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Restless Apparition EVE

Other printings of "Restless Apparition": EVE #94 MM2 #196

Card

id31749
artistJeff Easley
artistIdsda17055e-693c-461a-b132-67dd88b42ca6
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, W
colorIndicator
colorsB, W
defense
duelDeck
edhrecRank18194
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsPersist
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{W/B}{W/B}{W/B}
manaValue3
nameRestless Apparition
number94
originalPrintings
originalReleaseDate
originalText{(w/b)(w/b)(w/b)}: Restless Apparition gets +3/+3 until end of turn.
Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
otherFaceIds
power2
printingsEVE, MM2
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeEVE
side
signature
sourceProducts{'foil': ['958923aa-aeb8-5fae-850d-944f32e00879', 'bc72c7eb-30ae-584e-9ca3-42f446fdb5a6'], 'nonfoil': ['2918db4d-2ca5-5a82-946b-2c9b236a53e7', '958923aa-aeb8-5fae-850d-944f32e00879', 'a4082250-6a21-565d-992a-ed1bb74c10bc', 'eeaa6c2d-986b-5522-a450-72d606470de8']}
subsets
subtypesSpirit
supertypes
text{W/B}{W/B}{W/B}: This creature gets +3/+3 until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
toughness2
typeCreature — Spirit
typesCreature
uuidae642db9-03ff-511c-a338-f301afb08994
variations
watermark
setNameEventide

Identifiers

id31749
cardKingdomEtchedId
cardKingdomFoilId125334
cardKingdomId125112
cardsphereFoilId17061
cardsphereId17062
deckboxId4386
mcmId19556
mcmMetaId9944
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd02da698-e963-543c-ab82-5fd4798916b6
mtgoFoilId30179
mtgoId30178
multiverseId157291
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIddc6480d0-17c5-4ac2-afb2-4d44f089de22
scryfallIllustrationId5953a90c-21d7-43e3-ad46-1f099db8833f
scryfallOracleIdfbd6dda7-ccee-4640-805d-78a9d60f45ef
tcgplayerEtchedProductId
tcgplayerProductId27189
uuidae642db9-03ff-511c-a338-f301afb08994

Legalities

id31749
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidae642db9-03ff-511c-a338-f301afb08994
vintageLegal

Purchase URLs

id31749
cardKingdomhttps://mtgjson.com/links/447b2a4058296c1c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/81b7cbf342f0b590
cardmarkethttps://mtgjson.com/links/3b255d82d1d358de
tcgplayerhttps://mtgjson.com/links/4c153523bfc30c37
tcgplayerEtched
uuidae642db9-03ff-511c-a338-f301afb08994

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified不息亡灵生物~精怪{W/B}{W/B}{W/B}:不息亡灵得+3/+3直到回合结束。
留存 (当此生物从场上置入坟墓场时,若其上没有-1/-1指示物,则将它在其拥有者的操控下返回场上,且其上有一个-1/-1指示物。)
180902
FrenchApparition agitéeCréature : esprit{W/B}{W/B}{W/B} : L'Apparition agitée gagne +3/+3 jusqu'à la fin du tour.
Persistance (Quand cette créature est mise dans un cimetière depuis le jeu, si elle n'avait pas de marqueurs -1/-1 sur elle, renvoyez-la en jeu sous le contrôle de son propriétaire avec un marqueur -1/-1 sur elle.)
181802
GermanRastlose ErscheinungKreatur — Geist{W/B}{W/B}{W/B}: Die Rastlose Erscheinung erhält +3/+3 bis zum Ende des Zuges.
Beharrlichkeit (Wenn diese Kreatur aus dem Spiel auf einen Friedhof gelegt wird und keine -1/-1-Marke auf ihr lag, bringe sie mit einer -1/-1-Marke unter der Kontrolle ihres Besitzers ins Spiel zurück.)
181622
ItalianApparizione InquietaCreatura — Spirito{W/B}{W/B}{W/B}: L'Apparizione Inquieta prende +3/+3 fino alla fine del turno.
Persistere (Quando questa creatura viene messa in un cimitero dal gioco, se non aveva segnalini -1/-1, rimettila in gioco sotto il controllo del suo proprietario con un segnalino -1/-1.)
181442
Japanese安息無き亡霊クリーチャー — スピリット{W/B}{W/B}{W/B}:安息無き亡霊はターン終了時まで+3/+3の修整を受ける。
頑強 (このクリーチャーが場からいずれかの墓地に置かれたとき、それの上に-1/-1カウンターが置かれていなかった場合、それを-1/-1カウンターが1個置かれた状態でオーナーのコントロール下で場に戻す。)
181082
Portuguese (Brazil)Aparição InquietaCriatura — Espírito{W/B}{W/B}{W/B}: Aparição Inquieta recebe +3/+3 até o final do turno.
Persistir (Quando esta criatura for colocada num cemitério vinda do jogo, se ela não tiver nenhum marcador -1/-1, devolva-a para o jogo sob o controle de seu dono com um marcador -1/-1.)
181982
RussianБеспокойный ПризракСущество — Дух{W/B}{W/B}{W/B}: Беспокойный Призрак получает +3/+3 до конца хода.
Упорство (Когда это существо попадает из игры на кладбище, если на нем не было жетонов -1/-1, верните его в игру под контролем его владельца с одним жетоном -1/-1 на нем.)
181262
SpanishAparición inquietaCriatura — Espíritu{W/B}{W/B}{W/B}: La Aparición inquieta obtiene +3/+3 hasta el final del turno.
Persistir. (Cuando esta criatura vaya a un cementerio desde el juego, si no tenía contadores -1/-1 sobre ella, regrésala al juego bajo el control de su propietario con un contador -1/-1.)
180722

Rulings

datetext
2013-06-07If a creature with persist stops being a creature, persist will still work.
2013-06-07If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
2013-06-07If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
2013-06-07If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.
2013-06-07If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.
2013-06-07The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
2013-06-07When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.

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