Other printings of "Moraug, Fury of Akoum": PL21 #1 EOC #89 PZNR #150p PZNR #150s ZNR #150 ZNR #300 PRM #83694
| id | 105930 |
|---|---|
| artist | Dominik Mayer |
| artistIds | c3439c4a-1fee-4e33-9b89-18dac27ac927 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 1176 |
| edhrecSaltiness | 0.74 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | showcase, legendary, inverted |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Landfall |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': False, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {4}{R}{R} |
| manaValue | 6 |
| name | Moraug, Fury of Akoum |
| number | 300 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. |
| otherFaceIds | |
| power | 6 |
| printings | EOC, PL21, PRM, PZNR, ZNR |
| promoTypes | boosterfun |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | ZNR |
| side | |
| signature | |
| sourceProducts | {'foil': ['2b7bdbc4-4089-5b7b-9930-dc7643227e7b', 'a23f1a83-e1de-5b30-8276-745cffbbaba3', 'f3736d50-8967-5f09-89be-3b7a4eddb948'], 'nonfoil': ['2b7bdbc4-4089-5b7b-9930-dc7643227e7b', 'a23f1a83-e1de-5b30-8276-745cffbbaba3', 'f3736d50-8967-5f09-89be-3b7a4eddb948']} |
| subsets | |
| subtypes | Minotaur, Warrior |
| supertypes | Legendary |
| text | Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. |
| toughness | 6 |
| type | Legendary Creature — Minotaur Warrior |
| types | Creature |
| uuid | 623bc456-243e-5679-9d7e-b626e599066d |
| variations | 9ab4ff1f-158e-5f25-aaea-3a442ed95890 |
| watermark | |
| setName | Zendikar Rising |
| id | 105930 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 237539 |
| cardKingdomId | 237213 |
| cardsphereFoilId | 71054 |
| cardsphereId | 70106 |
| deckboxId | 52888 |
| mcmId | 496420 |
| mcmMetaId | 316755 |
| mtgArenaId | 74668 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 4fd9a32e-45e5-5ce0-beb5-54fecdcd5976 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 495196 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | aecfbd48-7da0-4b44-b9a2-d31412f65eb1 |
| scryfallIllustrationId | a191d153-cf36-4caa-865f-4b4934573238 |
| scryfallOracleId | 6288c0cb-cf32-4ae9-abf0-104ec71654fa |
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| tcgplayerProductId | 222123 |
| uuid | 623bc456-243e-5679-9d7e-b626e599066d |
| id | 105930 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 623bc456-243e-5679-9d7e-b626e599066d |
| vintage | Legal |
| id | 105930 |
|---|---|
| cardKingdom | https://mtgjson.com/links/58e0485a02eb621a |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/70cd15152f8b58de |
| cardmarket | https://mtgjson.com/links/8c0b7344456389f0 |
| tcgplayer | https://mtgjson.com/links/76ed7eca4b782068 |
| tcgplayerEtched | |
| uuid | 623bc456-243e-5679-9d7e-b626e599066d |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 阿库姆之怒穆朗格 | 传奇生物 ~牛头怪/战士 | 对每个由你操控的生物而言,它本回合中每攻击过一次,便得+1/+0。 地落~每当一个地在你的操控下进战场时,若当前是你的行动阶段,则在此阶段后额外多出一个战斗阶段。在该次战斗开始时,重置所有由你操控的生物。 | 495421 | ||
| Chinese Traditional | 阿庫姆之怒穆朗格 | 傳奇生物 ~牛頭怪/戰士 | 對每個由你操控的生物而言,它本回合中每攻擊過一次,便得+1/+0。 地落~每當一個地在你的操控下進戰場時,若當前是你的行動階段,則在此階段後額外多出一個戰鬥階段。在該次戰鬥開始時,重置所有由你操控的生物。 | 495446 | ||
| French | Moraug, furie d'Akoum | Créature légendaire : minotaure et guerrier | Chaque créature que vous contrôlez gagne +1/+0 pour chaque fois qu'elle a attaqué ce tour-ci. Toucheterre — À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, si c'est votre phase principale, il y a une phase de combat supplémentaire après celle-ci. Au début de ce combat, dégagez toutes les créatures que vous contrôlez. | 495271 | ||
| German | Moraug, Zorn von Akoum | Legendäre Kreatur — Minotaurus, Krieger | Jede Kreatur, die du kontrollierst, erhält +1/+0 für jedes Mal, dass sie in diesem Zug als Angreifer deklariert wurde. Landung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt und falls es deine Hauptphase ist, gibt es nach dieser Phase eine zusätzliche Kampfphase. Enttappe zu Beginn jenes Kampfes alle Kreaturen, die du kontrollierst. | 495221 | ||
| Italian | Moraug, Furia di Akoum | Creatura Leggendaria — Guerriero Minotauro | Ogni creatura che controlli prende +1/+0 per ogni volta che ha attaccato in questo turno. Terraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, se è la tua fase principale, c'è una fase di combattimento addizionale dopo questa fase. All'inizio di quel combattimento, STAPpa tutte le creature che controlli. | 495296 | ||
| Japanese | アクームの怒り、モラウグ | 伝説のクリーチャー — ミノタウルス・戦士 | あなたがコントロールしている各クリーチャーはそれぞれ、このターンにそれが攻撃した回数1回につき+1/+0の修整を受ける。 上陸 ― 土地が1つあなたのコントロール下で戦場に出るたび、あなたのメイン・フェイズ中であった場合、このフェイズの後に、追加の戦闘フェイズを1つ加える。その戦闘の開始時に、あなたがコントロールしているクリーチャーをすべてアンタップする。 | 495321 | ||
| Korean | 아쿰의 분노, 모라우그 | 전설적 생물 — 미노타우로스 전사 | 당신이 조종하는 각 생물은 이 턴에 그 생물이 공격했던 수만큼 +1/+0을 받는다. 대지력 — 대지가 당신의 조종하에 전장에 들어올 때마다, 당신의 본단계라면, 이번 단계 후에 추가 전투 단계가 생긴다. 그 전투의 전투 시작에, 당신이 조종하는 모든 생물을 언탭한다. | 495346 | ||
| Portuguese (Brazil) | Moraug, Fúria de Akoum | Criatura Lendária — Minotauro Guerreiro | Cada criatura que você controla recebe +1/+0 para cada vez em que ela atacou neste turno. Aterragem — Toda vez que um terreno entra no campo de batalha sob seu controle, se for sua fase principal, há uma fase de combate adicional depois desta fase. No início daquele combate, desvire todas as criaturas que você controla. | 495371 | ||
| Russian | Морог, Ярость Акума | Легендарное Существо — Минотавр Воин | Каждое существо под вашим контролем получает +1/+0 за каждый раз, что оно атаковало в этом ходу. Землепад — Каждый раз, когда земля выходит на поле битвы под вашим контролем, если идет ваша главная фаза, то после этой фазы идет дополнительная фаза боя. В начале того боя разверните все существа под вашим контролем. | 495396 | ||
| Spanish | Moraug, la Furia de Akoum | Criatura legendaria — Guerrero minotauro | Cada criatura que controlas obtiene +1/+0 por cada vez que haya atacado este turno. Aterrizaje — Siempre que una tierra entre al campo de batalla bajo tu control, si es tu fase principal, hay una fase de combate adicional después de esta fase. Al comienzo de ese combate, endereza todas las criaturas que controlas. | 495246 |
| date | text |
|---|---|
| 2020-09-25 | A creature that enters the battlefield attacking hasn't attacked that combat. Moraug's ability won't count that combat. Unless that creature has haste, it won't be able to attack in additional combats this turn. |
| 2020-09-25 | If the landfall ability resolves during your precombat main phase, the additional combat phase will happen before your regular combat phase. You'll untap creatures you control at the beginning of the additional combat but not at the beginning of your regular combat. |
| 2020-09-25 | Moraug's first ability checks each turn how many times each creature has attacked. It counts times that creature attacked before Moraug was on the battlefield, and it stops applying if Moraug leaves the battlefield. |
| 2020-09-25 | Moraug's first ability counts how many times a creature has attacked, not how many times it has dealt damage. The first time a creature attacks in a turn, the +1/+0 bonus will apply to the combat damage it deals during that combat. |
| 2020-09-25 | There won't be an additional main phase after the additional combat phase. For example, if the landfall ability resolves twice during your postcombat main phase, you'll get two consecutive additional combat phases after your main phase (untapping your creatures at the beginning of each), followed by your ending phase. |
| 2024-11-08 | A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. |
| 2024-11-08 | A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. |
| 2024-11-08 | Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). |
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