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Strength-Testing Hammer UNF

Other printings of "Strength-Testing Hammer": UNF #193 UNF #479

Card

id97684
artistGaboleps
artistIds0c37cdfe-5651-4ae6-a3c8-e7153509f970
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank4586
edhrecSaltiness0.18
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"I don't know you, but that hammer rings a bell."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}
manaValue1
nameStrength-Testing Hammer
number193
originalPrintings
originalReleaseDate
originalTextWhenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.
Equip {3}
otherFaceIds
power
printingsUNF
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeUNF
side
signature
sourceProducts{'foil': ['82b12384-1c83-548e-8866-7563857f09b6', 'c9e902a8-2f70-54d5-b8a5-ddc8361df6e5'], 'nonfoil': ['c9e902a8-2f70-54d5-b8a5-ddc8361df6e5']}
subsets
subtypesEquipment
supertypes
textWhenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.
Equip {3}
toughness
typeArtifact — Equipment
typesArtifact
uuid162b2bcb-0d62-5250-a02e-4cb1fea81dc9
variations49475d00-a70b-51e9-94b5-ad1cc2ba3fa5
watermark
setNameUnfinity

Identifiers

id97684
cardKingdomEtchedId
cardKingdomFoilId267344
cardKingdomId266868
cardsphereFoilId93250
cardsphereId93195
deckboxId68714
mcmId677320
mcmMetaId412630
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id70316f90-2fb5-5b53-8636-f4d254cfe390
mtgoFoilId
mtgoId
multiverseId580716
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb654514f-b1a0-4d96-8d05-55e2cf386518
scryfallIllustrationId674376af-cad3-42a3-910d-e9ad5ec3f284
scryfallOracleId4548d471-e78a-473e-84d4-cd2af64c9d28
tcgplayerEtchedProductId
tcgplayerProductId287951
uuid162b2bcb-0d62-5250-a02e-4cb1fea81dc9

Legalities

id97684
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid162b2bcb-0d62-5250-a02e-4cb1fea81dc9
vintageLegal

Purchase URLs

id97684
cardKingdomhttps://mtgjson.com/links/8a7d163aced3f02f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/6a32fd4c225b728c
cardmarkethttps://mtgjson.com/links/e566ee0e10e4cdd0
tcgplayerhttps://mtgjson.com/links/815c848ec3c7a04b
tcgplayerEtched
uuid162b2bcb-0d62-5250-a02e-4cb1fea81dc9

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
2022-10-07If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
2022-10-07If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.
2022-10-07Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.
2022-10-07Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.
2022-10-07Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

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