← Back Card Profile (by Name)

Sunrise Cavalier MID

Other printings of "Sunrise Cavalier": DBL #244 MID #244

Card

id54710
artistJohn Di Giovanni
artistIdsdc7630d7-41e3-4fef-8630-058d1ba39d37
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR, W
colorIndicator
colorsR, W
defense
duelDeck
edhrecRank22958
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Like us, the morning fights for survival."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsHaste, Trample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}{W}
manaValue3
nameSunrise Cavalier
number244
originalPrintings
originalReleaseDate
originalTextTrample, haste
If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
otherFaceIds
power3
printingsDBL, MID
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
side
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['3ba30a28-c6da-585c-80b9-38ef6cbb0674', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Knight
supertypes
textTrample, haste
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
toughness3
typeCreature — Human Knight
typesCreature
uuid760a76c4-bc08-5780-898d-9d4da3880a9d
variations
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54710
cardKingdomEtchedId
cardKingdomFoilId251035
cardKingdomId250752
cardsphereFoilId81054
cardsphereId80913
deckboxId60143
mcmId575087
mcmMetaId345545
mtgArenaId78611
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idda2482e4-f020-5202-a729-91605bf2b6e3
mtgoFoilId
mtgoId93494
multiverseId535040
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3d0081b1-40fd-44ad-b154-efe2f27fed6b
scryfallIllustrationId9c6a9bfe-b5ec-483b-a823-15da77d0d3d2
scryfallOracleId0718ea67-ced3-46bc-9164-8841e6bd73ae
tcgplayerEtchedProductId
tcgplayerProductId248315
uuid760a76c4-bc08-5780-898d-9d4da3880a9d

Legalities

id54710
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid760a76c4-bc08-5780-898d-9d4da3880a9d
vintageLegal

Purchase URLs

id54710
cardKingdomhttps://mtgjson.com/links/7463822bdb7de0ea
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2739f672702790be
cardmarkethttps://mtgjson.com/links/9af35c690b8edcea
tcgplayerhttps://mtgjson.com/links/27242bae1a47ce2a
tcgplayerEtched
uuid760a76c4-bc08-5780-898d-9d4da3880a9d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified日升骑兵「跟我们一样,清晨也在艰苦求存。」生物 — 人类/骑士践踏,敏捷
如果当前既非白昼也非黑夜,则于日升骑兵进战场时成为白昼。
每当白昼成为黑夜或黑夜成为白昼时,在目标由你操控的生物上放置一个+1/+1指示物。
537884
Chinese Traditional日昇騎兵「跟我們一樣,清晨也在艱苦求存。」生物 — 人類/騎士踐踏,敏捷
如果當前既非白晝也非黑夜,則於日昇騎兵進戰場時成為白晝。
每當白晝成為黑夜或黑夜成為白晝時,在目標由你操控的生物上放置一個+1/+1指示物。
538200
FrenchCavalière de l'aurore« Comme nous, le matin lutte pour sa survie. »Créature — humain et chevalierPiétinement, célérité
Si ce n'est ni le jour ni la nuit, on passe au jour au moment où la Cavalière de l'aurore arrive sur le champ de bataille.
À chaque fois qu'on passe du jour à la nuit ou de la nuit au jour, mettez un marqueur +1/+1 sur une créature ciblée que vous contrôlez.
535988
GermanReiterin des Sonnenaufgangs„So wie wir kämpft auch der Morgen ums Überleben."Kreatur — Mensch, RitterEile, verursacht Trampelschaden
Falls es weder Tag noch Nacht ist, wird es Tag, sowie die Reiterin des Sonnenaufgangs ins Spiel kommt.
Immer wenn der Tag zur Nacht oder die Nacht zum Tag wird, lege eine +1/+1-Marke auf eine Kreatur deiner Wahl, die du kontrollierst.
535356
ItalianCavaliera dell'Aurora"Proprio come noi, anche il mattino lotta per sopravvivere."Creatura — Cavaliere UmanoTravolgere, rapidità
Se non è né giorno né notte, diventa giorno mentre la Cavaliera dell'Aurora entra nel campo di battaglia.
Ogniqualvolta il giorno diventa notte o la notte diventa giorno, metti un segnalino +1/+1 su una creatura bersaglio che controlli.
536304
Japanese日の出の騎兵「私たちと同じく、朝が己の生存をかけて戦っているのよ。」クリーチャー — 人間・騎士トランプル、速攻
日の出の騎兵が戦場に出るに際し、昼でも夜でもないなら、昼になる。
昼が夜になるか夜が昼になるたび、あなたがコントロールしているクリーチャー1体を対象とする。それの上に+1/+1カウンター1個を置く。
536620
Korean일출의 기수"우리와 마찬가지로, 아침도 살아남기 위해 싸우고 있다."생물 — 인간 기사돌진, 신속
낮도 밤도 아니라면, 일출의 기수가 전장에 들어오면서 낮이 된다.
낮이 밤이 되거나 밤이 낮이 될 때마다, 당신이 조종하는 생물을 목표로 정한다. 그 생물에 +1/+1 카운터 한 개를 올려놓는다.
536936
Portuguese (Brazil)Amazona da Aurora"Como nós, a manhã luta para sobreviver."Criatura — Humano CavaleiroAtropelar, ímpeto
Se não for dia nem noite, torna-se dia conforme Amazona da Aurora entra no campo de batalha.
Toda vez que o dia se tornar noite ou a noite se tornar dia, coloque um marcador +1/+1 na criatura alvo que você controla.
537252
RussianВсадница Восхода«Как и мы, утро борется за выживание».Существо — Человек РыцарьПробивной удар, Ускорение
Если не стоит ни день, ни ночь, то при выходе Всадницы Восхода на поле битвы наступает день.
Каждый раз, когда день становится ночью или ночь становится днем, положите один жетон +1/+1 на целевое существо под вашим контролем.
537568
SpanishJinete del amanecer"La mañana lucha por sobrevivir, al igual que nosotros".Criatura — Caballero humanoArrolla, prisa.
Si no es ni de día ni de noche, se hace de día en cuanto la Jinete del amanecer entre al campo de batalla.
Siempre que se pase del día a la noche o de la noche al día, pon un contador +1/+1 sobre la criatura objetivo que controlas.
535672

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

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