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Slayers' Stronghold ONC

Other printings of "Slayers' Stronghold": ONC #165 AVR #229 MKC #295 C21 #318 SLD #356 FIC #424 CMR #494

Card

id61434
artistKarl Kopinski
artistIds0fad2c48-a56e-4a0b-b512-224f6f238f20
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR, W
colorIndicator
colors
defense
duelDeck
edhrecRank1147
edhrecSaltiness0.04
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextIts courtyards are lit during every hour of the day so that night may never fall within its walls.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameSlayers' Stronghold
number165
originalPrintings
originalReleaseDate
originalText{T}: Add {C}.
{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
otherFaceIds
power
printingsAVR, C21, CMR, FIC, MKC, ONC, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeONC
side
signature
sourceProducts{'nonfoil': ['2c61d5a4-9252-595b-9a58-a782a3d27d68']}
subsets
subtypes
supertypes
text{T}: Add {C}.
{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
toughness
typeLand
typesLand
uuidf2420261-42ce-5646-b1d3-fd387f32b06d
variations
watermark
setNamePhyrexia: All Will Be One Commander

Identifiers

id61434
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId273428
cardsphereFoilId
cardsphereId100097
deckboxId74446
mcmId693364
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb67d173a-5900-5e6d-969b-6c488893959a
mtgoFoilId
mtgoId107121
multiverseId605905
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdfaef61e1-9abe-4e80-9c65-2a29ba0db5ab
scryfallIllustrationId34eff384-008d-4fcf-9e4a-705514056619
scryfallOracleId2de7367b-a5a4-43f4-8f8f-b931ea28150d
tcgplayerEtchedProductId
tcgplayerProductId478516
uuidf2420261-42ce-5646-b1d3-fd387f32b06d

Legalities

id61434
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidf2420261-42ce-5646-b1d3-fd387f32b06d
vintageLegal

Purchase URLs

id61434
cardKingdomhttps://mtgjson.com/links/8bdf98540bb6cc42
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/02fb83ae8408894c
tcgplayerEtched
uuidf2420261-42ce-5646-b1d3-fd387f32b06d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchForteresse des tueursSes cours intérieures sont éclairées à toute heure, de façon que la nuit ne tombe jamais entre ses murs.Terrain{T} : Ajoutez {C}.
{R}{W}, {T} : Une créature ciblée gagne +2/+0 et acquiert la vigilance et la célérité jusqu'à la fin du tour.
606253
GermanFestung der MonstertöterIhr Hof ist zu jeder Stunde des Tages beleuchtet, damit die Nacht niemals in ihren Mauern Einzug hält.Land{T}: Erzeuge {C}.
{R}{W}, {T}: Eine Kreatur deiner Wahl erhält +2/+0, Wachsamkeit und Eile bis zum Ende des Zuges.
606021
ItalianFortezza degli AssassiniI suoi cortili sono illuminati a ogni ora del giorno, affinché la notte non possa mai penetrare le sue mura.Terra{T}: Aggiungi {C}.
{R}{W}, {T}: Una creatura bersaglio prende +2/+0 e ha cautela e rapidità fino alla fine del turno.
606369
Japanese処刑者の要塞壁の隙間にすら夜を忍び込ませまいと、その庭は常に灯りに照らされている。土地{T}:{C}を加える。
{R}{W}, {T}:クリーチャー1体を対象とする。ターン終了時まで、それは+2/+0の修整を受け警戒と速攻を得る。
606485
Portuguese (Brazil)Fortaleza dos MatadoresSeus pátios estão sempre iluminados para que a noite jamais penetre suas muralhas.Terreno{T}: Adicione {C}.
{R}{W}, {T}: A criatura alvo recebe +2/+0 e ganha vigilância e ímpeto até o final do turno.
606601
SpanishFortaleza de asesinosSus patios están iluminados en todo momento para que nunca caiga la noche entre sus muros.Tierra{T}: Agrega {C}.
{R}{W}, {T}: La criatura objetivo obtiene +2/+0 y gana las habilidades de vigilancia y prisa hasta el final del turno.
606137

Rulings

No rulings available.

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