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Slippery Scoundrel RIX

Card

id85147
artistDan Murayama Scott
artistIdsf852fa13-137e-40f2-bbc1-0f01df09c0e0
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank13033
edhrecSaltiness0.27
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"I'd rather be caught red-handed than leave empty-handed!"
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAscend
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
nameSlippery Scoundrel
number55
originalPrintings
originalReleaseDate
originalTextAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.
otherFaceIds
power2
printingsRIX
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeRIX
side
signature
sourceProducts{'foil': ['307394ca-be46-5a6c-a688-2f351a3f75db', 'fc73bbcf-609a-56dc-86b5-274472801dad'], 'nonfoil': ['307394ca-be46-5a6c-a688-2f351a3f75db', '808ac0ec-65e0-5d23-be63-e211ef41e2cd']}
subsets
subtypesHuman, Pirate
supertypes
textAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As long as you have the city's blessing, this creature has hexproof and can't be blocked.
toughness2
typeCreature — Human Pirate
typesCreature
uuidbe317768-3acc-5477-a51b-c1ef754499d3
variations
watermark
setNameRivals of Ixalan

Identifiers

id85147
cardKingdomEtchedId
cardKingdomFoilId216421
cardKingdomId216209
cardsphereFoilId53262
cardsphereId53263
deckboxId37795
mcmId315391
mcmMetaId236190
mtgArenaId66727
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbac457f7-345d-5a24-bc56-f0cd65186a8f
mtgoFoilId
mtgoId66563
multiverseId439712
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId262f3c10-f29a-494f-88c6-0d44b2cbdc82
scryfallIllustrationIdb76c1bdd-a3b1-4385-9303-c372197c8980
scryfallOracleId3c7ea8d0-d866-4c02-bdfc-13bbc87c094a
tcgplayerEtchedProductId
tcgplayerProductId155811
uuidbe317768-3acc-5477-a51b-c1ef754499d3

Legalities

id85147
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidbe317768-3acc-5477-a51b-c1ef754499d3
vintageLegal

Purchase URLs

id85147
cardKingdomhttps://mtgjson.com/links/1883b2b0cea18c9c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c876db24624aac4d
cardmarkethttps://mtgjson.com/links/eecfa8c320ed15f7
tcgplayerhttps://mtgjson.com/links/26dbb4ca1f953726
tcgplayerEtched
uuidbe317768-3acc-5477-a51b-c1ef754499d3

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified矫捷恶棍「我宁可被人逮住现行,也不愿空手先行!」生物 ~人类/海盗登殿(如果你操控十个或更多永久物,则于这盘游戏接下来的时段中,你得到黄金城祝福。)
只要你有黄金城祝福,矫捷恶棍便具有辟邪异能且不能被阻挡。
441539
Chinese Traditional矯捷惡棍「我寧可被人逮住現行,也不願空手先行!」生物 ~人類/海盜登殿(如果你操控十個或更多永久物,則於這盤遊戲接下來的時段中,你得到黃金城祝福。)
只要你有黃金城祝福,矯捷惡棍便具有辟邪異能且不能被阻擋。
441742
FrenchVaurienne insaisissable« Je préfère encore être prise la main dans le sac que la main vide ! »Créature : humain et pirateAscension (Si vous contrôlez au moins dix permanents, vous gagnez l'agrément de la cité pour le reste de la partie.)
Tant que vous avez l'agrément de la cité, la Vaurienne insaisissable a la défense talismanique et elle ne peut pas être bloquée.
440321
GermanAusgefuchste Halunkin„Ich riskiere es lieber, geschnappt zu werden, als leer auszugehen!"Kreatur — Mensch, PiratAufstieg (Falls du zehn oder mehr bleibende Karten kontrollierst, erhältst du für den Rest der Partie den Segen der Stadt.)
Solange du den Segen der Stadt hast, hat die Ausgefuchste Halunkin Fluchsicherheit und kann nicht geblockt werden.
439915
ItalianCanaglia Sfuggevole"Meglio essere colta con le mani nel sacco che andarmene a mani vuote!"Creatura — Pirata UmanoAscesa (Se controlli dieci o più permanenti, ottieni la benedizione della città per il resto della partita.)
Fintanto che hai la benedizione della città, la Canaglia Sfuggevole ha anti-malocchio e non può essere bloccata.
440524
Japanese捕らえ難い悪漢「手ぶらで戻るくらいなら、手が後ろに回った方がましだわ。」クリーチャー — 人間・海賊昇殿(あなたがパーマネントを10個以上コントロールしているなら、このゲームの間、あなたは都市の承認を得る。)
あなたが都市の承認を持っているかぎり、捕らえ難い悪漢は呪禁を持つとともにブロックされない。
440727
Korean약삭빠른 악당"빈 손으로 떠나느니 차라리 현행범으로 붙잡히겠어!"생물 — 인간 해적승격 (당신이 지속물을 열 개 이상 조종한다면, 당신은 이 게임이 끝날 때까지 도시의 축복을 받는다.)
당신이 도시의 축복을 가진 한 약삭빠른 악당은 방호를 가지며 방어될 수 없다.
440930
Portuguese (Brazil)Canalha Ardilosa"Prefiro ser pega com a mão na massa do que sair com as mãos abanando!"Criatura — Humano PirataAscender (Se você controla dez ou mais permanentes, você recebe a bênção da cidade pelo restante do jogo.)
Enquanto você tiver a bênção da cidade, Canalha Ardilosa terá resistência a magia e não poderá ser bloqueada.
441133
RussianСкользкая Прохвостка«Уж лучше пусть меня поймают с поличным, чем я этого самого поличного вовсе не увижу!»Существо — Человек ПиратВозвышение (Если под вашим контролем есть десять или больше перманентов, вы получаете благословение города до конца партии.)
Пока у вас есть благословение города, Скользкая Прохвостка имеет Порчеустойчивость и не может быть заблокирована.
441336
SpanishTruhana escurridiza"¡Mejor que me atrapen con las manos en la masa que irme con las manos vacías!".Criatura — Pirata humanoAscender. (Si controlas diez o más permanentes, obtienes la bendición de la ciudad durante el resto del juego.)
Mientras tengas la bendición de la ciudad, la Truhana escurridiza tiene la habilidad de antimaleficio y no puede ser bloqueada.
440118

Rulings

datetext
2018-01-19A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.
2018-01-19Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing.
2018-01-19If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.
2018-01-19If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control.
2018-01-19If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.
2018-01-19Once Slippery Scoundrel has become blocked, getting the city’s blessing won’t cause it to become unblocked.
2018-01-19Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.
2018-01-19Some cards get power, toughness, and/or abilities once you have the city’s blessing. If another card has an ability that triggers when creatures with certain characteristics enter the battlefield (such as Mentor of the Meek or Elemental Bond do), use the entering permanent’s characteristics after you have the city’s blessing to determine whether those abilities trigger. This is true even if the entering permanent is your tenth permanent.

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