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Soul-Strike Technique MH1

Other printings of "Soul-Strike Technique": PLST #MH1-30 MH1 #30

Card

id52935
artistJoe Slucher
artistIds13b6c9ee-f7a8-46a4-934f-ea6b4a1b14b2
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank23329
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Manifest
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameSoul-Strike Technique
number30
originalPrintings
originalReleaseDate
originalTextEnchant creature
Enchanted creature gets +1/+1 and has vigilance.
When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
otherFaceIds
power
printingsMH1, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMH1
side
signature
sourceProducts{'foil': ['12cb8f8e-4dad-5773-81c1-6309fb2fa154'], 'nonfoil': ['12cb8f8e-4dad-5773-81c1-6309fb2fa154']}
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature gets +1/+1 and has vigilance.
When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
toughness
typeEnchantment — Aura
typesEnchantment
uuide7cdcc00-86f6-5e50-ad08-4439d4044b3d
variations
watermark
setNameModern Horizons

Identifiers

id52935
cardKingdomEtchedId
cardKingdomFoilId225367
cardKingdomId225092
cardsphereFoilId60181
cardsphereId60182
deckboxId44631
mcmId375582
mcmMetaId271575
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idde3a3130-bd9c-5092-8f3d-3e4b5ee5a8c4
mtgoFoilId
mtgoId72432
multiverseId463979
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb6ab5f70-8f69-467f-9fa5-f69181edcb80
scryfallIllustrationIdc4f1927e-287c-4439-98c4-af4e1359ff8b
scryfallOracleId2a6b32cd-a0f5-4e3e-9069-b525d485f84f
tcgplayerEtchedProductId
tcgplayerProductId191712
uuide7cdcc00-86f6-5e50-ad08-4439d4044b3d

Legalities

id52935
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timeless
uuide7cdcc00-86f6-5e50-ad08-4439d4044b3d
vintageLegal

Purchase URLs

id52935
cardKingdomhttps://mtgjson.com/links/90f7470217f04f01
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0cf02858348272ae
cardmarkethttps://mtgjson.com/links/5638ffb35eb79abe
tcgplayerhttps://mtgjson.com/links/eee23d8f5a8729dc
tcgplayerEtched
uuide7cdcc00-86f6-5e50-ad08-4439d4044b3d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified凝魂刚拳结界 ~灵气结附于生物
所结附的生物得+1/+1且具有警戒异能。
当所结附的生物死去时,显化你的牌库顶牌。(将它面朝下地放进战场,当成2/2生物。如果该牌是生物牌,则可随时支付其法术力费用使其翻回正面。)
466265
Chinese Traditional凝魂剛拳結界 ~靈氣結附於生物
所結附的生物得+1/+1且具有警戒異能。
當所結附的生物死去時,顯化你的牌庫頂牌。(將它面朝下地放進戰場,當成2/2生物。如果該牌是生物牌,則可隨時支付其魔法力費用使其翻回正面。)
466519
FrenchTechnique de la frappe animiqueEnchantement : auraEnchanter : créature
La créature enchantée gagne +1/+1 et a la vigilance.
Quand la créature enchantée meurt, manifestez la carte du dessus de votre bibliothèque. (Mettez-la sur le champ de bataille face cachée comme une créature 2/2. Retournez-la face visible à tout moment pour son coût de mana si c'est une carte de créature.)
464741
GermanSeelenfaust-TechnikVerzauberung — AuraVerzaubert eine Kreatur
Die verzauberte Kreatur erhält +1/+1 und hat Wachsamkeit.
Wenn die verzauberte Kreatur stirbt, manifestiere die oberste Karte deiner Bibliothek. (Bringe sie als eine 2/2 Kreatur verdeckt ins Spiel. Decke sie zu einem beliebigen Zeitpunkt für ihre Manakosten auf, falls es eine Kreaturenkarte ist.)
464233
ItalianTecnica del Colpo SpiritualeIncantesimo — AuraIncanta creatura
La creatura incantata prende +1/+1 e ha cautela.
Quando la creatura incantata muore, manifesta la prima carta del tuo grimorio. (Mettila sul campo di battaglia a faccia in giù come una creatura 2/2. Se è una carta creatura, girala a faccia in su in qualsiasi momento pagando il suo costo di mana.)
464995
Japanese魂拳の技エンチャント — オーラエンチャント(クリーチャー)
エンチャントしているクリーチャーは+1/+1の修整を受け警戒を持つ。
エンチャントしているクリーチャーが死亡したとき、あなたのライブラリーの一番上のカードを予示する。(それを裏向きの状態で2/2クリーチャーとして戦場に出す。それがクリーチャー・カードであるなら、そのマナ・コストで、いつでも表向きにしてよい。)
465249
Korean영혼타격 권법부여마법 — 마법진생물에게 부여
부여된 생물은 +1/+1을 받고 경계를 가진다.
부여된 생물이 죽을 때, 당신의 서고 맨 위 카드를 구현화한다. (해당 카드를 뒷면 상태인 2/2 생물로 전장에 내려놓는다. 그 카드가 생물 카드라면 언제든 마나 비용을 지불하고 앞면 상태로 뒤집을 수 있다.)
465503
Portuguese (Brazil)Técnica do Golpe d'AlmaEncantamento — AuraEncantar criatura
A criatura encantada recebe +1/+1 e tem vigilância.
Quando a criatura encantada morrer, manifeste o card do topo de seu grimório. (Coloque-o no campo de batalha com a face voltada para baixo como uma criatura 2/2. Volte sua face para cima a qualquer momento pagando seu custo de mana se for um card de criatura.)
465757
RussianТехника Удара ДухаЧары — АураЗачаровать существо
Зачарованное существо получает +1/+1 и имеет Бдительность.
Когда зачарованное существо умирает, воплотите верхнюю карту вашей библиотеки. (Положите ее на поле битвы рубашкой вверх как существо 2/2. Если это карта существа, вы в любой момент можете перевернуть ее рубашкой вниз, оплатив ее мана-стоимость.)
466011
SpanishTécnica del golpe de almaEncantamiento — AuraEncantar criatura.
La criatura encantada obtiene +1/+1 y tiene la habilidad de vigilancia.
Cuando la criatura encantada muera, manifiesta la primera carta de tu biblioteca. (Ponla en el campo de batalla boca abajo como una criatura 2/2. Ponla boca arriba en cualquier momento por su coste de maná si es una carta de criatura.)
464487

Rulings

datetext
2019-06-14A permanent that turns face up changes characteristics but is otherwise the same permanent. Turning a permanent face up doesn’t change whether that permanent is tapped or untapped. Spells and abilities that were targeting that permanent still target it, and Auras and Equipment that were attached to the permanent are still attached to it. If anything now targets or is attached to the creature illegally, the game rules will clean this up as appropriate.
2019-06-14Any time you have priority, you may turn a manifested creature face up by revealing that it’s a creature card (ignoring any type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn’t use the stack and can’t be responded to.
2019-06-14At any time, you can look at a face-down permanent you control. You can’t look at face-down permanents you don’t control unless an effect instructs you to do so.
2019-06-14Because face-down creatures don’t have a name, they can’t have the same name as any other creature or share any creature types with any other creature, even another face-down creature.
2019-06-14Because the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.
2019-06-14If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
2019-06-14If an effect tries to return a face-down creature to the battlefield after it leaves (such as Astral Drift’s delayed triggered ability), that effect returns the card face up. If it tries to put an instant or sorcery card onto the battlefield this way, that card remains in its current zone instead.
2019-06-14The face-down characteristics of a permanent are copiable values. If another object becomes a copy of a face-down creature or if a token is created that’s a copy of a face-down creature, that new object is a 2/2 colorless face-up creature with no abilities.
2019-06-14The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It’s colorless and has a mana value of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.

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