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Sharp-Eyed Rookie MKM

Other printings of "Sharp-Eyed Rookie": MKM #176 PMKM #176p PMKM #176s MKM #353

Card

id55787
artistJake Murray
artistIdsbe53e4e1-ab31-494a-b154-e00ee97eb463
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank15069
edhrecSaltiness0.1
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsInvestigate, Vigilance
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{G}
manaValue2
nameSharp-Eyed Rookie
number176
originalPrintings
originalReleaseDate
originalTextVigilance
Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
otherFaceIds
power2
printingsMKM, PMKM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMKM
side
signature
sourceProducts{'foil': ['bbbdf7c5-7f6c-535e-ad8a-ed292e4cbfe2', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58', 'fe605e28-69ab-546c-b0d9-ec65d756bb5e'], 'nonfoil': ['5810b245-457a-578b-8162-372915d9c339', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58']}
subsets
subtypesHuman, Detective
supertypes
textVigilance
Whenever a creature you control enters, if its power is greater than this creature's power or its toughness is greater than this creature's toughness, put a +1/+1 counter on this creature and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
toughness2
typeCreature — Human Detective
typesCreature
uuid11efb9e1-2031-5ea0-8b72-d09395f58465
variations9083d91a-61ed-5a06-a534-dc5bf8d247d7
watermark
setNameMurders at Karlov Manor

Identifiers

id55787
cardKingdomEtchedId
cardKingdomFoilId290975
cardKingdomId289798
cardsphereFoilId
cardsphereId115175
deckboxId87353
mcmId751202
mcmMetaId429510
mtgArenaId89090
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Iddf1656f0-279b-5493-accd-96ea098a8fb0
mtgoFoilId
mtgoId121828
multiverseId646733
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3d5d4788-a970-4e09-89a1-740eca9331d9
scryfallIllustrationIdf98a7b50-5c1c-4a81-a4c0-ad7adf483931
scryfallOracleId0642fb0d-73cb-4989-852c-3233fe36c3b4
tcgplayerEtchedProductId
tcgplayerProductId533150
uuid11efb9e1-2031-5ea0-8b72-d09395f58465

Legalities

id55787
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid11efb9e1-2031-5ea0-8b72-d09395f58465
vintageLegal

Purchase URLs

id55787
cardKingdomhttps://mtgjson.com/links/2ee1b86298dc0ca9
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c89685c6574a3cfc
cardmarkethttps://mtgjson.com/links/a9305866d3cb6bff
tcgplayerhttps://mtgjson.com/links/189a11d12e85c2d2
tcgplayerEtched
uuid11efb9e1-2031-5ea0-8b72-d09395f58465

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified眼尖新手生物 — 人类/侦探警戒
每当一个生物在你操控下进战场时,若其力量大于眼尖新手的力量或其防御力大于眼尖新手的防御力,则在眼尖新手上放置一个+1/+1指示物并探查。(派出一个线索衍生物。它是具有「{2},牺牲此神器:抓一张牌」的神器。)
648630
FrenchDébutante à qui rien n'échappeCréature — humain et détectiveVigilance
À chaque fois qu'une créature arrive sur le champ de bataille sous votre contrôle, si sa force est supérieure à la force de la Débutante à qui rien n'échappe ou si son endurance est supérieure à l'endurance de la Débutante à qui rien n'échappe, mettez un marqueur +1/+1 sur la Débutante à qui rien n'échappe et enquêtez. (Créez un jeton Indice. C'est un artefact avec « {2}, sacrifiez cet artefact : Piochez une carte. »)
647546
GermanScharfäugige AnfängerinKreatur — Mensch, DetektivWachsamkeit
Immer wenn eine Kreatur unter deiner Kontrolle ins Spiel kommt und falls ihre Stärke größer ist als die Stärke der Scharfäugigen Anfängerin oder ihre Widerstandskraft größer ist als die Widerstandskraft der Scharfäugigen Anfängerin, lege eine +1/+1-Marke auf die Scharfäugige Anfängerin und stelle Nachforschungen an. (Erzeuge einen Hinweis-Spielstein. Er ist ein Artefakt mit „{2}, opfere dieses Artefakt: Ziehe eine Karte.")
647004
ItalianNovellina MinuziosaCreatura — Detective UmanoCautela
Ogniqualvolta una creatura entra nel campo di battaglia sotto il tuo controllo, se la sua forza è superiore alla forza della Novellina Minuziosa o la sua costituzione è superiore alla costituzione della Novellina Minuziosa, metti un segnalino +1/+1 sulla Novellina Minuziosa e indaga. (Crea una pedina Indizio. È un artefatto con "{2}, Sacrifica questo artefatto: Pesca una carta".)
647817
Japanese目ざとい新人クリーチャー — 人間・探偵警戒
クリーチャー1体があなたのコントロール下で戦場に出るたび、そのパワーが目ざとい新人のパワーよりも大きいか、そのタフネスが目ざとい新人のタフネスよりも大きい場合、目ざとい新人の上に+1/+1カウンター1個を置き、調査を行う。(手掛かり・トークン1つを生成する。それは、「{2}, このアーティファクトを生け贄に捧げる:カード1枚を引く。」を持つアーティファクトである。)
648088
Portuguese (Brazil)Novata de Olho VivoCriatura — Humano DetetiveVigilância
Toda vez que uma criatura entrar no campo de batalha sob seu controle, se seu poder for superior ao de Novata de Olho Vivo ou sua resistência for superior à de Novata de Olho Vivo, coloque um marcador +1/+1 em Novata de Olho Vivo e investigue. (Crie uma ficha de Pista. Ela é um artefato com "{2}, sacrifique este artefato: Compre um card".)
648359
SpanishNovata observadoraCriatura — Detective humanoVigilancia.
Siempre que una criatura entre al campo de batalla bajo tu control, si su fuerza es mayor que la fuerza de la Novata observadora o su resistencia es mayor que la resistencia de la Novata observadora, pon un contador +1/+1 sobre la Novata observadora e investiga. (Crea una ficha de Pista. Es un artefacto con "{2}, sacrificar este artefacto: Roba una carta".)
647275

Rulings

datetext
2024-02-02Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
2024-02-02If Sharp-Eyed Rookie's triggered ability triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before the ability tries to resolve, use its power and toughness as it last existed on the battlefield for the purposes of the comparison.
2024-02-02If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if Sharp-Eyed Rookie's triggered ability will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause a 2/2 Sharp-Eyed Rookie's ability to trigger.
2024-02-02If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
2024-02-02If multiple creatures enter the battlefield at the same time, Sharp-Eyed Rookie's triggered ability may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 Sharp-Eyed Rookie and two 3/3 creatures enter the battlefield, Sharp-Eyed Rookie's triggered ability will trigger twice. The first ability will resolve, and you'll put a +1/+1 counter on Sharp-Eyed Rookie and investigate. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of Sharp-Eyed Rookie, so that ability does nothing.
2024-02-02Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.
2024-02-02Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.
2024-02-02When a creature enters the battlefield under your control, check its power and toughness against Sharp-Eyed Rookie's power and toughness. If neither stat of the new creature is greater, Sharp-Eyed Rookie's triggered ability won't trigger at all.
2024-02-02When comparing the stats as Sharp-Eyed Rookie's ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on Sharp-Eyed Rookie and investigate. For example, if you control a 2/2 Sharp-Eyed Rookie and a 1/3 creature enters the battlefield under your control, its toughness is greater, so Sharp-Eyed Rookie's triggered ability will trigger. In response, the 1/3 creature gets +2/-2. When Sharp-Eyed Rookie's ability tries to resolve, the other creature's power is greater, so you'll put a +1/+1 counter on Sharp-Eyed Rookie and investigate.
2024-02-02You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.

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