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Leela, Sevateem Warrior WHO

Other printings of "Leela, Sevateem Warrior": WHO #107 WHO #398 WHO #712 WHO #989

Card

id103069
artistIrina Nordsol
artistIds1e4cb52d-476e-4c68-ac87-2e620aede6d4
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank15101
edhrecSaltiness0.04
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText"Look, Doctor, good marksmanship is not a matter of luck."
frameEffectslegendary, extendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDoctor's companion
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{G}
manaValue4
nameLeela, Sevateem Warrior
number989
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsWHO
promoTypessurgefoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05']}
subsets
subtypesHuman, Warrior
supertypesLegendary
textWhenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Leela.
Doctor's companion (You can have two commanders if the other is the Doctor.)
toughness3
typeLegendary Creature — Human Warrior
typesCreature
uuid8b9c47a2-bb8e-5f76-bd1a-35ce1c255b16
variationsf6ab7e9f-28db-558b-85c5-2e9fb44d5cfa, 549b267c-ace3-58f3-adbc-c749664afa69, b3e23464-fc86-55ca-9271-901f5973fbdd
watermark
setNameDoctor Who

Identifiers

id103069
cardKingdomEtchedId
cardKingdomFoilId284781
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id85e38754-742b-50fe-8d99-31b2dba9f576
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId34a41b0c-36ca-4e93-9ae4-0632bd483e6f
scryfallIllustrationId75d38c95-5534-4958-b9fd-27e7b21b8e23
scryfallOracleId4ae972ea-d5d8-4064-9d91-5b2040d7dcbf
tcgplayerEtchedProductId
tcgplayerProductId520307
uuid8b9c47a2-bb8e-5f76-bd1a-35ce1c255b16

Legalities

id103069
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid8b9c47a2-bb8e-5f76-bd1a-35ce1c255b16
vintageLegal

Purchase URLs

id103069
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/64df12f3b4730aa9
cardmarket
tcgplayerhttps://mtgjson.com/links/b1206eee45160099
tcgplayerEtched
uuid8b9c47a2-bb8e-5f76-bd1a-35ce1c255b16

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-10-13Although Doctor's companion is a new variant of the partner ability, the rules for partner have not otherwise changed. Notably, Time Lord Doctors and cards with Doctor's companion do not interact with cards which have another partner ability.
2023-10-13An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2023-10-13Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2023-10-13If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2023-10-13If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
2023-10-13Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.
2023-10-13The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.

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