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Messenger Jays PLST

Other printings of "Messenger Jays": PLST #CN2-35 CN2 #35

Card

id73412
artistLars Grant-West
artistIds21ed6499-c4d3-4965-ab02-6c7228275bec
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank13167
edhrecSaltiness0.5
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCouncil's dilemma, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{U}
manaValue5
nameMessenger Jays
numberCN2-35
originalPrintings
originalReleaseDate2019-11-07
originalText
otherFaceIds
power2
printingsCN2, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['82697abd-23fa-5ab8-8fd4-c835c77bdc7c', 'abb81fe0-95ce-5abf-b4a3-a09beea5732b', 'cbd26a74-d0fd-5a8e-8f28-61f759dc3675']}
subsets
subtypesBird
supertypes
textFlying
Council's dilemma — When this creature enters, starting with you, each player votes for feather or quill. Put a +1/+1 counter on this creature for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.
toughness1
typeCreature — Bird
typesCreature
uuid0faac4d6-f168-5627-9697-ecacd4372cf6
variations
watermark
setNameThe List

Identifiers

id73412
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId228672
cardsphereFoilId
cardsphereId64183
deckboxId47305
mcmId417481
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id583aa548-5459-585b-9138-5c4356fd005a
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1da770c0-fd1f-4a60-9690-ef08dc65b01a
scryfallIllustrationId5934a5b7-38ea-4eea-93d0-3ebc1e598e2b
scryfallOracleIddfeb1d36-d1d9-43dd-a79f-a98560676bb3
tcgplayerEtchedProductId
tcgplayerProductId204067
uuid0faac4d6-f168-5627-9697-ecacd4372cf6

Legalities

id73412
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid0faac4d6-f168-5627-9697-ecacd4372cf6
vintageLegal

Purchase URLs

id73412
cardKingdomhttps://mtgjson.com/links/92658abcd02900e1
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/dcf2cc1045a3ef9c
tcgplayerEtched
uuid0faac4d6-f168-5627-9697-ecacd4372cf6

Foreign Data (per language)

No foreign data.

Rulings

datetext
2016-08-23Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
2016-08-23If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect.
2016-08-23No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
2016-08-23Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.
2016-08-23The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
2016-08-23Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.
2016-08-23You must vote for one of the available options. You can’t abstain.

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