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Solemn Recruit C20

Other printings of "Solemn Recruit": AER #22 PAER #22s C20 #99 CLB #708

Card

id16342
artistEric Deschamps
artistIds37970e22-9cee-44c1-af44-5ee27cf26b76
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank13020
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"I can no longer sit in my workshop and ignore the events outside. My hammers strike for the people of Ghirapur."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsDouble strike, Revolt
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}{W}
manaValue3
nameSolemn Recruit
number99
originalPrintings
originalReleaseDate
originalTextDouble strike
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.
otherFaceIds
power2
printingsAER, C20, CLB, PAER
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeC20
side
signature
sourceProducts{'nonfoil': ['de32390a-b029-5686-a778-f4fa8847ab5a']}
subsets
subtypesDwarf, Warrior
supertypes
textDouble strike
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on this creature.
toughness2
typeCreature — Dwarf Warrior
typesCreature
uuid039d37dd-2d3e-5f2a-8c18-7ca04a52186b
variations
watermark
setNameCommander 2020

Identifiers

id16342
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId232555
cardsphereFoilId
cardsphereId66435
deckboxId50200
mcmId453678
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1cbd10ee-54de-5884-afc8-20dc663e00f7
mtgoFoilId
mtgoId
multiverseId482727
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf42e1e2e-6559-42c1-bab4-e2e868723b43
scryfallIllustrationId8c5fa2d2-3493-4d3d-bd4a-a0a9bd3a5e17
scryfallOracleIdcf747d6e-05ae-484d-9e72-1d0fb71fd4ff
tcgplayerEtchedProductId
tcgplayerProductId212415
uuid039d37dd-2d3e-5f2a-8c18-7ca04a52186b

Legalities

id16342
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid039d37dd-2d3e-5f2a-8c18-7ca04a52186b
vintageLegal

Purchase URLs

id16342
cardKingdomhttps://mtgjson.com/links/e084b8b3d3e31464
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/9555458c41a92631
tcgplayerEtched
uuid039d37dd-2d3e-5f2a-8c18-7ca04a52186b

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchRecrue solennelle« Je ne peux plus rester assise dans mon atelier, étrangère au cours des événements. Mes marteaux s'abattent pour le peuple de Ghirapur. »Créature : nain et guerrierDouble initiative
Révolte — Au début de votre étape de fin, si un permanent que vous contrôliez a quitté le champ de bataille ce tour-ci, mettez un marqueur +1/+1 sur la Recrue solennelle.
483480
GermanErnste Rekrutin„Ich kann nicht länger in meiner Werkstatt sitzen und ignorieren, was draußen passiert. Meine Hämmer schlagen für das Volk von Ghirapur."Kreatur — Zwerg, KriegerDoppelschlag
Rebellion — Zu Beginn deines Endsegments und falls in diesem Zug eine bleibende Karte unter deiner Kontrolle das Spiel verlassen hat, lege eine +1/+1-Marke auf die Ernste Rekrutin.
482978
ItalianRecluta Solenne"Non posso più restarmene in laboratorio ignorando quanto accade fuori. I miei martelli battono per il popolo di Ghirapur."Creatura — Guerriero NanoDoppio attacco
Rivolta — All'inizio della tua sottofase finale, se un permanente che controllavi ha lasciato il campo di battaglia in questo turno, metti un segnalino +1/+1 sulla Recluta Solenne.
483731
Japanese生真面目な補充兵「これ以上、作業場に閉じこもって世間の出来事から目を背け続けることはできない。この槌をギラプールの人々のために使うことにするわ。」クリーチャー — ドワーフ・戦士二段攻撃
紛争 ― あなたの終了ステップの開始時に、このターンにあなたがコントロールしているパーマネントが戦場を離れていた場合、生真面目な補充兵の上に+1/+1カウンターを1個置く。
483982
Portuguese (Brazil)Recruta Solene"Não consigo mais ficar em minha oficina e ignorar os eventos do lado de fora. Os golpes de meus martelos servirão o povo de Ghirapur."Criatura — Anão GuerreiroGolpe duplo
Revolta — No início de sua etapa final, se uma permanente que você controlava deixou o campo de batalha neste turno, coloque um marcador +1/+1 em Recruta Solene.
484233
RussianСерьезный Новобранец«Я не могу больше сидеть в своей мастерской, не обращая внимания на то, что творится за окном. Мои молоты будут сражаться за людей Гирапура».Существо — Гном ВоинДвойной удар
Бунт — В начале вашего заключительного шага, если находившийся под вашим контролем перманент покинул поле битвы в этом ходу, положите один жетон +1/+1 на Серьезного Новобранца.
484484
SpanishRecluta solemne"No puedo seguir sentada en el taller e ignorar lo que está ocurriendo fuera. Mis martillos golpean por el pueblo de Ghirapur".Criatura — Enano guerreroDaña dos veces.
Revuelta — Al comienzo de tu paso final, si un permanente que controlabas dejó el campo de batalla este turno, pon un contador +1/+1 sobre la Recluta solemne.
483229

Rulings

datetext
2017-02-09All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.
2017-02-09Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.
2017-02-09Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.
2017-02-09Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
2017-02-09Tokens that leave the battlefield will satisfy a revolt ability.

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