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Talon Gates of Madara M3C

Other printings of "Talon Gates of Madara": M3C #82 M3C #134

Card

id50843
artistSteven Belledin
artistIdsf07d73b9-52a0-4fe5-858b-61f7b42174a5
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank789
edhrecSaltiness0.24
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameTalon Gates of Madara
number134
originalPrintings
originalReleaseDate
originalTextWhen Talon Gates of Madara enters the battlefield, up to one target creature phases out.
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{4}: Put Talon Gates of Madara from your hand onto the battlefield.
otherFaceIds
power
printingsM3C
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeM3C
side
signature
sourceProducts{'nonfoil': ['ebbb38f6-9d7a-57bf-ac65-8dcc4b9483b2']}
subsets
subtypesGate
supertypes
textWhen this land enters, up to one target creature phases out.
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{4}: Put this card from your hand onto the battlefield.
toughness
typeLand — Gate
typesLand
uuid452a9fe6-394f-5c33-8277-126528b6a53b
variations9d648f31-1b88-5276-a9e9-597a81e68b3e
watermark
setNameModern Horizons 3 Commander

Identifiers

id50843
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId296774
cardsphereFoilId
cardsphereId
deckboxId
mcmId772950
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida6c34a35-ffca-518f-83ec-a87bab44d897
mtgoFoilId
mtgoId127467
multiverseId665408
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc565f8fe-acf7-40dd-8100-8f692d1e232c
scryfallIllustrationIdd6078090-e1f6-46b2-a406-275fb4b8ae3d
scryfallOracleId8c45bf9d-a017-43bf-9e32-67810a8a217b
tcgplayerEtchedProductId
tcgplayerProductId553235
uuid452a9fe6-394f-5c33-8277-126528b6a53b

Legalities

id50843
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid452a9fe6-394f-5c33-8277-126528b6a53b
vintageLegal

Purchase URLs

id50843
cardKingdomhttps://mtgjson.com/links/1831c983bcae5a6a
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/31ad8b08c506a2e2
tcgplayerEtched
uuid452a9fe6-394f-5c33-8277-126528b6a53b

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchPortes-serres de MadaraTerrain — porteQuand les Portes-serres de Madara arrivent sur le champ de bataille, jusqu'à une créature ciblée passe hors phase.
{T} : Ajoutez {C}.
{1}, {T} : Ajoutez un mana de la couleur de votre choix.
{4} : Mettez sur le champ de bataille les Portes-serres de Madara depuis votre main.
665512
GermanKrallentor von MadaraLand — TorWenn das Krallentor von Madara ins Spiel kommt, destabilisiert sich bis zu eine Kreatur deiner Wahl.
{T}: Erzeuge {C}.
{1}, {T}: Erzeuge ein Mana einer beliebigen Farbe.
{4}: Bringe das Krallentor von Madara aus deiner Hand ins Spiel.
665460
Japaneseマダラの鉤爪門土地 — 門マダラの鉤爪門が戦場に出たとき、クリーチャー最大1体を対象とする。それはフェイズ・アウトする。
{T}:{C}を加える。
{1}, {T}:好きな色1色のマナ1点を加える。
{4}:あなたの手札にあるマダラの鉤爪門を戦場に出す。
665564

Rulings

datetext
2024-06-07An attacking or blocking creature that phases out is removed from combat.
2024-06-07Any continuous effects with a "for as long as" duration ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
2024-06-07As a permanent is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that permanent does, and they'll phase in still attached to that permanent.
2024-06-07Choices made for permanents as they entered the battlefield are remembered when they phase in.
2024-06-07Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack during that turn, and their activated abilities with {T} in their costs can be activated. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
2024-06-07Phased-out permanents are treated as though they don't exist. They can't be the targets of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
2024-06-07Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
2024-06-07When you activate Talon Gates of Madara's last ability, you must reveal Talon Gates of Madara from your hand until that ability resolves or otherwise leaves the stack. If Talon Gates of Madara isn't still in your hand as that ability resolves, nothing happens.

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