← Back Card Profile (by Name)

Archon of the Triumvirate PRM

Other printings of "Archon of the Triumvirate": GK2 #7 PRTR #142★ RTR #142 PRM #46877

Card

id78098
artistSvetlin Velinov
artistIdsffd063ae-c097-4f26-b2e6-b1e2137708bc
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityU, W
colorIndicator
colorsU, W
defense
duelDeck
edhrecRank20114
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDetain, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{W}{U}
manaValue7
nameArchon of the Triumvirate
number46877
originalPrintings
originalReleaseDate2015-12-29
originalText
otherFaceIds
power4
printingsGK2, PRM, PRTR, RTR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodePRM
side
signature
sourceProducts
subsets
subtypesArchon
supertypes
textFlying
Whenever this creature attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
toughness5
typeCreature — Archon
typesCreature
uuid8b4f2479-a727-5f29-b257-211c69885006
variations
watermarkazorius
setNameMagic Online Promos

Identifiers

id78098
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7ecc10be-4ded-5c33-b7bf-85ed49d5d33e
mtgoFoilId
mtgoId46877
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbdca9f54-96fb-4f89-9381-17795326109c
scryfallIllustrationId90fb12ea-8454-469d-97b2-781023b2fa47
scryfallOracleId27ecb717-6251-4066-b57e-7070e9e44bbf
tcgplayerEtchedProductId
tcgplayerProductId
uuid8b4f2479-a727-5f29-b257-211c69885006

Legalities

id78098
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid8b4f2479-a727-5f29-b257-211c69885006
vintageLegal

Purchase URLs

id78098
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid8b4f2479-a727-5f29-b257-211c69885006

Foreign Data (per language)

No foreign data.

Rulings

datetext
2012-10-01The nonland permanents will be detained before blockers are chosen. Notably, a creature detained this way can’t block before it is detained.
2012-10-01The two nonland permanents can be controlled by the same opponent or by different opponents.
2013-04-15Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
2013-04-15If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
2013-04-15If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
2013-04-15If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
2013-04-15The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
2013-04-15When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

Tip: bookmark this page with your query parameters for quick access.