← Back Card Profile (by Name)

Sidisi's Pet KTK

Card

id44285
artistEvan Shipard
artistIdseea284ce-9377-49c1-9d96-f34b7d487cdf
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank26252
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextThe Sultai distinguish between pet and slave by the material of the chain.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsLifelink, Morph
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{B}
manaValue4
nameSidisi's Pet
number90
originalPrintings
originalReleaseDate
originalTextLifelink (Damage dealt by this creature also causes you to gain that much life.)\r
Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
otherFaceIds
power1
printingsKTK
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeKTK
side
signature
sourceProducts{'foil': ['28ca606d-914c-5ab9-9604-da797f5be2d4', '82ebffce-506f-50bd-880a-82439e47861c'], 'nonfoil': ['718f2f04-c4f7-51a8-ba84-cf870a605fce', '82ebffce-506f-50bd-880a-82439e47861c']}
subsets
subtypesZombie, Ape
supertypes
textLifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
toughness4
typeCreature — Zombie Ape
typesCreature
uuid08e321c9-82b1-57eb-b207-ea85b683aa84
variations
watermarksultai
setNameKhans of Tarkir

Identifiers

id44285
cardKingdomEtchedId
cardKingdomFoilId196305
cardKingdomId195888
cardsphereFoilId23722
cardsphereId23723
deckboxId26302
mcmId269393
mcmMetaId210291
mtgArenaId58117
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id30671bc2-cbea-5377-8dc9-51009c52e830
mtgoFoilId53995
mtgoId53994
multiverseId386665
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde6e02a99-da37-4cea-9182-39ccb1e35ee9
scryfallIllustrationId606fcbbc-a651-41ef-ac87-611e8ad625ce
scryfallOracleId9b183d76-1dee-4ecf-9226-e1aa600b1247
tcgplayerEtchedProductId
tcgplayerProductId93025
uuid08e321c9-82b1-57eb-b207-ea85b683aa84

Legalities

id44285
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid08e321c9-82b1-57eb-b207-ea85b683aa84
vintageLegal

Purchase URLs

id44285
cardKingdomhttps://mtgjson.com/links/1a6c441ec29c720a
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/020b6d8df8f53cd1
cardmarkethttps://mtgjson.com/links/b06b1629284845c4
tcgplayerhttps://mtgjson.com/links/39e1305c3b931fba
tcgplayerEtched
uuid08e321c9-82b1-57eb-b207-ea85b683aa84

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified谢迪西的宠物苏勒台为他们的宠物和奴隶都拴上链条,两者身份全凭材质区分。生物~灵俑/猿猴系命(此生物所造成的伤害会让你获得等量的生命。)
变身{1}{B}(你可牌面朝下地施放此牌并支付{3},将其当成2/2生物。可随时支付其变身费用使其翻回正面。)
386934
Chinese Traditional謝迪西的寵物蘇勒台為他們的寵物和奴隸都拴上鏈條,兩者身份全憑材質區分。生物~殭屍/猿猴繫命(此生物所造成的傷害會讓你獲得等量的生命。)
變身{1}{B}(你可牌面朝下地施放此牌並支付{3},將其當成2/2生物。可隨時支付其變身費用使其翻回正面。)
387203
FrenchMascotte de SidisiLe métal dont sont faites les chaînes différencie les familiers des esclaves sultaï.Créature : zombie et grand singeLien de vie (Les blessures infligées par cette créature vous font aussi gagner autant de points de vie.)
Mue {1}{B} (Vous pouvez lancer cette carte face cachée comme une créature 2/2 pour {3}. Retournez-la à tout moment pour son coût de mue.)
387741
GermanSidisis SchoßtierDie Sultai unterscheiden zwischen Schoßtier und Sklave anhand des Materials seiner Kette.Kreatur — Zombie, MenschenaffeLebensverknüpfung (Schaden, der von dieser Kreatur zugefügt wird, lässt dich ebenso viele Lebenspunkte dazuerhalten.)
Morph {1}{B} (Du kannst diese Karte verdeckt für {3} als eine 2/2 Kreatur wirken. Decke sie zu einem beliebigen Zeitpunkt für ihre Morph-Kosten auf.)
387472
ItalianBestia da Compagnia di SidisiI Sultai distinguono gli animali domestici dagli schiavi in base al materiale della catena.Creatura — Scimpanzé ZombieLegame vitale (Il danno inflitto da questa creatura ti fa anche guadagnare altrettanti punti vita.)
Metamorfosi {1}{B} (Puoi lanciare questa carta a faccia in giù come una creatura 2/2 pagando {3}. Girala a faccia in su in qualsiasi momento pagando il suo costo di metamorfosi.)
388010
Japaneseシディシのペットスゥルタイは鎖の材質によってペットと奴隷を区別している。クリーチャー — ゾンビ・類人猿絆魂(このクリーチャーがダメージを与えると、さらにあなたはその点数分のライフを得る。)
変異{1}{B}(あなたはこのカードを、{3}で2/2クリーチャーとして裏向きに唱えてもよい。これの変異コストで、これをいつでも表向きにしてよい。)
388279
Korean시디시의 애완동물술타이인들은 사슬의 재질로 애완동물과 노예를 구별한다.생물 — 좀비 유인원생명연결 (이 생물이 피해를 입히면, 당신은 그 피해만큼의 생명점을 얻는다.)
변이 {1}{B} (당신은 {3}을 지불해서 이 카드를 뒷면 상태의 2/2 생물로 발동할 수 있다. 언제든지 변이 비용을 지불하고 앞면이 보이도록 뒤집을 수 있다.)
388548
Portuguese (Brazil)Mascote de SidisiOs Sultai diferenciam as mascotes dos escravos pelo material das correntes.Criatura — Zumbi SímioVínculo com a vida (O dano causado por esta criatura faz com que você ganhe uma quantidade equivalente de pontos de vida.)
Metamorfose {1}{B} (Você pode conjurar este card com a face voltada para baixo como uma criatura 2/2 por {3}. Volte sua face para cima a qualquer momento pagando seu custo de metamorfose.)
388817
RussianПитомец СидисиСултайцы различают рабов и домашних любимцев по материалу, из которого сделана цепь.Существо — Зомби ОбезьянаЦепь жизни (Повреждения, наносимые этим существом, также заставляют вас получить такое же количество жизней.)
Оборотень {1}{B} (Вы можете разыграть эту карту рубашкой вверх как существо 2/2 за {3}. Переверните ее рубашкой вниз в любой момент за ее стоимость Оборотня.)
389086
SpanishMascota de SidisiLos Sultai distinguen entre mascota y esclavo por el material de la cadena.Criatura — Simio zombieVínculo vital. (El daño hecho por esta criatura también hace que ganes esa misma cantidad de vidas.)
Metamorfosis {1}{B}. (Puedes lanzar esta carta boca abajo como una criatura 2/2 pagando {3}. Ponla boca arriba en cualquier momento pagando su coste de metamorfosis.)
389355

Rulings

datetext
2014-09-20A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
2014-09-20Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
2014-09-20At any time, you can look at a face-down spell or permanent you control. You can't look at face-down spells or permanents you don't control unless an effect instructs you to do so.
2014-09-20Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2014-09-20If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
2014-09-20Morph lets you cast a card face down by paying {3}, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.
2014-09-20The face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3}. This is an alternative cost.
2014-09-20When the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.
2014-09-20You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

Tip: bookmark this page with your query parameters for quick access.