサリー | 「このクリーチャーは、すべての墓地にある『呼び声の鳴動』というカード名のカード1枚につき+1/+1の修整を受ける。」の能力を持つ緑の1/1の狼クリーチャー・トークンを場に出す。 | 127656 | |
| Portuguese (Brazil) | Soar o Chamado | "Se invocar os lobos, ofereça-lhes uma caça decente, ou a presa será você." —Taaveti de Kelsinko, caçador élfico | Feitiço | Coloque em jogo uma ficha de criatura verde 1/1 do tipo Lobo com "Esta criatura recebe +1/+1 para cada card com o nome Soar o Chamado em cada cemitério." | 127811 | |
| Spanish | Sonar la llamada | "Si llamas a los lobos, asegúrate de tener una caza que valga la pena, o puedes convertirte en el cazado." —Taaveti de Kelsinko, cazador élfico | Conjuro | Pon en juego una ficha de criatura Lobo verde 1/1 con "Esta criatura obtiene +1/+1 por cada carta llamada Sonar la llamada en cada cementerio". | 128121 |
| date | text |
|---|---|
| 2006-07-15 | If Sound the Call resolves while all graveyards are empty, first a 1/1 token is created, then the Sound the Call card is put into your graveyard, which makes the token 2/2. Although the token is momentarily 1/1, state-based actions aren't checked until after the Sound the Call card used to create the token is in a graveyard. For example, if Night of Souls' Betrayal is on the battlefield, the Wolf will momentarily be 0/0. By the time state-based actions are checked, it will be 1/1, so it will remain on the battlefield. |
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