Other printings of "Territorial Gorger": KLD #136 PKLD #136s
| id | 43744 |
|---|---|
| artist | Lius Lasahido |
| artistIds | 0a0e9093-ce44-4a69-93a7-09b63e7c330d |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 20937 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Inventors have been known to capture gremlins with the intent to release them in a rival's workshop. More often than not, that plan backfires. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Trample |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{R} |
| manaValue | 4 |
| name | Territorial Gorger |
| number | 136 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Trample Whenever you get one or more {E} (energy counters), Territorial Gorger gets +2/+2 until end of turn. |
| otherFaceIds | |
| power | 2 |
| printings | KLD, PKLD |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | KLD |
| side | |
| signature | |
| sourceProducts | {'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e', 'f11efbac-a2d4-5228-acba-c858c60c12ac']} |
| subsets | |
| subtypes | Gremlin |
| supertypes | |
| text | Trample Whenever you get one or more {E} (energy counters), this creature gets +2/+2 until end of turn. |
| toughness | 2 |
| type | Creature — Gremlin |
| types | Creature |
| uuid | ce45c6ef-7c7f-59f6-bba4-7b62fe9463ef |
| variations | |
| watermark | |
| setName | Kaladesh |
| id | 43744 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 209125 |
| cardKingdomId | 208755 |
| cardsphereFoilId | 23188 |
| cardsphereId | 23189 |
| deckboxId | 33626 |
| mcmId | 292501 |
| mcmMetaId | 223653 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 6c76abd4-9695-59fc-bdc2-c0f429d642ab |
| mtgoFoilId | 61708 |
| mtgoId | 61707 |
| multiverseId | 417709 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | b3525ad1-3c17-4959-ab61-ae0e784c526a |
| scryfallIllustrationId | dd8b4b78-a86e-4acf-b377-4ca23ef46a37 |
| scryfallOracleId | fcf9c013-7a79-42b1-8aee-6d40ff475fbf |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 122702 |
| uuid | ce45c6ef-7c7f-59f6-bba4-7b62fe9463ef |
| id | 43744 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | ce45c6ef-7c7f-59f6-bba4-7b62fe9463ef |
| vintage | Legal |
| id | 43744 |
|---|---|
| cardKingdom | https://mtgjson.com/links/4e8e10ea69b7e864 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/ed251dc69cf8e495 |
| cardmarket | https://mtgjson.com/links/3078ea86bf75af75 |
| tcgplayer | https://mtgjson.com/links/3c05c1ff18d260fa |
| tcgplayerEtched | |
| uuid | ce45c6ef-7c7f-59f6-bba4-7b62fe9463ef |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 据地食客 | 一般皆知发明家会捕捉怪灵,将其送入对手的工作室。但他们的计策更常适得其反。 | 生物~怪灵 | 践踏 每当你得到一个或数个{E}(能量指示物)时,据地食客得+2/+2直到回合结束。 | 417973 | |
| Chinese Traditional | 據地食客 | 一般皆知發明家會捕捉怪靈,將其送入對手的工作室。但他們的計策更常適得其反。 | 生物~怪靈 | 踐踏 每當你得一個或數個{E}(能量指示物)時,據地食客得+2/+2直到回合結束。 | 418237 | |
| French | Avaleur territorial | Certains inventeurs capturent parfois des gremlins pour les libérer dans l'atelier d'un rival. Le plus souvent, ce plan se retourne contre eux. | Créature : gremlin | Piétinement À chaque fois que vous gagnez au moins un {E} (marqueur « énergie »), l'Avaleur territorial gagne +2/+2 jusqu'à la fin du tour. | 418765 | |
| German | Gebietstreuer Gierschlund | Man weiß von Erfindern, die Gremlins eingefangen haben, um sie in der Werkstatt eines Konkurrenten freizulassen. Öfter als man denkt geht so ein Plan nach hinten los. | Kreatur — Gremlin | Verursacht Trampelschaden Immer wenn du eine oder mehrere {E} (Energiemarken) erhältst, erhält der Gebietstreue Gierschlund +2/+2 bis zum Ende des Zuges. | 418501 | |
| Italian | Trangugiatore Territoriale | Molti inventori catturano i gremlin con l'intenzione di liberarli nel laboratorio di un rivale. Nella maggioranza dei casi, il piano si ritorce contro l'aspirante sabotatore. | Creatura — Gremlin | Travolgere Ogniqualvolta ottieni uno o più {E} (segnalini energia), il Trangugiatore Territoriale prende +2/+2 fino alla fine del turno. | 419029 | |
| Japanese | 縄張り持ちの大喰らい | 発明者たちはグレムリンを生きたまま捕獲したがる。ライバルの作業場に放つつもりなのだ。大抵はしっぺ返しを食らうのだが。 | クリーチャー — グレムリン | トランプル あなたが{E}(エネルギー・カウンター)を1つ以上得るたび、ターン終了時まで、縄張り持ちの大喰らいは+2/+2の修整を受ける。 | 419293 | |
| Korean | 영역을 지키는 포식자 | 발명가들은 그렘린을 포획해 맞수의 작업장에 풀어 놓는 것으로 알려져 있다. 하지만 이 계획은 대부분 역효과를 가져온다. | 생물 — 그렘린 | 돌진 당신이 한 개 이상의 {E}(에너지 카운터)를 얻을 때마다, 영역을 지키는 포식자는 턴종료까지 +2/+2를 받는다. | 419557 | |
| Portuguese (Brazil) | Devorador Territorial | Sabe-se que alguns inventores capturam gremlins com o intuito de soltá-los na oficina de um rival. É mais comum esse plano sair pela culatra. | Criatura — Gremlin | Atropelar Toda vez que você recebe um ou mais {E} (marcadores de energia), Devorador Territorial recebe +2/+2 até o final do turno. | 419821 | |
| Russian | Территориальный Пожиратель | Бывает, что изобретатели ловят гремлинов, чтобы запустить их в мастерскую соперника. Но обычно этот план заканчивается печально для самого горе-хитреца. | Существо — Гремлин | Пробивной удар Каждый раз, когда вы получаете один или несколько {E} (жетонов энергии), Территориальный Пожиратель получает +2/+2 до конца хода. | 420085 | |
| Spanish | Devorador territorial | Se sabe que algunos inventores capturan gremlins con la intención de soltarlos en algún taller rival. A menudo, el plan les estalla en la cara. | Criatura — Gremlin | Arrolla. Siempre que obtengas uno o más {E} (contadores de energía), el Devorador territorial obtiene +2/+2 hasta el final del turno. | 420349 |
| date | text |
|---|---|
| 2016-09-20 | If you get multiple {E} at once, Territorial Gorger only gets +2/+2 once, not +2/+2 per {E}. If you get multiple {E} at different times, it triggers once each time. |
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
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